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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:author>Joystiq</itunes:author><itunes:image href="http://www.blogsmithmedia.com/www.joystiq.com/media/Joystiq_podcast_cover.png" /><itunes:summary>The Joystiq Podcast combines insightful commentary on the week&apos;s video game news and culture with several disembodied, often spooky, voices. Voices may or may not belong to Chris Grant, Ludwig Kietzmann, Joystiq.com editors, or their guests. Spookiness not guaranteed where prohibited, please check local laws. More information available at www.joystiq.com</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title>Good Old Games offering early beta access</title><link>http://www.joystiq.com/2008/09/05/good-old-games-offering-early-beta-access/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/05/good-old-games-offering-early-beta-access/</guid><comments>http://www.joystiq.com/2008/09/05/good-old-games-offering-early-beta-access/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a></p><div align="center"><a href="http://www.gog.com/en/intro"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/gogbeta.jpg" alt="" /></a><br /></div>
If you love classic games but feel the need to own things in order to bring some sense of stability to your life, GOG.com (that's Good Old Games) could be a good alternative to GameTap for you. The company recently announced that you'll be able to find out for yourself if you sign up for the beta before Sept. 8, at which point the gates will be opened to the masses, or at least the masses that signed up.<br /><br />We love GOG.com's approach, with $5.99 and $9.99 DRM-free releases that you can download as many times as you want and don't need an internet connection to play, but we wish the selection was a bit better. But who knows? With a beefier roster GOG could be a real Steam contender.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gog.com/en/intro>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/good-old-games-offering-early-beta-access/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1305393/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/good-old-games-offering-early-beta-access/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>digital-distribution</category><category>drm</category><category>gog</category><category>good-old-games</category><category>steam</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><dc:date>Fri, 05 Sep 2008 11:20:00 EST</dc:date></item><item><title>How important is the $199 Xbox 360?</title><link>http://www.joystiq.com/2008/09/04/how-important-is-the-199-xbox-360/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/04/how-important-is-the-199-xbox-360/</guid><comments>http://www.joystiq.com/2008/09/04/how-important-is-the-199-xbox-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.edge-online.com/features/console-price-cuts-the-evidence?page=0,1"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/xboxsalesprice.jpg" alt="" /></a><br />
<div align="left">Microsoft has long acknowledged that it considers $200 the "<a href="http://www.joystiq.com/2007/06/08/microsoft-knows-console-sweet-spot-is-199/">sweet spot</a>" of console price points. Now that the manufacturer has finally hit that sweet spot with the <a href="http://www.joystiq.com/2008/09/03/xbox-360-price-cuts-official-60gb-299-elite-399-arcade-199/">new $199 Xbox 360 Arcade</a>, we've been wondering exactly what kind of impact Microsoft can expect, historically, in its bottom line. Luckily, Matt Matthews over at Edge Online did all the heavy lifting for us <a href="http://www.edge-online.com/features/console-price-cuts-the-evidence?page=0,1">over a year ago</a>, looking at the effect of system pricing on sales numbers in the last generation of the console wars.<br /><br />The results, as you can see above, are pretty clear. Only 13% of original Xbox systems sold at the $300 price point, and a plurality of sales came at an eventual floor of $150. Sony's PS2 similarly only sold a quarter of its eventual installed base at a price greater than $200 (Nintendo's Gamecube never sold for greater than $200).<br /><br />Of course, history is an imprecise guide here. The original Xbox dropped under $200 within six months of its initial release, while the Xbox 360 went nearly three years (<a href="http://www.timeanddate.com/date/durationresult.html?m1=11&amp;d1=22&amp;y1=2005&amp;m2=9&amp;d2=5&amp;y2=2008">exactly 1018 days</a>) before hitting the sweet spot. And while the original Xbox also had competition from Sony and Nintendo, it didn't have to compete with "premium" configurations offered by Microsoft itself. Still, we can't imagine being the first current-gen system to be available for under two Benjamins will <em>hurt</em> sales of the system. For now, the unanswerable question remains: Exactly how much will it not hurt?<br /></div>
</div><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.edge-online.com/features/console-price-cuts-the-evidence?page=0,1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/how-important-is-the-199-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1304411/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/how-important-is-the-199-xbox-360/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>200</category><category>history</category><category>microsoft</category><category>MSRP</category><category>price-point</category><category>pricing</category><category>trends</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><dc:date>Thu, 04 Sep 2008 13:00:00 EST</dc:date></item><item><title>Rumorang: Killer Instinct 3 comes back ... as sheet music!</title><link>http://www.joystiq.com/2008/09/03/rumorang-killer-instinct-3-comes-back-as-sheet-music/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/03/rumorang-killer-instinct-3-comes-back-as-sheet-music/</guid><comments>http://www.joystiq.com/2008/09/03/rumorang-killer-instinct-3-comes-back-as-sheet-music/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><div align="center"><a href="http://mundorare.com/news/wp-content/uploads/2008/09/ki3.jpg"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/ki3theme.jpg" /><br />(click image for full size)</a><br /></div>
