<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2008 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:author>Joystiq</itunes:author><itunes:image href="http://www.blogsmithmedia.com/www.joystiq.com/media/Joystiq_podcast_cover.png" /><itunes:summary>The Joystiq Podcast combines insightful commentary on the week&apos;s video game news and culture with several disembodied, often spooky, voices. Voices may or may not belong to Chris Grant, Ludwig Kietzmann, Joystiq.com editors, or their guests. Spookiness not guaranteed where prohibited, please check local laws. More information available at www.joystiq.com</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title>Rumorang: Killer Instinct 3 comes back ... as sheet music!</title><link>http://www.joystiq.com/2008/09/03/rumorang-killer-instinct-3-comes-back-as-sheet-music/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/03/rumorang-killer-instinct-3-comes-back-as-sheet-music/</guid><comments>http://www.joystiq.com/2008/09/03/rumorang-killer-instinct-3-comes-back-as-sheet-music/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><div align="center"><a href="http://mundorare.com/news/wp-content/uploads/2008/09/ki3.jpg"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/ki3theme.jpg" /><br />(click image for full size)</a><br /></div>
No matter how many times Rare tries to <a href="http://www.joystiq.com/2007/06/26/rare-squashes-killer-instinct-3-rumor-that-we-didnt-know-exist/">tamp them down</a>, rumors about a continuation of the <em>Killer Instinct</em> franchise continue to surface <a href="http:// http://www.joystiq.com/2008/05/24/rumorang-killer-instinct-making-a-return/">periodically</a>. This time the rumors come from fan site <a href="http://mundorare.com/news/2008/09/sheet-music-to-killer-instinct-3-makes-the-internet-rounds/">MundoRare</a>, which received the above photo of purported <em>Killer Instinct 3</em> sheet music from an anonymous "someone at Microsoft."<br /><br />Of course, this shot doesn't really prove anything -- that header at the top could just as easily read "<a href="http://www.mobygames.com/game/snes/super-punch-out">ULTRA Punch Out!!</a>" or "<a href="http://www.mobygames.com/game/fantastic-adventures-of-dizzy">The MORE Fantastic Adventures of Dizzy</a>" and work just as well. We're sure some photoshoppers out there will have their own ideas of what other big name sequels this photo could possibly confirm. What we're really interested in, though, is what this purported music actually sounds like. Anyone out there with some MIDI sequencer skillz want to help us out?<br /><br />[<strong>Update:</strong> The community comes through! Check out the alleged theme as either a <a href="http://www.2shared.com/file/3871935/a8598061/killerinstinct3.html">MIDI</a> (thanks Dan H.) or a <a href="http://www.christilton.com/blogs/KI3_theme_violin.mp3">violin synth MP3</a> (via <a href="http://www.giantbomb.com/news/the-music-of-killer-instinct-3/182/">Giant Bomb</a>)]<br /><br />[Update 2: Check out this <a href="http://www.zshare.net/audio/18160013e8a936f6/">awesome remixed version of the "theme"</a> (via <a href="http://www.nerdiestkids.com/?p=640">NerdiestKids</a>)]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://mundorare.com/news/2008/09/sheet-music-to-killer-instinct-3-makes-the-internet-rounds/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/03/rumorang-killer-instinct-3-comes-back-as-sheet-music/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1303721/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/03/rumorang-killer-instinct-3-comes-back-as-sheet-music/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>KI3</category><category>killer instinct</category><category>killer-instinct</category><category>killer-instinct-3</category><category>KillerInstinct</category><category>Rare</category><category>rumor</category><category>rumorang</category><category>sheet-music</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><dc:date>Wed, 03 Sep 2008 22:00:00 EST</dc:date></item><item><title>Lag a 'huge problem' for Street Fighter IV online</title><link>http://www.joystiq.com/2008/08/28/lag-a-huge-problem-for-street-fighter-iv-online/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/28/lag-a-huge-problem-for-street-fighter-iv-online/</guid><comments>http://www.joystiq.com/2008/08/28/lag-a-huge-problem-for-street-fighter-iv-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center">
<div align="center"><a href="http://www.oxm.co.uk/article.php?id=5876"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/sfivbison.490.2.jpg" alt="" /></a></div>
</div>
The UK's official Xbox 360 magazine posed an inevitable question to <a href="http://www.joystiq.com/tag/street-fighter-iv"><em>Street Fighter IV</em></a> producer Yoshinori Ono: How's it going to play online? For his part, Ono was quite frank, saying, "<span class="text_article_body">Obviously lag will be a huge problem for online play. We're working on it. It's quite difficult for 3D <em>Street Fighter</em> at the moment."<br /><br />Asked how the developer is going about, er, <em>combating</em> the problem, Ono got technical. "</span><span class="text_article_body">In order to prevent the lag we're thinking about trying to balance it up at [the] user interface level and input timing," he said. "We still haven't got a complete plan as yet. We're still working on it. That's all we can say at the moment." Okay ... we'll let you get back to that, then.<br /></span><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.oxm.co.uk/article.php?id=5876>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/28/lag-a-huge-problem-for-street-fighter-iv-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1297394/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/28/lag-a-huge-problem-for-street-fighter-iv-online/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>capcom</category><category>street-fighter-iv</category><category>yoshinori-ono</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>Thu, 28 Aug 2008 04:00:00 EST</dc:date></item><item><title>Watch the Joker's MK vs. DC fatality</title><link>http://www.joystiq.com/2008/08/27/watch-the-jokers-mk-vs-dc-fatality/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/27/watch-the-jokers-mk-vs-dc-fatality/</guid><comments>http://www.joystiq.com/2008/08/27/watch-the-jokers-mk-vs-dc-fatality/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><div style="text-align: center;"><a href="http://www.gametrailers.com/player/38956.html"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/joker-vs-scorpion-0820.jpg" alt="" /></a></div>
