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Viva Piñata sequel busts open in early September

All you Nerds worried about wasting Mounds of time waiting for Viva Piñata: Trouble in Paradise should stop being such Airheads. The anticipated sequel will be Star-bursting onto the scene on Sept. 2 in North and Latin America and Sept. 5 in Europe and the UK. That leaves plenty of Paydays for you Smarties to save up the $59.99 you need to buy it. That's not a Whopper of a price ... much less than the 100 Grands it would take to travel to ... Whatchamacallit ... Mars.

You see, piñatas are filled with candy ...

[Via X3F]

Chrono Trigger DS confirmed for North America this holiday


Well, that didn't take long. After Square Enix quietly launched a teaser website seemingly devoted to bringing fan fave Chrono Trigger to the Nintendo DS, we've managed to scrape our jaws off the floor just in time to see that the company has confirmed plans for the title, and that the game will ship in time for North American gamers to pull it out of their stockings this holiday season.

With the original having shipped some 2.5 million copies the world over, Squeenix calls the portable take on the 1995 SNES role-playing classic "newly revamped," promising a new dungeon and wireless play of some sort. Touch screen support is also promised, something we're getting plenty of practice at as we paw at our computer screens in eager anticipation.

Revisit Diablo 2, demo available at Big Download

While we don't know when we'll get our hands on Diablo 3 (our guess is sometime between Starcraft 2 and a Lost Vikings MMO), now is as good of a time as any to look back on the previous Diablo game. While you could download the full version at the Blizzard Store for $20 (and the Lord of Destruction expansion pack for $20 more), the try-before-you-buy enthusiasts at Big Download have tracked down the demo version for you to try out. We know there are a few Joystiq readers who never experienced Diablo 2. Folks, feel ashamed no longer, download here.

WoW Insider goes hands-on with the Death Knight

The MMO-obsessed at WoW Insider managed to get some hands-on time with Wrath of the Lich King's Death Knight class while at this weekend's Blizzard Worldwide Invitational. Take a look for impressions and information on the gameplay, skills and talents of this soon-to-be overused class.
Don't forget to check out all of Worldwide Invitational coverage, from World of Warcraft to Starcraft 2 and Diablo 3.

Age of Conan reaches 700,000 players


Funcom announced today that Age of Conan: Hyborian Adventures has entangled 700,000 players in its breast-reducing web. GameDaily reports that Funcom believes this makes Conan the #2 subscription MMO in the western world -- yeah, World of Warcraft is still #1 ... by a long shot.

According to NPD, Conan remains the top selling PC title in the US since its launch May 20. Funcom reported early last month it had shipped a million copies of the game to retail and now believes its current subscription numbers give it "significant development resources" to evolve the game over time. Hopefully this also means bugs that reduce anatomical parts will be caught in the future.

Gallery: Age of Conan

WWI08: Lore and art in Diablo 3

At Blizzard's recent Worldwide Invitational, Diablo 3's World Designer Leonard Boyarsky and Art Director Brian Morrisroe got on stage in front of a crowd hungry for details on Blizzard's latest project to talk about combining art and lore to expand the world give the player a deeper and more engaging experience. Diablo is a unique fantasy universe in that instead of having Dwarves and Elves, it has Angels and Demons. The game's setting makes it a dark fantasy environment that the previous games had only scratched the surface of.

Gallery: Diablo III

Continue reading WWI08: Lore and art in Diablo 3

WWI08: Lore and art in Diablo 3 (Part 2 - Q&A)



Q&A with Leo and Brian

Q: In the end of Diablo 2 we went to hell, killed him, smashed his Soulstone and essence of him, Bael, Maphesto ... how do we justify him coming back?
Leo: You don't know for sure that Diablo is coming back. [Ed: ... !] We don't want to divulge too much of the story, we just want to say that it will be entertaining when you come to it.

Q: In previous game you had quests to achieve to get, say the Horadric Cube. Will there be similar quests? Will we be able to get the Horadric Cube again?
Leo: The way the process works is we look into the story, look into the lore, and we want that to drive the gameplay and drive the quests. I can say there will be quests related to lore. In Diablo 2 they didn't just set out to say "let's make this great cube," it came out of the design process.

Gallery: Diablo III

Continue reading WWI08: Lore and art in Diablo 3 (Part 2 - Q&A)

WWI08: New WoW arenas, nonlinear dungeons and goodie bags

For the World of Warcraft fans who might've missed some coverage today, here are some of the highlights, care of WoW Insider:

WWI08: Diablo 3 design fundamentals


At the Blizzard Worldwide Invitational in Paris, Blizzard designers took to the stage to talk about the design goals and fundamentals behind their upcoming title, Diablo III. Jay Wilson, lead designer on the title, presented a rundown of the design philosophy behind the game, covering its origins, the game's approchability, and the design team's "better gameplay, less carpal tunnel" approach.