No matter how many times Rare tries to <a href="http://www.joystiq.com/2007/06/26/rare-squashes-killer-instinct-3-rumor-that-we-didnt-know-exist/">tamp them down</a>, rumors about a continuation of the <em>Killer Instinct</em> franchise continue to surface <a href="http:// http://www.joystiq.com/2008/05/24/rumorang-killer-instinct-making-a-return/">periodically</a>. This time the rumors come from fan site <a href="http://mundorare.com/news/2008/09/sheet-music-to-killer-instinct-3-makes-the-internet-rounds/">MundoRare</a>, which received the above photo of purported <em>Killer Instinct 3</em> sheet music from an anonymous "someone at Microsoft."<br /><br />Of course, this shot doesn't really prove anything -- that header at the top could just as easily read "<a href="http://www.mobygames.com/game/snes/super-punch-out">ULTRA Punch Out!!</a>" or "<a href="http://www.mobygames.com/game/fantastic-adventures-of-dizzy">The MORE Fantastic Adventures of Dizzy</a>" and work just as well. We're sure some photoshoppers out there will have their own ideas of what other big name sequels this photo could possibly confirm. What we're really interested in, though, is what this purported music actually sounds like. Anyone out there with some MIDI sequencer skillz want to help us out?<br /><br />[<strong>Update:</strong> The community comes through! Check out the alleged theme as either a <a href="http://www.2shared.com/file/3871935/a8598061/killerinstinct3.html">MIDI</a> (thanks Dan H.) or a <a href="http://www.christilton.com/blogs/KI3_theme_violin.mp3">violin synth MP3</a> (via <a href="http://www.giantbomb.com/news/the-music-of-killer-instinct-3/182/">Giant Bomb</a>)]<br /><br />[Update 2: Check out this <a href="http://www.zshare.net/audio/18160013e8a936f6/">awesome remixed version of the "theme"</a> (via <a href="http://www.nerdiestkids.com/?p=640">NerdiestKids</a>)]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://mundorare.com/news/2008/09/sheet-music-to-killer-instinct-3-makes-the-internet-rounds/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/03/rumorang-killer-instinct-3-comes-back-as-sheet-music/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1303721/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/03/rumorang-killer-instinct-3-comes-back-as-sheet-music/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>KI3</category><category>killer instinct</category><category>killer-instinct</category><category>killer-instinct-3</category><category>KillerInstinct</category><category>Rare</category><category>rumor</category><category>rumorang</category><category>sheet-music</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><dc:date>Wed, 03 Sep 2008 22:00:00 EST</dc:date></item><item><title>Clothe your outer geek with the new JiNX fall shirtage</title><link>http://www.joystiq.com/2008/09/03/clothe-your-outer-geek-with-the-new-jinx-fall-shirtage/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/03/clothe-your-outer-geek-with-the-new-jinx-fall-shirtage/</guid><comments>http://www.joystiq.com/2008/09/03/clothe-your-outer-geek-with-the-new-jinx-fall-shirtage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/fashion/" rel="tag">Fashion</a></p><div align="center"><a href="http://www.jinx.com/fall_2008_line.aspx"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/jinxmainshirt.jpg" alt="" /></a><br />
<div align="left"><a href="http://www.jinx.com/fall_2008_line.aspx">J!NX</a> unveiled its new fall line of clothing (read: mostly geek shirts, and a few hoodies) during the clamorous din of PAX, and we thought we'd pass it along to you. They don't have much directly in the way of video gaming except for the <a href="http://www.jinx.com/jinx_fall_2008_line/men/invaders_fitted.html?catid=111&amp;cs=2&amp;csd=111">old-school shirt above</a>, but it's pretty darn 8-bitty. <br /><br />So, it's you're looking for more geekwear, hit the link and start shopping. Although, are geek t-shirts about to hit the "enough already" stage? It seems like everywhere you go there's a "Wish You Were Beer," or a "Darth Vader Does It On The Dark Side" shirt. In the future, archaeologists will dig up people clothed in these shirts and think we were either highly evolved, or incredibly stupid.</div>
</div><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jinx.com/fall_2008_line.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/03/clothe-your-outer-geek-with-the-new-jinx-fall-shirtage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1300052/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/03/clothe-your-outer-geek-with-the-new-jinx-fall-shirtage/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>arcade</category><category>clothes</category><category>clothing</category><category>geek</category><category>geekwear</category><category>Jinx</category><category>Jnx</category><category>shirts</category><category>t-shirt</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Wed, 03 Sep 2008 01:00:00 EST</dc:date></item><item><title>Download Red Alert for free (also legally)</title><link>http://www.joystiq.com/2008/09/01/download-red-alert-for-free-also-legally/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/01/download-red-alert-for-free-also-legally/</guid><comments>http://www.joystiq.com/2008/09/01/download-red-alert-for-free-also-legally/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><div align="center"><a href="http://www.ea.com/redalert/news-detail.jsp?id=62"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/not-very-offensive-hitler-joke.jpg"  alt="" /></a><br /></div>
Apparently convinced that it can no longer make loads of cash from a 13-year-old PC game, publisher EA has combined motivated marketing with measured magnanimity and released real-time strategy classic <em>Command &amp; Conquer: Red Alert</em> for free. Where? Right at the bottom of this <a href="http://www.ea.com/redalert/news-detail.jsp?id=62"><em>Red Alert 3</em> promotional page</a>, which also dangles a free copy of <em>Red Alert 2</em> in front of your nose. To get it, all you need to do is pre-order the game's third, <a href="http://www.joystiq.com/2008/08/20/red-alert-3-cast-not-likely-to-be-taken-seriously/">deliciously cheesy</a> installment.