So what's the problem with the Joker's <em><a href="http://www.joystiq.com/search/?q=Mortal%20Kombat%20vs.%20DC%20Universe">Mortal Kombat vs. DC Universe</a> </em>fatality (seen at about 3:40 into the video after the break)? Well, nothing per se, it's a perfectly silly, violent way for the criminal mastermind to finish off his foes, and is actually surprisingly brutal for the game's Teen rating.<br /><br />No, the only real problem is what the attack <em>isn't</em>. As fans of <em>The Dark Knight</em> know, the Joker's real fatality is <em>blindingly</em> obvious. Because, honestly, who doesn't love a good magic trick?<br /><br /><p><a href="http://www.joystiq.com/2008/08/27/watch-the-jokers-mk-vs-dc-fatality/" rel="bookmark">Continue reading <em>Watch the Joker's MK vs. DC fatality</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/38956.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/27/watch-the-jokers-mk-vs-dc-fatality/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1296529/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/27/watch-the-jokers-mk-vs-dc-fatality/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>joker</category><category>midway</category><category>mk-vs-dc</category><category>mortal-kombat</category><category>mortal-kombat-vs-dc</category><category>mortal-kombat-vs-dc-universe</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><dc:date>Wed, 27 Aug 2008 09:30:00 EST</dc:date></item><item><title>Street Fighter IV producer: Console-specific characters 'not very fair'</title><link>http://www.joystiq.com/2008/08/26/street-fighter-iv-producer-console-specific-characters-not-very-fair/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/26/street-fighter-iv-producer-console-specific-characters-not-very-fair/</guid><comments>http://www.joystiq.com/2008/08/26/street-fighter-iv-producer-console-specific-characters-not-very-fair/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><div align="center"><a href="http://www.videogamer.com/news/26-08-2008-9166.html"><img width="490" vspace="4" hspace="0" height="276" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/sfivryuconfused.jpg" alt="" /></a><br /></div>
<em>Street Fighter IV</em> is unlikely to have exclusive <a href="http://www.joystiq.com/2008/04/18/vader-and-yoda-square-off-in-new-soul-calibur-iv-trailer/">console-specific characters</a> (like <a href="http://www.joystiq.com/tag/Soul-Calibur-IV/"><em>Soul Calibur IV</em></a><em>)</em> when it releases next year, the game's producer tells <a href="http://www.videogamer.com/news/26-08-2008-9166.html">Videogamer</a>. Yoshinori Ono believes the idea of exclusive characters is unfair -- and that extends to "downloadable characters" as well.<br /><br />Yoshinori expresses that this is only his "policy," however, so we won't rule out the influence of the Capcom overlords. <em><a href="http://joystiq.com/tag/street-fighter-iv">SF IV</a></em> is expected on consoles around the time the <em>Street Fighter</em> <a href="http://www.joystiq.com/2008/08/19/street-fighter-iv-releasing-alongside-movie-in-2009-says-films/">movie releases in early 2009</a>.<br />%Gallery-21918%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.videogamer.com/news/26-08-2008-9166.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/26/street-fighter-iv-producer-console-specific-characters-not-very-fair/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1295475/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/26/street-fighter-iv-producer-console-specific-characters-not-very-fair/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>capcom</category><category>sf-iv</category><category>soul-calibur</category><category>soul-calibur-4</category><category>soul-calibur-iv</category><category>street-fighter-4</category><category>street-fighter-iv</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Tue, 26 Aug 2008 15:30:00 EST</dc:date></item><item><title>Virtual Console adds classic role-playing, tardy fighter</title><link>http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/</guid><comments>http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><center> <object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/b_Dk4Ca5b-4&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/b_Dk4Ca5b-4&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object> </center> <br />How nice of you to join us. Do you have <em>any </em>idea what time it is? We were <a href="http://www.joystiq.com/2008/08/01/samurai-shodown-ii-slices-into-virtual-console-next-week/">expecting you weeks ago</a>! Well, no matter, go and take your seat with the rest of the Virtual Console class so we can begin. <br />
<ul>
    <li><em>Samurai Shodown 2</em> (Neo Geo, 1-2 players, 900 Wii Points): SNK's 1994 follow up to <em>Samurai Shodown</em> finally slices and dices its way onto the Virtual Console this week, bringing back most of the original's weapon-wielding cast, as well as several newcomers vying for the opportunity to skewer anything that moves with a pointy blade and sharp Engrish wit.</li>
    <li><em>Ys Book I &amp; II</em> (TurboGrafx 16 CD-ROM, 1 player, 800 Wii Points): Nihon Falcom's enhanced remakes of the first two titles in the <a href="http://www.joystiq.com/tag/Ys/"><em>Ys</em></a> saga finally levels up for the US Virtual Console. Offering <a href="http://www.joystiq.com/tag/roguelike">roguelike</a>-style combat and music we still find ourselves humming at the dinner table, this is a download not to be missed by role-playing fans with eyes for the classics.<br /></li>