Gallery: Diablo III

Continue reading WWI08: Diablo 3 design fundamentals

WWI08: Diablo 3 design fundamentals (Part 2 - Q&A)


Audience Q&A


Q: Do you plan to keep the 4/5 man typical group size or will you design for much larger groups?
A: Group size isn't a technical restriction, but a gameplay one. Smaller groups are better due to the camera restriction. We haven't really decided but we'll focus on whatever gives the best experience, that'll be 4 or maybe 5 person parties.

Q: Will you increase inventory size?
A: We haven't decided. We're improving the inventory system and it'll be easier to trade items between your characters or other players. We'll pick a size appropriate to gameplay.

Q: There are a lot of WoW players and Diablo II players, which audience are you aiming at?
A: We haven't a particular aim. We're making the game for people who love Diablo, and there's plenty of room for both WoW and Diablo, we've no intention to play one game against the other.

Continue reading WWI08: Diablo 3 design fundamentals (Part 2 - Q&A)

The Joystiq Weekend: June 28 - 29, 2008


click to embiggen
At this weekend's Blizzard Worldwide Invitational, you too could be a Lich King for a fleeting moment ... we just wish the rest of him dressed more appropriately. Check out the highlights (and there are quite a few!) for the weekend:

Blizzard Worldwide Invitational
All World of Warcraft classes dissected at WWI 2008
Blizzard's WWI 2008 costume and dance contest
Joystiq chats with Jay Wilson on Diablo 3
News from the Starcraft II panel at the Blizzard Invitational

Joystiquery
The Best of Big Download; June 22-28, 2008
Echochrome: The PSP's philosophical answer to Brain Age
Japanese hardware sales, June 16 - June 22: Summer blockbuster edition
Poll: What classes would you like to see return in Diablo 3?
Poll results: 43% of Joystiq readers were right about Diablo 3
PS Fanboy Week in Review: 6/23 - 6/29
Scared Stiff: Why should we care about Resident Evil 5?
Weekly Webcomic Wrapup announces Lost Vikings

News
Blizzard introduces Diablo 3
Watch Diablo 3 teaser and gameplay footage
Diablo 3 shipping simultaneously on Mac
Highlights from the Diablo 3 FAQ
Diablo 3 information overload
First super details on Sony's DC Universe Online
Japanese classrooms using Nintendo DS to teach English
Rainbow Six Vegas 2 trailer explains Fan Pack contents
Sony granted patent for handheld with touchscreen and 'digital tactile pixels'
Bill Gates officially retires
Get your daily dose of murder with this Gears of War 2 Multiplayer preview

Rumors & Speculation
Rumor: Team Fortress 2 Spy update details leaked

Culture & Community
Blizzard Splash Screen Update for June 28 -- still inconclusive
David Hayter needs your help to write Metal Gear Solid movie
Guitar Hero: On Tour peripheral lends a hand to homebrew painting app
Floridian anti-smoking ad looks very familiar

Poll: What classes would you like to see return in Diablo 3?

Along with finally confirming Diablo 3's existence, Blizzard also revealed two of the five (or perhaps more) classes, the Witch Doctor and the Barbarian. Although we imagine any returning characters would see a massive overhaul from their previous renditions -- that's assuming the remaining three aren't entirely original -- we want to know who you'd like to see make it into the third game.

What classes would you like to see return in Diablo 3?


Gallery: Diablo III


(Note: All classes in the game have both male and female options, hence voting D1's sorcerer is the same as voting for D2's sorceress.)

All World of Warcraft classes dissected at WWI 2008

You can't escape World of Warcraft at Blizzard's Worldwide Invitational. Between class-specific panels and the giant WoW dev panel. Here's a look into the future of each of the classes, including a ton of information on the upcoming Death Knight class:

Joystiq chats with Jay Wilson on Diablo 3


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The buzz here at the Paris Expo Porte de Versailles is all about Diablo 3. When will we have a playable demo? When can we expect a release? Blizzard, of course, isn't willing to commit to a date other than their standard "when it's done" answer:
  • What classes are going to be available? Blizzard's answer: we're not ready to talk about that.
  • Will there be a cow level? Blizzard's answer... well, more on that later.
Joystiq had a chance to catch up with Diablo 3's lead designer Jay Wilson (whom you may know from his work on a little game called Dawn of War) and pick his brain about how he got on the Diablo 3 project, what's in store for Battle.net, and the secret cow level.

Gallery: Diablo III

Continue reading Joystiq chats with Jay Wilson on Diablo 3

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