<br /><br />And hey, if you're not sure what all this <em>Conquer and Command</em> stuff is, now's as good a time as any to shake Hitler by the hand and irrevocably wreck the timeline. <br /><br />[Thanks, <a href="http://screwattack.com/liag">WiNG</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ea.com/redalert/news-detail.jsp?id=62>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/01/download-red-alert-for-free-also-legally/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1301112/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/01/download-red-alert-for-free-also-legally/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Command-and-Conquer</category><category>EA</category><category>Free</category><category>Red-Alert</category><category>Red-Alert-2</category><category>Red-Alert-3</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><dc:date>Mon, 01 Sep 2008 17:30:00 EST</dc:date></item><item><title>PAX 2008: Omegathon finale crowns Geko, Gabe as winners</title><link>http://www.joystiq.com/2008/09/01/pax-2008-omegathon-finale-crowns-geko-gabe-as-winners/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/01/pax-2008-omegathon-finale-crowns-geko-gabe-as-winners/</guid><comments>http://www.joystiq.com/2008/09/01/pax-2008-omegathon-finale-crowns-geko-gabe-as-winners/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><div align="center"><a href="http://www.joystiq.com/photos/pax-2008-omegathon-final/1011425/"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/excite-bike-champ-490.jpg" alt="" /></a></div>
Within 15 minutes, it was all over. After Tycho and Gabe revealed this year's <a href="http://www.joystiq.com/2008/08/31/pax-2008-and-the-final-omegathon-challenge-is-vs-excite-bik/">final PAX 2008 Omegathon challenge</a>, 1987's <em>Vs Excite Bike</em>, finalists Fallout (blue rider) and Geko (red rider) went at each other with all they had. Unfortunately, the close competition didn't last, as Geko won every round to become this year's best Omeganaut, winning an expenses-paid trip to Tokyo Game Show in October.<br /><br />Following Geko's winning victory, Tycho and Gabe picked up the Famicon controllers to challenge each other as the blue and red riders, respectively. The race was once again painted red, as Tycho kept overheating his bike and crashing after the ramps. He managed a victory in the 3rd round after knocking down Gabe twice in a row, but every other round went to Gabe and red rider, giving the <em>Penny Arcade </em>co-creator a two-win streak after his <a href="http://www.joystiq.com/2007/08/26/pax-07-the-final-omegathon-challenge-was-halo-3/">5-2 <em>Halo 3 </em>victory last year</a>. After the race was over, Tycho and Gabe stood up to thank the crowd, who promptly began to shuffle out and away from the now-concluded convention. Geko took the stage one final time, <span style="text-decoration: line-through;">plush</span> <a href="http://www.marissasbunny.com/">Marissa's bunny</a> in tow, to talk to the few who stayed behind.<br /><br />Stay tuned, we'll have more on the pre-Omegathon "puppet troupe" later today. Gallery quick-jump:<br />
<ul>
    <li><a href="http://www.joystiq.com/photos/pax-2008-omegathon-final/1011425/">Pre-Omegathon line and various pipe cleaner art</a></li>
    <li><a href="http://www.joystiq.com/photos/pax-2008-omegathon-final/1011430/">The puppet troupe</a></li>
    <li><a href="http://www.joystiq.com/photos/pax-2008-omegathon-final/1011426/">Omegathon!</a></li>
    <li><a href="http://www.joystiq.com/photos/pax-2008-omegathon-final/1011431/">The End</a><br /></li>
</ul>
%Gallery-30939%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/pax-2008-omegathon-final/1011425/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/01/pax-2008-omegathon-finale-crowns-geko-gabe-as-winners/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1301000/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/01/pax-2008-omegathon-finale-crowns-geko-gabe-as-winners/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>excitebike</category><category>gabe</category><category>joystiqfeatures</category><category>omegathon</category><category>omegathon-2008</category><category>pax-08</category><category>pax-2008</category><category>penny-arcade</category><category>tycho</category><category>vs-excitebike</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>Mon, 01 Sep 2008 12:00:00 EST</dc:date></item><item><title>Super Mario RPG, Clu Clu Land press A to attack Virtual Console</title><link>http://www.joystiq.com/2008/09/01/super-mario-rpg-clu-clu-land-press-a-to-attack-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/01/super-mario-rpg-clu-clu-land-press-a-to-attack-virtual-console/</guid><comments>http://www.joystiq.com/2008/09/01/super-mario-rpg-clu-clu-land-press-a-to-attack-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><div align="center"><a href="http://press.nintendo.com/articles.jsp?id=16150"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/mario-rpg-490.jpg"  alt="" /></a></div>
Well, this is certainly a great surprise for Labor Day. We're pretty sure one of these Virtual Console games needs <a href="http://www.joystiq.com/2006/11/08/esrb-approves-mario-rpg-12-more-vc-titles/ ">no introduction</a> or description. It just needs your money.<br />
<ul>
    <li><em>Clu Clu Land</em> (NES(R), 1-2 players, 500 Wii Points): Obviously the greatest game about a sea urchin ever conceived. Obviously.<br /></li>
    <li><em>Super Mario RPG</em>: <em>Legend of the Seven Stars (</em>Super NES, 1 player, 800 Wii Points): A little-known collaboration between small developer Square Enix (at the time an even tinier Squaresoft) and struggling console maker Nintendo. The game is virtually unknown in all parts of the world.<br /></li>
</ul><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16150>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/01/super-mario-rpg-clu-clu-land-press-a-to-attack-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1300966/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/01/super-mario-rpg-clu-clu-land-press-a-to-attack-virtual-console/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>clu-clu-land</category><category>mario</category><category>mario-rpg</category><category>nintendo</category><category>square-enix</category><category>squaresoft</category><category>super-mario-rpg</category><category>virtual-console</category><category>virtualconsolemonday</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>Mon, 01 Sep 2008 10:00:00 EST</dc:date></item><item><title>PAX 2008: Ken Levine keyote talks sex, comics and growing up</title><link>http://www.joystiq.com/2008/08/29/pax-2008-ken-levine-teaches-us-about-comics-sex/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/29/pax-2008-ken-levine-teaches-us-about-comics-sex/</guid><comments>http://www.joystiq.com/2008/08/29/pax-2008-ken-levine-teaches-us-about-comics-sex/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/levins-sexual-discovery-490.jpg" /></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/gaming_news/PAX_2008_Ken_Levine_keyote_talks_sex_comics_and_growing_up'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>Let's destroy your dreams now: Our friend KennyL did not talk about <em>BioShock 2</em>. Instead, Ken Levine kicked off Penny Arcade Expo by talking about his journey from from sex-intrigued comic nerd to Hollywood scribe and back to geekdom (which may in fact be the future plot of <em>BioShock 2</em>, but that is as of now unconfirmed). Regardless, Levine's keynote was a hysterical, vulgar and self-deprecating tribute to puberty and gaming.