</ul><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=16091>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1294032/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/virtual-console-adds-classic-role-playing-tardy-fighter/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>falcom</category><category>nintendo</category><category>samurai-shodown-2</category><category>snk</category><category>virtual-console</category><category>virtualconsole</category><category>virtualconsolemonday</category><category>ys</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><dc:date>Mon, 25 Aug 2008 10:30:00 EST</dc:date></item><item><title>Cammy kicks high in Street Fighter IV home versions</title><link>http://www.joystiq.com/2008/08/22/cammy-kicks-high-in-street-fighter-iv-home-versions/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/22/cammy-kicks-high-in-street-fighter-iv-home-versions/</guid><comments>http://www.joystiq.com/2008/08/22/cammy-kicks-high-in-street-fighter-iv-home-versions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><div align="center"> </div>
<div align="center"><a href="http://www.1up.com/do/newsStory?cId=3169458"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/cammy.ssfiithdr.portrait.490.jpg" /></a><br />
<div align="left"> </div>
</div>
First introduced to the world in <a href="http://www.joystiq.com/tag/ssfiithdr"><em>Super Street Fighter II</em></a>, the be-thonged British secret agent / world warrior, Cammy, will "definitely" appear in the home versions of <a href="http://www.joystiq.com/tag/street-fighter-iv"><em>Street Fighter IV</em></a>, producer Yoshinori Ono tells 1UP.<br /><br />Capcom <a href="http://www.capcom-unity.com/s-kill/blog/2008/07/14/vote_for_new_street_fighter_iv_characters_">conducted a poll</a> on its blog last month, asking users which classic character they'd most like to see return for the console and PC ports. The list included T. Hawk, Dan, Ibuki, Sakura, Hugo, Fei Long, Dee Jay, and Cammy. In addition to revealing the winning fan favorite, Ono hinted that Tokyo Game Show may see - along with the PS3 version of <em>SFIV</em> - the unveiling of another home-only combatant: the fabled <a href="http://en.wikipedia.org/wiki/Sheng_Long">Sheng Long</a>. If he does show up, you'll surely have to "defeat him" to "stand a chance."<br /><br />[Via <a href="http://blog.wired.com/games/2008/08/sfivcite-produc.html">Wired</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3169458>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/cammy-kicks-high-in-street-fighter-iv-home-versions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1291354/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/cammy-kicks-high-in-street-fighter-iv-home-versions/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>capcom</category><category>street-fighter-iv</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>Fri, 22 Aug 2008 03:00:00 EST</dc:date></item><item><title>GC 2008: Sega screenshot roundup</title><link>http://www.joystiq.com/2008/08/20/gc-2008-sega-screenshot-roundup/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/20/gc-2008-sega-screenshot-roundup/</guid><comments>http://www.joystiq.com/2008/08/20/gc-2008-sega-screenshot-roundup/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/sega.leipzig.roundup.490.jpg" alt="" /></div>
Sega has a mighty lineup on public display (and behind closed doors) at <a href="http://www.joystiq.com/tag/leipzig-08">Leipzig Games Convention 2008</a>, comprised of titles from the East and West. <a href="http://www.joystiq.com/tag/madworld"><span style="font-style: italic;">MadWorld</span></a> and <a href="http://www.joystiq.com/tag/bayonetta"><span style="font-style: italic;">Bayonetta</span></a>, its collaborations with former <a href="http://www.joystiq.com/tag/clover-studios">Clover Studios</a> staff, are there, as are <a href="http://www.joystiq.com/tag/sonic-the-hedgehog"><span style="font-style: italic;">Sonic</span></a> games, strategy titles, DS wares, and more. But there's nary a sign of PSP support to be found. And it was doing so well with games like <a href="http://www.joystiq.com/tag/crush" style="font-style: italic;">Crush</a>. Ah well. You can check out screenshot galleries of everything Sega has on show after the break.<br />%Gallery-30113%<br />%Gallery-30114%<p><a href="http://www.joystiq.com/2008/08/20/gc-2008-sega-screenshot-roundup/" rel="bookmark">Continue reading <em>GC 2008: Sega screenshot roundup</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/20/gc-2008-sega-screenshot-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1290524/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/gc-2008-sega-screenshot-roundup/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>alpha-protocol</category><category>bayonetta</category><category>bleach-dark-souls</category><category>dino-king</category><category>empire-total-war</category><category>golden-axe-beast-rider</category><category>leipzig-08</category><category>madworld</category><category>samba-de-amigo</category><category>screenshots</category><category>sega</category><category>sonic-chronicles</category><category>sonic-unleashed</category><category>stormrise</category><category>valkyria-chronicles</category><category>yakuza-2</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>Wed, 20 Aug 2008 22:30:00 EST</dc:date></item><item><title>GC 2008: Joker, Green Lantern duke it out in new MK vs. DC screens</title><link>http://www.joystiq.com/2008/08/20/joker-green-lantern-duke-it-out-in-new-mk-vs-dc-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/20/joker-green-lantern-duke-it-out-in-new-mk-vs-dc-screens/</guid><comments>http://www.joystiq.com/2008/08/20/joker-green-lantern-duke-it-out-in-new-mk-vs-dc-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><div align="center"><a href="http://www.joystiq.com/photos/mortal-kombat-vs-dc-universe-08-20-2008/987771/full/"><img width="490" vspace="4" hspace="0" height="276" border="0" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/joker-vs-scorpion-0820.jpg" /></a><br /></div>