<br /><br />Levine broke up into three acts, each different parts of his life. In part one, Levine described how he discoverd the adult with science fiction, from his dream to sleep with The Scarlet Witch to his dream to sleep with Jessica-5 from <em>Logan's Run</em> (both the comic book character and the film version's actress). "I wanted to smoke cigarettes and listen to Deep Purple," he said. "I didn't want to go to bed [thinking about Battlestar Galactica], but I did."<br /><br />Act 2 was on the discovery of tribes, and how how his <em>Dungeons &amp; Dragons </em>group moved onto girls. "The truth is, my tribal brothers were simply ahead of me in the game." In Act 3, in which our friend is a failed movie scribe, Levine ends up at Looking Glass Studios (<em>System Shock</em>). The rest, as you know, is history.<br /><br />In his near-final last words, Levine offers a thanks to Tycho and Gabe, "We are united by a common element. Its not the color of our skin or our ideology or where we come from. No it's that we're a giant bunch of fucking nerds," he said to a roaring applause. Listen to it yourself:<br /> <object width="490" height="24" type=""application/x-shockwave-flash" data="http://www.weblogsinc.com/media/audio_player.swf"> <param value="http://www.weblogsinc.com/media/audio_player.swf" name="movie" /> <param value="soundFile=http://podcasts.aolcdn.com/joystiq/files/KenLevine-Pax08.mp3" name="FlashVars" /> <param value="high" name="quality" /> <param value="false" name="menu" /> <param value="transparent" name="wmode" /></object><br /><br />%Gallery-30778%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/29/pax-2008-ken-levine-teaches-us-about-comics-sex/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1299686/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/29/pax-2008-ken-levine-teaches-us-about-comics-sex/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>ken-levine</category><category>kennyl</category><category>keynote</category><category>levine</category><category>pax</category><category>pax-08</category><category>pax-2008</category><category>penny-arcade</category><category>penny-arcade-expo</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>Fri, 29 Aug 2008 23:00:00 EST</dc:date></item><item><title>Itagaki: Easier to develop for PS3 than Famicom</title><link>http://www.joystiq.com/2008/08/28/itagaki-easier-to-develop-for-ps3-than-famicom/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/28/itagaki-easier-to-develop-for-ps3-than-famicom/</guid><comments>http://www.joystiq.com/2008/08/28/itagaki-easier-to-develop-for-ps3-than-famicom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a></p><a href="http://www.1up.com/do/newsStory?cId=3169637"><img vspace="4" hspace="4" border="1" align="right" alt=""  src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/itagakifami.jpg" class="imagepadding" /></a>Can we make a formal request? Can Sony hire <a href="http://www.joystiq.com/tag/Itagaki/">Itagaki</a> to take <a href="http://www.joystiq.com/tag/Ken-Kutaragi/">Ken Kutaragi</a>'s old job? No, we know, <a href="http://www.joystiq.com/search/?q=Kaz">Kaz</a> technically has his old <em>position</em>, but Sony really needs someone out there saying crazy things about the PS3, and we think Itagaki's the man for the gig. Here's what he recently <a href="http://www.1up.com/do/newsStory?cId=3169637">told 1UP</a>: "I don't think that developing for the PS3 is hard at all. It was much harder developing for the Famicom. It's true. I mean, give someone who's developing for the PS3 a Famicom and see if they can make a game for it. They won't be able to. Yeah, that'll prove it. We'll bet a drink on it."<br /><br />Bam! Crazy! Can you imagine getting that kind of stuff day in and day out from PS3 HQ? C'mon, Sony give that man whatever he wants ... and we do mean <a href="http://www.joystiq.com/2006/11/07/scalding-sake-itagaki-charged-with-sexual-harassment-by-real-w/"><em>whatever</em></a>.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3169637>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/28/itagaki-easier-to-develop-for-ps3-than-famicom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1297837/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/28/itagaki-easier-to-develop-for-ps3-than-famicom/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>itagaki</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><dc:date>Thu, 28 Aug 2008 11:15:00 EST</dc:date></item><item><title>Discovered: 64-bit blood on the tracks</title><link>http://www.joystiq.com/2008/08/27/discovered-64-bit-blood-on-the-tracks/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/27/discovered-64-bit-blood-on-the-tracks/</guid><comments>http://www.joystiq.com/2008/08/27/discovered-64-bit-blood-on-the-tracks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a></p><div align="center"><a href="http://www.ibored.com/2008/08/picture-n64-on-subway-tracks.html "><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/n64-on-subway-tracks.jpg" /></a></div>
It's a shame to see someone ditching their Nintendo 64 <a href="http://www.ibored.com/2008/08/picture-n64-on-subway-tracks.html ">on the railroad tracks</a> next to broken dreams and two empty Sprite bottles, especially when there's <a href="http://www.joystiq.com/2008/08/16/amazons-17-separate-rock-band-2-listings-for-nintendo-64/">17 versions of <em>Rock Band 2</em></a><em> </em>to look forward to.<br /><br />[Thanks, Mike]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ibored.com/2008/08/picture-n64-on-subway-tracks.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/27/discovered-64-bit-blood-on-the-tracks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1296187/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/27/discovered-64-bit-blood-on-the-tracks/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>n64</category><category>nintendo-64</category><category>recap-pic</category><category>tracks</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><dc:date>Wed, 27 Aug 2008 00:01:00 EST</dc:date></item><item><title>Alien Crush remake heading to North American WiiWare</title><link>http://www.joystiq.com/2008/08/26/alien-crush-remake-heading-to-north-american-wiiware/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/26/alien-crush-remake-heading-to-north-american-wiiware/</guid><comments>http://www.joystiq.com/2008/08/26/alien-crush-remake-heading-to-north-american-wiiware/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/alien_crush_topper.jpg" alt="" /><br /></div>
Nintendo's WiiWare service has apparently sparked a renewed interest in developing games with one pixelated foot rooted in the past. Following both <a href="http://www.joystiq.com/tag/mega-man-9">Capcom</a> and <a href="http://www.joystiq.com/2008/07/17/gradius-rebirth-announced-for-wiiware/">Konami's</a> head start, Hudson has likewise decided to dip into its archives, returning with news to bring the Wii-make of its TurboGrafx-16 sci-fi pinball game,<em> Alien Crush</em>, to North America. <br /><br />Descriptively titled<em> Alien Crush Returns</em>, the download was released today in Japan and is based on the 1988 classic, which itself is available on WiiWare's <a href="http://www.joystiq.com/tag/virtual-console">sister service</a>. While a date for the game's North American debut has not yet been announced, Hudson notes the follow-up will again be played across two screens and an unspecified number of boards, each no doubt filled with galactic baddies with a lust for silver balls. Most interesting, however, is news that <em>Alien Crush Returns</em> will support two-player online play as well as include online leader boards, with Hudson promising multiple online tournaments for the pinball-obsessed to throw down with their E.T. crushing skills.<br />%Gallery-30489%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/26/alien-crush-remake-heading-to-north-american-wiiware/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1295333/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/26/alien-crush-remake-heading-to-north-american-wiiware/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>alien-crush</category><category>alien-crush-returns</category><category>aliencrushreturns</category><category>remake</category><category>turbografx-16</category><category>turbografx16</category><category>wiiware</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><dc:date>Tue, 26 Aug 2008 13:00:00 EST</dc:date></item><item><title>Invaders! artist provides context to controversial piece</title><link>http://www.joystiq.com/2008/08/26/invaders-artist-provides-context-to-controversial-piece/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/26/invaders-artist-provides-context-to-controversial-piece/</guid><comments>http://www.joystiq.com/2008/08/26/invaders-artist-provides-context-to-controversial-piece/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a></p><div style="text-align: center;"><a href="http://www.abstractmachine.net/blog/some-context/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/wtcinvade.jpg" alt="" /></a><br /></div>
Sometimes being the World's Most Dedicated Video Game Blog isn't easy. Like when we have to read a long, dense response from Douglas Edric Stanley, the artist who created the controversial <a href="http://www.joystiq.com/2008/08/22/space-invaders-sept-11-art-exhibit-stirs-controversy/"><em>Space Invaders</em>/World Trade Center</a> piece that you've been reading about all week. Oh, and it's just barely 9 a.m. Joystiq Time (and did we mention it's long?). You know what that is? Dedication.<br /><br />What'd we learn from the admittedly well-reasoned response? Well, in (very) short, Stanely's piece (see the video after the break) appears to be a way for him to understand, to contextualize what happened on that September morning, attempting to find some sense in a senseless act. While we appreciate Stanley's urge to add context to the inflammatory piece, it kind of makes us sad that he had to explain it at all. And, perhaps more troubling, it doesn't really answer the big moral question: Where's the promised four-player online co-op?<p><a href="http://www.joystiq.com/2008/08/26/invaders-artist-provides-context-to-controversial-piece/" rel="bookmark">Continue reading <em>Invaders! artist provides context to controversial piece</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.abstractmachine.net/blog/some-context/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/26/invaders-artist-provides-context-to-controversial-piece/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1295257/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/26/invaders-artist-provides-context-to-controversial-piece/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>leipzig-08</category><category>space-invaders</category><category>world-trade-center</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><dc:date>Tue, 26 Aug 2008 10:30:00 EST</dc:date></item><item><title>Virtual Console adds classic role-playing, tardy fighter</title><link>http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/</guid><comments>http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><center> <object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/b_Dk4Ca5b-4&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/b_Dk4Ca5b-4&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object> </center> <br />How nice of you to join us. Do you have <em>any </em>idea what time it is? We were <a href="http://www.joystiq.com/2008/08/01/samurai-shodown-ii-slices-into-virtual-console-next-week/">expecting you weeks ago</a>! Well, no matter, go and take your seat with the rest of the Virtual Console class so we can begin. <br />
<ul>
    <li><em>Samurai Shodown 2</em> (Neo Geo, 1-2 players, 900 Wii Points): SNK's 1994 follow up to <em>Samurai Shodown</em> finally slices and dices its way onto the Virtual Console this week, bringing back most of the original's weapon-wielding cast, as well as several newcomers vying for the opportunity to skewer anything that moves with a pointy blade and sharp Engrish wit.</li>