Let's put a smile on that face by checking out Midway's latest batch of <a href="http://www.joystiq.com/tag/mk-vs-dc"><em>Mortal Kombat vs. DC Universe</em></a> screenshots, rife with cross-dimensional brawling and enough continuity issues to drive fanboys round the bend. While you enjoy the sight of The Joker blasting Scorpion right out of the Batcave or the Green Lantern putting the squeeze on Shang Tsung, we'll frantically attempt to figure out how Ed Boon managed to steal all our closeted fan fictions. <br /><br />If these guys don't pummel your fancy, Midway has also informed us that series stalwarts Raiden and Kano will join the game's kombatants, along with the DC universe's Wonder Woman and Deathstoke.<br />%Gallery-30030%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/20/joker-green-lantern-duke-it-out-in-new-mk-vs-dc-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1289721/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/joker-green-lantern-duke-it-out-in-new-mk-vs-dc-screens/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Batman</category><category>Green-Lantern</category><category>Joker</category><category>Leipzig-08</category><category>Midway</category><category>MK-vs-DC</category><category>Mortal-Kombat</category><category>Mortal-Kombat-vs-DC-Universe</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><dc:date>Wed, 20 Aug 2008 15:00:00 EST</dc:date></item><item><title>Akuma smacking evil back into Street Fighter IV</title><link>http://www.joystiq.com/2008/08/17/akuma-smacking-evil-back-into-street-fighter-iv/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/17/akuma-smacking-evil-back-into-street-fighter-iv/</guid><comments>http://www.joystiq.com/2008/08/17/akuma-smacking-evil-back-into-street-fighter-iv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><div align="center"><a href="http://www.capcom-unity.com/s-kill/blog/2008/08/15/now_fight_a_new_rival_"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/akuma_sf4_top.jpg" /></a><br />
<div align="left">We're not exactly sure if it was supposed to be a secret, considering <a href="http://www.joystiq.com/2008/07/04/see-a-hot-anime-clip-from-street-fighter-iv/">we've seen his ginger likeness</a> in media for the game before, but <a href="http://www.capcom-fc.com/sf4/2008/08/post_53.html">Capcom recently revealed</a> a few <em><a href="http://www.joystiq.com/search/?q=Street%20Fighter%20IV">Street Fighter IV</a></em> screenshots <a href="http://www.capcom-unity.com/s-kill/blog/2008/08/15/now_fight_a_new_rival_">featuring the series' crimson-haired big bad</a>, Akuma. Apparently, he only rears his nefarious head when an arcade player is doing <em>a little</em> too good, and hasn't fed the machine any precious quarters in a while. While he may seem like <em>SFIV</em>'s official toll collector, <a href="http://kotaku.com/5037606/street-fighter-ivs-akuma-in-action">the video posted after the jump proves</a> that he can, in fact, be whooped up upon -- and that he's also a Hadoken-spamming <em>jerk</em>. </div>
</div><p><a href="http://www.joystiq.com/2008/08/17/akuma-smacking-evil-back-into-street-fighter-iv/" rel="bookmark">Continue reading <em>Akuma smacking evil back into Street Fighter IV</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom-unity.com/s-kill/blog/2008/08/15/now_fight_a_new_rival_>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/17/akuma-smacking-evil-back-into-street-fighter-iv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1285842/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/17/akuma-smacking-evil-back-into-street-fighter-iv/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>akuma</category><category>capcom</category><category>gouki</category><category>street-fighter-iv</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><dc:date>Sun, 17 Aug 2008 11:30:00 EST</dc:date></item><item><title>Street Fighter Alpha finally hitting PSN on Thursday</title><link>http://www.joystiq.com/2008/08/12/street-fighter-alpha-finally-hitting-psn-on-thursday/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/12/street-fighter-alpha-finally-hitting-psn-on-thursday/</guid><comments>http://www.joystiq.com/2008/08/12/street-fighter-alpha-finally-hitting-psn-on-thursday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><div align="center"><a href="http://www.capcom-unity.com/grant008/blog/2008/08/11/street_fighter__surprise"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/sfalphazero_top.jpg" /></a><br /></div>
We wouldn't blame you if you'd forgotten that Capcom was <a href="http://www.joystiq.com/2008/02/13/rumor-classic-gta-street-fighter-alpha-coming-to-psn/">likely to bring</a> the first in its <em>Alpha </em>series of 2D fighters over to <a href="http://www.joystiq.com/tag/psn">Sony's digital playground</a>. Honestly, we have trouble remembering what we had for breakfast last week. Nevertheless, Capcom has confirmed that <em>Street Fighter Alpha </em>(or <em>Zero </em>if you swing that way) will be the latest classic PSone game to hurricane kick its way over to PSN when it debuts this Thursday. So, yes, PS3 owners, you may not be in on the <a href="http://www.joystiq.com/tag/ssfiithdr/"><em>SSFIITHDROMGBBQ</em></a> beta, but at least you're getting <em>something</em>, right? Don't be so greedy.<br /><br />Update: Capcom clarifies <a href="http://blog.us.playstation.com/2008/08/08/bionic-commando-rearmed-behind-the-scenes-3/comment-page-4/#comment-98305">the price</a>: $5.99; and <a href="http://blog.us.playstation.com/2008/08/08/bionic-commando-rearmed-behind-the-scenes-3/comment-page-4/#comment-98289">no online mode</a>.