    <li><em>Ys Book I &amp; II</em> (TurboGrafx 16 CD-ROM, 1 player, 800 Wii Points): Nihon Falcom's enhanced remakes of the first two titles in the <a href="http://www.joystiq.com/tag/Ys/"><em>Ys</em></a> saga finally levels up for the US Virtual Console. Offering <a href="http://www.joystiq.com/tag/roguelike">roguelike</a>-style combat and music we still find ourselves humming at the dinner table, this is a download not to be missed by role-playing fans with eyes for the classics.<br /></li>
</ul><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16091>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1294032/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>falcom</category><category>nintendo</category><category>samurai-shodown-2</category><category>snk</category><category>virtual-console</category><category>virtualconsole</category><category>virtualconsolemonday</category><category>ys</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><dc:date>Mon, 25 Aug 2008 10:30:00 EST</dc:date></item><item><title>Quest for Glory II VGA remake released</title><link>http://www.joystiq.com/2008/08/25/quest-for-glory-ii-vga-remake-released/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/25/quest-for-glory-ii-vga-remake-released/</guid><comments>http://www.joystiq.com/2008/08/25/quest-for-glory-ii-vga-remake-released/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.agdinteractive.com/homepage/homepage.html"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/qfgtbf.jpg"  alt="" /></a><br /></div>
If you're still downtrodden at hearing that Activision <a href="http://www.joystiq.com/2008/08/22/activision-wont-publish-sierra-legacy-titles/">won't be publishing</a> the classic Sierra adventures of yesteryear, we have great, great news: The saints at AGD Interactive have just released the (free) VGA remake of <em>Quest for Glory II: Trial By Fire</em>, a labor of love in development off and on for nearly seven years.<br /><br />Finally you'll get to meet Rakeesh, Uhura and Ad Avis in their 256-color glory, as well as get the chance to navigate a <em>much</em> simplified alleyway system. If that last bit didn't make you breathe a sigh of relief, you should <a href="http://www.agdinteractive.com/homepage/homepage.html">click here </a>immediately and get educated. If it did ... well, we assume we've already lost you to the "Source" link.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.agdinteractive.com/homepage/homepage.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/quest-for-glory-ii-vga-remake-released/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1293993/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/quest-for-glory-ii-vga-remake-released/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>agdi</category><category>quest-for-glory</category><category>sierra</category><category>trial-by-fire</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><dc:date>Mon, 25 Aug 2008 08:30:00 EST</dc:date></item><item><title>Taito responds to 'unauthorized' Space Invaders 9/11 exhibit</title><link>http://www.joystiq.com/2008/08/22/taito-responds-to-unauthorized-space-invaders-9-11-exhibit/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/22/taito-responds-to-unauthorized-space-invaders-9-11-exhibit/</guid><comments>http://www.joystiq.com/2008/08/22/taito-responds-to-unauthorized-space-invaders-9-11-exhibit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a></p><div align="center"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/invaders-strip-490w.jpg" alt="space invaders" /></div>
Taito has released a very official-sounding statement, charging Mr. Stanley and the exhibitors of the <a href="http://www.joystiq.com/2008/08/22/space-invaders-sept-11-art-exhibit-stirs-controversy/">controversial</a> <em>Space Invaders</em> art installation, featuring a simulated attack on the World Trade Center, with unauthorized use of its intellectual property:<br /> <br />"Taito Corporation, a wholly-owned subsidiary of Square Enix Co., Ltd., today stated unequivocally that the 'Invaders!' installation by Douglas Edric Stanley and displayed at the Games Convention held in <a href="http://www.joystiq.com/tag/leipzig-08">Leipzig</a>, Germany was produced entirely without Taito's knowledge and that the use of the world-famous <em>Space Invaders</em> content was wholly unauthorized. The 'Space Invaders: Die Jubil&auml;umsshow!' ('Space Invaders: the Anniversary Show') exhibition of the Computer Game Museum Berlin hosting the installation was likewise planned and presented without Taito's knowledge and authorization. <br /><br />"Taito is seriously considering all available options -- including legal actions against the infringer and, if necessary, the Games Convention exhibitor involved -- in order to end this unauthorized and impermissible misuse of the <em>Space Invaders</em> content and to protect Taito's intellectual properties."<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/22/taito-responds-to-unauthorized-space-invaders-9-11-exhibit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1292741/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/taito-responds-to-unauthorized-space-invaders-9-11-exhibit/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>9-11</category><category>art</category><category>breakingnews</category><category>leipzig-08</category><category>space-invaders</category><category>square-enix</category><category>taio</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><dc:date>Fri, 22 Aug 2008 16:54:00 EST</dc:date></item><item><title>Space Invaders/Sept. 11 art exhibit stirs controversy [update]</title><link>http://www.joystiq.com/2008/08/22/space-invaders-sept-11-art-exhibit-stirs-controversy/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/22/space-invaders-sept-11-art-exhibit-stirs-controversy/</guid><comments>http://www.joystiq.com/2008/08/22/space-invaders-sept-11-art-exhibit-stirs-controversy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a></p><div align="center"><object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/I6KnLWLgK_4&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/I6KnLWLgK_4&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object></div>
An art installation that features <em>Space Invaders</em> aliens attacking an image of the World Trade Center is beginning to draw ire from the mainstream media. Kotaku was the first site to <a href="http://kotaku.com/5039398/space-invaders-attack-world-trade-center-at-games-convention">call attention to the exhibit</a>, which was part of a larger tribute to the classic game's 30th anniversary at the <a href="http://www.joystiq.com/tag/leipzig-08">Leipzig Games Convention</a>. A <a href="http://www.abstractmachine.net/blog/30-years-of-invasions/">Games Convention press release</a> calls the installation an "an articulated and critical commentary about the current war strategy" and "a social tale that can be related to historical tales without losing its poetic power." <em>The New York Daily News</em> ran with a decidedly different take, though, calling the exhibit a "disgrace" in <a href="http://www.nydailynews.com/ny_local/2008/08/20/2008-08-20_disgrace_invaders_video_game_ripped_by_k.html">one headline</a> and <a href="http://www.nydailynews.com/ny_local/2008/08/21/2008-08-21_new_video_game_ripped_by_kin_of_those_wh.html">featuring outraged reactions</a> from families of 9/11 attack victims, who called the game "distasteful" and "disgusting."<br /><br />The story has been slowly leaking into the mainstream from there. News wire <a href="http://www.upi.com/Entertainment_News/2008/08/21/Space_Invaders_art_piece_draws_911_ire/UPI-14131219344873/">UPI</a> basically echoed the Post piece, while <a href="http://www.foxnews.com/story/0,2933,407821,00.html">Fox News</a> posted a surprisingly balanced take on the controversy. International wire <a href="http://afp.google.com/article/ALeqM5g9hjAoeFMwYXI3NtUC4BidUmLG_Q">AFP's story</a>, meanwhile, doesn't seem to see anything wrong with the exhibit at all. So is this piece a triumph or a travesty? Watch the video and decide for yourself.<br /><br /><strong>Update:</strong> Taito just dropped a very serious statement into our inbox. Read it <a href="http://www.joystiq.com/2008/08/22/taito-responds-to-unauthorized-space-invaders-9-11-exhibit/">here</a>.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.abstractmachine.net/blog/30-years-of-invasions/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/space-invaders-sept-11-art-exhibit-stirs-controversy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1292347/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/space-invaders-sept-11-art-exhibit-stirs-controversy/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>9-11</category><category>911</category><category>art</category><category>controversy</category><category>leipzig-08</category><category>sept-11</category><category>space-invaders</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><dc:date>Fri, 22 Aug 2008 12:30:00 EST</dc:date></item><item><title>Activision won't publish Sierra legacy titles</title><link>http://www.joystiq.com/2008/08/22/activision-wont-publish-sierra-legacy-titles/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/22/activision-wont-publish-sierra-legacy-titles/</guid><comments>http://www.joystiq.com/2008/08/22/activision-wont-publish-sierra-legacy-titles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/quest490.jpg" /><br /></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/pc_games/Activision_won_t_publish_Sierra_legacy_titles'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>When we heard that <a href="http://www.joystiq.com/2008/07/28/blizzavision-keeps-crash-spyro-ice-age-prototype-loses-bruta/">Sierra was divesting</a> itself of much of Vivendi/Sierra's portfolio post-merger, most of us on staff were worried about what it meant for interesting upcoming titles like <em>Brutal Legend </em>or <em>Ghostbusters</em>. But a few of us (and a few of you, we'd imagine) hear the word "Sierra" and still think <em>Quest for Glory, King's Quest</em> and all the other great Sierra legacy franchises, despite most of them being dormant for more than a decade.<br /><br />Here's the word, straight from Activision: "We are retaining only those franchises that are a strong fit with our long-term strategy including <em>Crash Bandicoot</em>, <em>Ice Age</em> and <em>Spyro</em>, as well as <em>Prototype</em> and a second game that has not yet been announced. We will not publish any other titles that previously were part of the Vivendi Games portfolio and we are currently reviewing our options regarding those titles."<br /><br />According to the PR-Decode-A-Tron 3000, that means you shouldn't expect to see a next-gen <em>Space Quest</em> any time soon, but we'd bet if we all put the money in our couch cushions together we could buy the whole lot. What do you say?<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/22/activision-wont-publish-sierra-legacy-titles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1292185/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/activision-wont-publish-sierra-legacy-titles/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>kings-quest</category><category>police-quest</category><category>quest-for-glory</category><category>sierra</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><dc:date>Fri, 22 Aug 2008 10:00:00 EST</dc:date></item><item><title>GC 2008: Lode Runner XBLA remake 'coming soon'</title><link>http://www.joystiq.com/2008/08/21/gc-2008-lode-runner-xbla-remake-coming-soon/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/21/gc-2008-lode-runner-xbla-remake-coming-soon/</guid><comments>http://www.joystiq.com/2008/08/21/gc-2008-lode-runner-xbla-remake-coming-soon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://xboxlive.ign.com/articles/900/900938p1.html"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/lode_runner_classic.jpg" alt="" /></a><br /></div>