<br /><br />[Via <a href="http://www.ps3fanboy.com/2008/08/11/street-fighter-alpha-hits-psn-this-thursday/">PS3 Fanboy</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom-unity.com/grant008/blog/2008/08/11/street_fighter__surprise>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/street-fighter-alpha-finally-hitting-psn-on-thursday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1281807/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/street-fighter-alpha-finally-hitting-psn-on-thursday/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>capcom</category><category>classics</category><category>psn</category><category>street-fighter</category><category>street-fighter-alpha</category><category>street-fighter-zero</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><dc:date>Tue, 12 Aug 2008 09:00:00 EST</dc:date></item><item><title>Street Fighter II HD beta gets bandaged</title><link>http://www.joystiq.com/2008/08/08/street-fighter-ii-hd-beta-gets-bandaged/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/08/street-fighter-ii-hd-beta-gets-bandaged/</guid><comments>http://www.joystiq.com/2008/08/08/street-fighter-ii-hd-beta-gets-bandaged/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><div align="center"><a href="http://www.capcom-unity.com/jimmyrey/blog/2008/08/07/sf_hd_remix_open_beta_patch_is_up_today"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/ssfiithdr-ho-490.jpg" /></a><br /></div>
<a href="http://www.joystiq.com/tag/ssfiithdr/"><em>Super Street Fighter II Turbo HD Remix</em>'s</a> recently <a href="http://www.joystiq.com/2008/07/25/super-street-fighter-ii-hd-beta-gets-time-extension/">extended</a> "open beta" got a <a href="http://www.joystiq.com/2008/07/22/capcom-patching-ssfiithdr-open-beta-after-all/">technical hadouken</a> this morning, addressing a <a href="http://www.joystiq.com/2008/06/27/super-street-fighter-ii-hd-beta-borked-but-fun/">number of the issues</a> faced by the redrawn brawler, from connection lapses to frozen consoles. Other changes include Ken's newly-nerfed dragon punch, while Capcom says that the overall online experience has seen around a 50% improvement. <br /><br />Notes <a href="http://www.capcom-unity.com/jimmyrey/blog/2008/08/07/sf_hd_remix_open_beta_patch_is_up_today">a post on the company's blog,</a> "While we can't do anything about high ping times, we've optimized the gameplay experience so that it's less noticeable and smoother," some of which can be seen <a href="http://www.capcom-unity.com/avidmarxist/blog/2008/07/24/sfii_beta_patch_in_action">in video form here</a>. Still, those pining for more characters to pummel will be left wanting. According to Capcom, adding additional fighters was "technically not possible for the patch." We'll just have to wait until we get our thumbs on the full game <a href="http://www.joystiq.com/2007/09/27/cammy-see-more-ssfiithdr-characters/">to get our Cammy on</a>.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom-unity.com/jimmyrey/blog/2008/08/07/sf_hd_remix_open_beta_patch_is_up_today>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/08/street-fighter-ii-hd-beta-gets-bandaged/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1279223/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/08/street-fighter-ii-hd-beta-gets-bandaged/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>backbone</category><category>beta</category><category>capcom</category><category>ssfiithdr</category><category>super-street-fighter-ii-turbo-hd-remix</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><dc:date>Fri, 08 Aug 2008 15:15:00 EST</dc:date></item><item><title>Soul Calibur IV burns two million souls worldwide</title><link>http://www.joystiq.com/2008/08/07/soul-calibur-iv-burns-two-million-souls-worldwide/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/07/soul-calibur-iv-burns-two-million-souls-worldwide/</guid><comments>http://www.joystiq.com/2008/08/07/soul-calibur-iv-burns-two-million-souls-worldwide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.namcobandaigames.com/news/press/press/304/page/1"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/sc4_vader_cutty.jpg" /></a><br /></div>
Namco Bandai's <a href="http://www.joystiq.com/2008/01/09/soul-calibur-ivs-secret-characters-darth-vader-and-yoda/">ridiculously cross-branded</a> <a href="http://www.joystiq.com/tag/soul-calibur-iv"><em>Soul Calibur IV</em></a> has cut a deep swath into retail shelves worldwide, shipping not one million units <em>but two </em>since its July 29 debut. <br /><br />Still, and not to make an example out of you, Namco, but really all of this chest puffery over units shipped is a bit overblown. It's like bragging about how many pencils you threw at the ceiling, rather than what's <em>really important</em>, namely how many stuck. Then again, we imagine it's difficult to look up and count while you're ducking under the desk from <a href="http://www.joystiq.com/2008/08/06/namco-bandai-profits-take-a-dip-in-q109/">falling profits</a>.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.namcobandaigames.com/news/press/press/304/page/1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/07/soul-calibur-iv-burns-two-million-souls-worldwide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1278307/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/07/soul-calibur-iv-burns-two-million-souls-worldwide/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>namco</category><category>namco-bandai</category><category>namcobandai</category><category>soul-calibur</category><category>soul-calibur-iv</category><category>soulcalibur</category><category>soulcaliburiv</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><dc:date>Thu, 07 Aug 2008 15:00:00 EST</dc:date></item><item><title>Watch Kim Kardashian fight Peter Moore</title><link>http://www.joystiq.com/2008/08/07/watch-kim-kardashian-fight-peter-moore/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/07/watch-kim-kardashian-fight-peter-moore/</guid><comments>http://www.joystiq.com/2008/08/07/watch-kim-kardashian-fight-peter-moore/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=38009"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=38009" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object></center>We're so mad at ourselves for in some small way perpetuating the sphere of influence of Kim Kardashian, who, as Joel McHale correctly points out, is famous for having a big ass and a sex tape. But news is slow this morning, OK? It was either this or another cake shaped like the Companion Cube. <br /><br />That said, here's EA Sports chief Peter Moore beating up on Kim Kardashian in <em><a href="http://www.joystiq.com/tag/Facebreaker/">Facebreaker</a></em>, a fight you can re-enact at home with just a few free minutes and a semi-truck full of self-loathing. Who wins this historic clash of titans? All we can say for sure is not us, dear reader. Not us.