Developer Tozai has been noticeably silent with regards to its <a href="http://www.joystiq.com/2008/01/07/ces-2008-lode-runner-coming-to-xbla/">upcoming take</a> on Br&oslash;derbund's early computer platformer <em>Lode Runner</em>, and while our army of robots have once more returned empty handed, the media sleuths at IGN report that a seemingly "largely done" build of the XBLA remake was on hand at the <a href="http://www.joystiq.com/tag/leipzig-08/">Leipzig's media extravaganza.</a><br /><br />The news leaves us wondering just when we'll be able to revisit our platforming roots, though the game's presence on the show floor was reportedly adorned with rather ambiguous signage that simply read "coming soon." We certainly hope so, because with both this and <a href="http://www.joystiq.com/2008/08/04/oflc-rates-r-type-dimensions-for-xbox-360/">some sort of <em>R-Type</em> title</a> in the works, Tozai has become adept at tugging at nostalgia's heartstrings.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xboxlive.ign.com/articles/900/900938p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/21/gc-2008-lode-runner-xbla-remake-coming-soon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1290650/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/21/gc-2008-lode-runner-xbla-remake-coming-soon/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>leipzig-08</category><category>lode-runner</category><category>microsoft</category><category>tozai</category><category>xbla</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><dc:date>Thu, 21 Aug 2008 05:00:00 EST</dc:date></item><item><title>Watch the Blip Festival documentary free for one week</title><link>http://www.joystiq.com/2008/08/20/watch-the-blip-festival-documentary-free-for-one-week/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/20/watch-the-blip-festival-documentary-free-for-one-week/</guid><comments>http://www.joystiq.com/2008/08/20/watch-the-blip-festival-documentary-free-for-one-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><object width="490" height="327">	<param name="allowfullscreen" value="true" />	<param name="allowscriptaccess" value="always" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=665366&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" />	<embed src="http://www.vimeo.com/moogaloop.swf?clip_id=665366&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="490" height="327"></embed></object>One of the most surprising films in the sort of "Holy crap? What the heck?! This is cool!" vein to come out of SXSW film festival earlier this year was <a href="http://blog.spout.com/2008/03/17/sxsw-2008-blip-festival-reformat-the-planet/"><em>Blip Festival: Reformat The Planet</em></a>. It's all about chiptune music and the performers, and is beautifully shot. It's hard to imagine Nintendo thinking people would be hacking into their Game Boys in order to create full-fledged concerts, concerts that would one day spark a feature documentary and an entire genre of music.<br /><br />For one week, you can watch the impressive documentary at <a href="http://pitchfork.tv/week/reformat-the-planet/chapter-01">Pitchfork.tv</a>. It's even broken up into bite-sized chapters for you. Give it a looksee and you'll find yourself toe-tapping along to the addictive 8-bit music throughout the film. It's beaten <a href="http://www.wearewizards-themovie.com/">Wizard Rock</a> as our current favorite geek music of choice.<br /><br />[Thanks, <a href="http://www.hackaday.com/2008/08/18/blip-festival-reformat-the-planet/">Eliot</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pitchfork.tv/week/reformat-the-planet/chapter-01>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/watch-the-blip-festival-documentary-free-for-one-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1288757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/watch-the-blip-festival-documentary-free-for-one-week/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Blip-Festival</category><category>Chiptunes</category><category>Game-Boy</category><category>Nintendo</category><category>Reformat-The-Planet</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Wed, 20 Aug 2008 03:00:00 EST</dc:date></item><item><title>Rumor: Spy Hunter movie hits oil slick, crashes, burns</title><link>http://www.joystiq.com/2008/08/19/rumor-spy-hunter-movie-hits-oil-slick-crashes-burns/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/19/rumor-spy-hunter-movie-hits-oil-slick-crashes-burns/</guid><comments>http://www.joystiq.com/2008/08/19/rumor-spy-hunter-movie-hits-oil-slick-crashes-burns/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/QO6ER2K65sE&amp;hl=en&amp;fs=1&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/QO6ER2K65sE&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object>The <em>Spy Hunte</em>r movie based on the Midway arcade hit that we talked about <a href="http://latinoreview.com/script-reviews/?id=21">more than a year ago</a> is hitting the skids, crashing through the guardrail, and plummeting off the cliff that is called "development hell" in Hollywood. Looks like director Paul Anderson (W.S., not Thomas) is <a href="http://latinoreview.com/news/exclusive-spy-hunter-takes-a-backseat-5233">being taken off the project</a>, which will spin it out into limbo.<br /><br />You can also read Latino Review's review of the script <a href="http://latinoreview.com/script-reviews/?id=21">right here</a>. They seemed to like it, saying it was better than <em>The Fast and the Furious 3</em> ... which ain't saying much. In fact, the best thing <em>Spy Hunter</em> has spawned as far as filmed entertainment goes is the Pontiac commercial above. If any of the <a href="http://www.joystiq.com/2006/03/08/preview-of-spy-hunter-nowhere-to-run/">game sequels</a> had looked like that, we might still be playing them.<br /><br />Now, we ask you... is this such a bad thing? Sure it had <a href="http://www.joystiq.com/2005/10/14/the-peoples-informant-spy-hunter-3-info/">Dwayne "The Rock" Johnson</a> attached to it, and John Woo was supposed to direct it at one point. However, it's had a slew of different writers and now with two director replacements, do we really need a <em>Spy Hunter</em> movie? We hope no one hits "Continue" on the <em>Spy Hunter</em> movie, and that it just dies a merciful death. What say you?<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://latinoreview.com/news/exclusive-spy-hunter-takes-a-backseat-5233>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/rumor-spy-hunter-movie-hits-oil-slick-crashes-burns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1289107/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/rumor-spy-hunter-movie-hits-oil-slick-crashes-burns/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>film</category><category>Hollywood</category><category>movie</category><category>Paul-Anderson</category><category>Spy-Hunter</category><category>The-Rock</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Tue, 19 Aug 2008 23:00:00 EST</dc:date></item></channel></rss>