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/38008.html?r=1&amp;type=wmv>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/07/watch-kim-kardashian-fight-peter-moore/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1278027/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/07/watch-kim-kardashian-fight-peter-moore/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>ea</category><category>ea-sports</category><category>facebreaker</category><category>peter-moore</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><dc:date>Thu, 07 Aug 2008 09:30:00 EST</dc:date></item><item><title>Mario and more re-created in Soul Calibur IV</title><link>http://www.joystiq.com/2008/08/06/mario-and-more-re-created-in-soul-calibur-iv/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/06/mario-and-more-re-created-in-soul-calibur-iv/</guid><comments>http://www.joystiq.com/2008/08/06/mario-and-more-re-created-in-soul-calibur-iv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><div align="center"><a href="http://hatimaki.blog110.fc2.com/blog-entry-554.html"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/mario.luigi.sciv.490.jpg" /></a></div>
<div align="left">The creativity and ingenuity of gamers is <em>not</em> to be questioned. Case in point: the avalanche of (mostly) excellent classic characters re-created in <a href="http://www.joystiq.com/tag/soul-calibur-iv"><em>Soul Calibur IV</em></a>. We've already covered <strike>a few</strike> <a href="http://www.joystiq.com/2008/07/31/video-24-custom-soul-calibur-iv-characters/">24 of them</a>, but this <a href="http://hatimaki.blog110.fc2.com/blog-entry-554.html">latest batch</a> warrants a look as well. After all, it will at least give you a kicking-off point for making your own versions of Mario and Lugi, along with Cammy (<em>Street Fighter</em>), The Bride (<em>Kill Bill</em>), Gundam (er, <em>Gundam</em>), and more. While you're at it, we're sure our <a href="http://www.joystiq.com/tag/joystiq-podcast">podcast</a> crew would <em>love </em>to see themselves in <em>SCIV</em> form. (hint-hint)<br /></div>
<strike> <br />[Via <a href="http://www.ps3fanboy.com/2008/08/05/dante-the-bride-mario-bros-in-sc-iv-in-creation-mode/">PS3 Fanboy</a>]</strike><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://hatimaki.blog110.fc2.com/blog-entry-554.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/06/mario-and-more-re-created-in-soul-calibur-iv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1276233/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/06/mario-and-more-re-created-in-soul-calibur-iv/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>character-creation</category><category>namco</category><category>soul-calibur-iv</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>Wed, 06 Aug 2008 04:00:00 EST</dc:date></item><item><title>No Star Wars DLC for Soul Calibur IV, says game's director</title><link>http://www.joystiq.com/2008/08/01/no-star-wars-dlc-for-soul-calibur-iv-says-games-director/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/01/no-star-wars-dlc-for-soul-calibur-iv-says-games-director/</guid><comments>http://www.joystiq.com/2008/08/01/no-star-wars-dlc-for-soul-calibur-iv-says-games-director/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center">
<div align="center"><a href="http://www.msxbox-world.com/xbox360/features/article/321/XCN-Soul-Calibur-IV-QA-with-Katsutoshi-Sasaki-Director.html"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/yodandd-sciv490.jpg" alt="soul cal iv" /></a></div>
</div>
What's wrong with this picture? It directly contradicts what <a href="http://www.joystiq.com/tag/soul-calibur-iv"><em>Soul Calibur IV</em></a> director Katsutoshi Sasaki said in a recent interview, that's what. Specifically, Sasaki responded "we don't have any plans for that" when asked by <a href="http://www.msxbox-world.com/xbox360/features/article/321/XCN-Soul-Calibur-IV-QA-with-Katsutoshi-Sasaki-Director.html">XCN</a> if we'd ever see both characters from a galaxy far, far away battling each other on the same console. <br /><br />You can't get much more official than the game's director, but his comments don't explain <a href="http://www.joystiq.com/2008/07/25/rumor-vader-dlc-bringing-dark-side-to-xbox-360-soul-calibur-iv/">screenshots</a> (such as the one above) and <a href="http://www.youtube.com/watch?v=f5mgc2O1TTc">video</a> that have appeared on the net clearly (and seemingly authentically) showing both Yoda and Vader in the same version of <em>SCIV</em>. We can't help but think Sasaki is practicing his Jedi mind tricks on us with this one.<br /><br />[Via <a href="http://www.ps3fanboy.com/2008/08/01/no-plans-for-yoda-on-ps3-soulcalibur-iv/">PS3 Fanboy</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.msxbox-world.com/xbox360/features/article/321/XCN-Soul-Calibur-IV-QA-with-Katsutoshi-Sasaki-Director.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/01/no-star-wars-dlc-for-soul-calibur-iv-says-games-director/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1273431/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/01/no-star-wars-dlc-for-soul-calibur-iv-says-games-director/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>darth-vader</category><category>dlc</category><category>namco</category><category>soul-calibur-iv</category><category>star-wars</category><category>yoda</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>Fri, 01 Aug 2008 22:25:00 EST</dc:date></item><item><title>Samurai Shodown II slices into Virtual Console next week</title><link>http://www.joystiq.com/2008/08/01/samurai-shodown-ii-slices-into-virtual-console-next-week/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/01/samurai-shodown-ii-slices-into-virtual-console-next-week/</guid><comments>http://www.joystiq.com/2008/08/01/samurai-shodown-ii-slices-into-virtual-console-next-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><a href="http://www.mcvuk.com/press-releases/39150/SAMURAI-SHODOWN-II-Coming-to-Wiitrade-Virtual-Consoletrade"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/sam_show_2_right.jpg" class="imagepadding" /></a>It's usually not until we roll out of bed on <a href="http://www.joystiq.com/tag/virtualconsolemonday">Monday morning</a> that we find out what retro itch the Wii's <a href="http://www.joystiq.com/tag/virtual-console">Virtual Console</a> will scratch. However, SNK has let the sword out of the sheath a bit early, confirming that next week's retro throwback will include arcade favorite <em>Samurai Shodown II</em>. <br /><br />As great as SNK's 1994 2D fighter is, to say nothing about how much better it is <a href="http://www.joystiq.com/2008/06/16/virtual-console-gets-cut-in-a-samurai-shodown/">than the original</a>, it's starting to make less and less sense to pick up these Neo Geo titles piecemeal when SNK continues to bundle the games together at retail. It's hard to justify the digging through the couch for 900 Wii Points when we'll be able to pick up <em>Samurai Shodown Anthology</em>, which will include <em>Samurai Shodown</em> I-VI, on the Wii later this year for about $30.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/press-releases/39150/SAMURAI-SHODOWN-II-Coming-to-Wiitrade-Virtual-Consoletrade>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/01/samurai-shodown-ii-slices-into-virtual-console-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1272745/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/01/samurai-shodown-ii-slices-into-virtual-console-next-week/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>nintendo</category><category>samurai-shodown</category><category>samurai-shodown-2</category><category>samurai-shodown-anthology</category><category>samurai-showdown-ii</category><category>snk</category><category>virtualconsole</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><dc:date>Fri, 01 Aug 2008 10:05:00 EST</dc:date></item><item><title>Video: 24 custom Soul Calibur IV characters</title><link>http://www.joystiq.com/2008/07/31/video-24-custom-soul-calibur-iv-characters/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/31/video-24-custom-soul-calibur-iv-characters/</guid><comments>http://www.joystiq.com/2008/07/31/video-24-custom-soul-calibur-iv-characters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center">  <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="490" height="415" id="viddler"><param name="movie" value="http://www.viddler.com/player/21ebe14a/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/player/21ebe14a/" width="490" height="415" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler" ></embed></object>  <br /></div>
What if an army of large-breasted female warriors, Darth Vader, and Yoda still weren't enough to satisfy your most illicit fanboy fantasies? Mathematically speaking, that puts you in a very small percentile but, never one to back down from a challenge, Namco has included a character creation tool in <a href="http://www.joystiq.com/tag/Soul-Calibur-IV/" style="font-style: italic;">Soul Calibur IV</a> to fill in whatever gaps you may feel are inexcusable.<br /><br />For inspiration, we've got this video from CanoodleStrudel, showing off 24 different handmade fighters. There's a heavy focus on characters from Japanese games - <span style="font-style: italic;">Onimusha</span>, <span style="font-style: italic;">Ninja Gaiden</span>, <span style="font-style: italic;">Devil May Cry</span>, <span style="font-style: italic;">Metal Gear Solid</span>, and <span style="font-style: italic;">Final Fantasy VII</span> - but there's also some Western treats, like Arthas from the <span style="font-style: italic;">Warcraft</span> universe and the Prince (of Persia), light and dark versions. But it's not all video game characters, we've also got Leonidas from <span style="font-style: italic;">300</span> and Bruce Lee from ... real life.<br /><br />So are there technically 24 characters? Sure, but only if you consider armor changes to be unique characters ... and yes, we're including Dante and Nero in the "armor change" category. We wonder how long internet memesters can resist from crafting a Pirate versus Ninja battle ... or a Chuck Norris versus Jack Bauer showdown ... <br /><br />[Thanks, Tim]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.viddler.com/explore/CanoodleStrudel/videos/4/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/31/video-24-custom-soul-calibur-iv-characters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1272217/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/31/video-24-custom-soul-calibur-iv-characters/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Namco</category><category>SCIV</category><category>Soul-Calibur-IV</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><dc:date>Thu, 31 Jul 2008 17:50:00 EST</dc:date></item><item><title>Rumor: Yoda could come to PS3 Soul Calibur IV through DLC</title><link>http://www.joystiq.com/2008/07/29/rumor-yoda-could-come-to-ps3-soul-calibur-iv-through-dlc/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/29/rumor-yoda-could-come-to-ps3-soul-calibur-iv-through-dlc/</guid><comments>http://www.joystiq.com/2008/07/29/rumor-yoda-could-come-to-ps3-soul-calibur-iv-through-dlc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><div align="center"><a href="http://www.siliconera.com/2008/07/28/sony-computer-entertainment-korea-leaks-yoda-as-soulcalibur-iv-ps3-dlc/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/yodaleap.jpg"  alt="" /></a><br /></div>
It makes perfect sense that even though Darth Vader and Yoda were appearing in two separate versions of <a href="http://www.joystiq.com/tag/soul-calibur-iv"><em>Soul Calibur IV</em></a>, they would eventually have to do battle with each other. We're sure they're drawn together by the Force, midi-chlorians, and, most importantly, the Scrooge McDuck-style vat of money derived from charging for both of them as downloadable content.<br /><br />First we <a href="http://www.joystiq.com/2008/07/25/rumor-vader-dlc-bringing-dark-side-to-xbox-360-soul-calibur-iv/">caught wind</a> that Vader might be making his way to 360. Now, our friends at Siliconera <a href="http://www.siliconera.com/2008/07/28/sony-computer-entertainment-korea-leaks-yoda-as-soulcalibur-iv-ps3-dlc/">have discovered</a> a blurb from Sony Computer Entertainment Korea, which wrote, "you can make a dream come true with Darth Vader vs. Yoda and My Character vs. Apprentice fights through available downloads." Possible typo? Maybe. But after Friday's story that's looking less and less likely.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/2008/07/28/sony-computer-entertainment-korea-leaks-yoda-as-soulcalibur-iv-ps3-dlc/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/29/rumor-yoda-could-come-to-ps3-soul-calibur-iv-through-dlc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1269980/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/29/rumor-yoda-could-come-to-ps3-soul-calibur-iv-through-dlc/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>dlc</category><category>namco-bandi</category><category>soul-calibur-iv</category><category>star-wars</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><dc:date>Tue, 29 Jul 2008 22:30:00 EST</dc:date></item><item><title>See tons of MK vs. DC Universe gameplay</title><link>http://www.joystiq.com/2008/07/28/see-tons-of-mk-vs-dc-universe-gameplay/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/28/see-tons-of-mk-vs-dc-universe-gameplay/</guid><comments>http://www.joystiq.com/2008/07/28/see-tons-of-mk-vs-dc-universe-gameplay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=37641"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=37641" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object></center>We don't know how you feel about <em><a href="http://www.joystiq.com/search/?q=Mortal%20Kombat%20vs.%20DC%20Universe">Mortal Kombat vs. DC Universe</a></em> but we've gone from absolute bewilderment to an almost embarrassing desire for the full version. If you're still on the doubters' side of the fence, we'd like to humbly suggest only that you watch the above video, a boatload of gameplay narrated by your friend and ours, Ed Boon.<br /><br />It all looks sort of cool, but we have a hard time getting past the part where Superman runs Scorpion <em>through seven walls</em> without picking up the phone to pre-order the game. We can't even watch it anymore because after call number 9, the guy at Gamestop was starting to get downright <em>rude</em>. What say you on it?<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/37641.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/28/see-tons-of-mk-vs-dc-universe-gameplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1268912/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/28/see-tons-of-mk-vs-dc-universe-gameplay/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>ed-boon</category><category>midway</category><category>mk-vs-dc</category><category>mortal-kombat</category><category>mortal-kombat-vs-dc-...</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><dc:date>Mon, 28 Jul 2008 19:00:00 EST</dc:date></item><item><title>Virtual Console gets bad in Chase HQ, Art of Fighting 2</title><link>http://www.joystiq.com/2008/07/28/virtual-console-gets-bad-in-chase-hq-art-of-fighting-2/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/28/virtual-console-gets-bad-in-chase-hq-art-of-fighting-2/</guid><comments>http://www.joystiq.com/2008/07/28/virtual-console-gets-bad-in-chase-hq-art-of-fighting-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><center> <object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/v3NFLSATAHo&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/v3NFLSATAHo&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object> </center> As Nintendo continues ride out the '<a href="http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/">ebbs and flows</a>' in its digital release schedule, we feel its our civic duty to warn you that today's Virtual Console offerings include references to drugs, alcohol, and tobacco. And bad guys, lots and lots of bad guys.<br />
<ul>
    <li><a href="http://www.youtube.com/watch?v=3PSfqb3UNrg"><em>Art of Fighting 2</em></a> (NeoGeo, 1-2 players, 900 Wii Points): The second in SNK's <em>Art of Fighting</em> triple threat sees chronic bad guy Geese Howard, years before antagonizing those <em>Fatal Fury</em> chaps, printing up fliers for a 'King of Fighters' tourney of his own. </li>
    <li><em>Chase H.Q. </em>(TurboGrafx16, 1 player, 600 Wii Points): In Taito's arcade racer, your car is your fist as you do your best <em>Miami Vice</em> impression behind the wheel of a Porsche 928 and run the criminal element out of town -- and into the highway barrier.</li>
</ul><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/28/virtual-console-gets-bad-in-chase-hq-art-of-fighting-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1268508/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/28/virtual-console-gets-bad-in-chase-hq-art-of-fighting-2/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>art-of-fighting</category><category>art-of-fighting-2</category><category>artoffighting</category><category>chaseh.q.</category><category>nintendo</category><category>snk</category><category>taito</category><category>virtual-console</category><category>virtualconsole</category><category>virtualconsolemonday</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><dc:date>Mon, 28 Jul 2008 10:00:00 EST</dc:date></item></channel></rss>