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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:author>Joystiq</itunes:author><itunes:image href="http://www.blogsmithmedia.com/www.joystiq.com/media/Joystiq_podcast_cover.png" /><itunes:summary>The Joystiq Podcast combines insightful commentary on the week&apos;s video game news and culture with several disembodied, often spooky, voices. Voices may or may not belong to Chris Grant, Ludwig Kietzmann, Joystiq.com editors, or their guests. Spookiness not guaranteed where prohibited, please check local laws. More information available at www.joystiq.com</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title>Will Wright calls E3 a walking corpse</title><link>http://www.joystiq.com/2008/08/29/will-wright-calls-e3-a-walking-corpse/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/29/will-wright-calls-e3-a-walking-corpse/</guid><comments>http://www.joystiq.com/2008/08/29/will-wright-calls-e3-a-walking-corpse/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamesindustry.biz/articles/will-wright-e3-is-the-walking-dead"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/e3brains.jpg" /></a><br /></div>
The latest bandwagon that people seem to be hopping onto is the "Let's bash E3" express. We've had our own prognosticator <a href="http://www.joystiq.com/2008/07/18/the-political-game-e3-is-dead/">proclaiming</a> that the video game expo is past its prime, and now Will Wright is joining in by delivering a couple of swift kicks to the ribs. Then he backed over it a few times with his car before driving to his giant Scrooge McDuck pool of money and diving in.<br /><br />In an <a href="http://www.gamesindustry.biz/articles/will-wright-e3-is-the-walking-dead">interview with GamesIndustry.biz</a>, he calls the ailing conference "the walking dead" and says that the recently slenderized version of E3 from last month was "such an abrupt end to what was E3..." At least he could have bought it flowers or something while he was busy pronouncing it to be a living corpse. The nerve of some people.<br /><br />We're just about to get some shuteye before launching into the crazy realm of PAX 2008, and we'll see if E3 does indeed look like a zombie in comparison. Maybe all it needs is a little makeup.<br /><br />[Thanks, Jonah]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/will-wright-e3-is-the-walking-dead>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/29/will-wright-calls-e3-a-walking-corpse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1298724/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/29/will-wright-calls-e3-a-walking-corpse/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>E3</category><category>e3-2008</category><category>PAX</category><category>Spore</category><category>Will-Wright</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Fri, 29 Aug 2008 06:00:00 EST</dc:date></item><item><title>Cammie: Nintendo 'disappointed' with E3 performance</title><link>http://www.joystiq.com/2008/08/19/cammie-nintendo-disappointed-with-e3-performance/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/19/cammie-nintendo-disappointed-with-e3-performance/</guid><comments>http://www.joystiq.com/2008/08/19/cammie-nintendo-disappointed-with-e3-performance/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.joystiq.com/media/2008/08/nintendocard.jpg"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/nintendocard-490.jpg" /></a></div>
For Cammie Dunaway, Nintendo of America's executive VP of sales and marketing, July's <a href="http://www.joystiq.com/2008/07/15/highlights-from-nintendos-e3-2008-press-conference/">E3 media briefing</a> was the perfect opportunity to cast a new spell. With most of Wii's casual ownership tuned out (c'mon, you think grandpop was glued to G4?), the press conference should have marked an effort to dazzle Nintendo's wavering "core." Allow the fans a whiff of another <span style="font-style: italic;">classic</span> sequel, and all would have been right in their hearts. Instead, well ... you know <a href="http://www.youtube.com/watch?v=0XR7LaJLLf8&amp;eurl=http://www.joystiq.com/2008/08/19/cammie-nintendo-disappointed-with-e3-performance/">what happened</a>.<br /><br />"I would say the message is we were disappointed with our performance at E3. There were titles like <a href="http://www.joystiq.com/tag/wario-land-shake-it"><em>Wario</em></a> which we think will be really fun titles that we should have showcased," Cammie recently admitted to <a href="http://news.vgchartz.com/news.php?id=1706">VGChartz</a>, adding, "We were excited that Mr. Miyamoto made the <a href="http://www.joystiq.com/2008/07/16/miyamoto-were-making-pikmin/">commitment</a> that <em>Pikmin</em> is coming. It would have been nice if we could have said that on stage." Points for honesty?<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.vgchartz.com/news.php?id=1706>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/cammie-nintendo-disappointed-with-e3-performance/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1288953/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/cammie-nintendo-disappointed-with-e3-performance/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>cammie-dunaway</category><category>e3-2008</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><dc:date>Tue, 19 Aug 2008 15:57:00 EST</dc:date></item><item><title>Nintendo sends Thank-You note to E3 attendees</title><link>http://www.joystiq.com/2008/08/14/nintendo-sends-thank-you-note-for-e3-attendees/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/14/nintendo-sends-thank-you-note-for-e3-attendees/</guid><comments>http://www.joystiq.com/2008/08/14/nintendo-sends-thank-you-note-for-e3-attendees/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.joystiq.com/media/2008/08/nintendocard.jpg"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/nintendocard-490.jpg" /></a></div>
<div align="center"><font size="1">click to embiggen</font></div>
We received a nice letter from Nintendo of America today, thanking us for our attendance at their <a href="http://www.joystiq.com/tag/e3-2008">E3 2008</a> <a href="http://www.joystiq.com/2008/07/15/highlights-from-nintendos-e3-2008-press-conference/">media briefing</a> (we think the community has already <a href="http://www.youtube.com/watch?v=0XR7LaJLLf8">sent their messages</a> to NoA). At first, we were excited to have authentic signature from famous Nintendo executives Reggie Fils-Aime, Cammie Dunaway and Denise Kaigler (we like to collect them like pokemon). <br /><br />Our excitement then quickly turned to utter disappointment (some would call that <a href="http://www.joystiq.com/2008/08/06/readers-pick-best-webcomic-impressions-of-nintendos-e3-confere/">appropriate</a>). As it turns out, every attendee got the same letter, complete with the same signatures in the exact same spots. After we discovered the names were stamped on, their eBay value immediately dropped from US $0.01 to three pieces of hair and a first-print of <em>Daikatana</em>.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/media/2008/08/nintendocard.jpg>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/14/nintendo-sends-thank-you-note-for-e3-attendees/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1284137/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/14/nintendo-sends-thank-you-note-for-e3-attendees/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>e3</category><category>e3-2008</category><category>nintendo</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>Thu, 14 Aug 2008 00:47:00 EST</dc:date></item><item><title>Joystiq hands-on: IndieCade games galore</title><link>http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/</guid><comments>http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/indiecade.jpg" /><br /></div>
One of the things we made sure to do at <a href="http://www.joystiq.com/tag/e3-2008/">E3</a> this year was to spend a significant amount of time with the IndieCade folks. Then we sat on that info long enough for some of these games to get picked up, have a successful release, come out with sequels, spawn movies, novels, comic books, become part of the general pop culture bloodstream, and then fade into nostalgia, and for that we apologize. Actually, I'll apologize, I did it.<br /><br />But in all seriousness, a lot of the more fun and innovative stuff we saw at E3 wasn't actually being churned out by big studios and publishers, but being worked on by small groups with tiny budgets and just a love of gaming. Read on to find out all about the IndieCade games that we saw on display, and why you'll want to be playing them now.<br />%Gallery-28162%<p><a href="http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/" rel="bookmark">Continue reading <em>Joystiq hands-on: IndieCade games galore</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1260010/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Block-H</category><category>Dark-Room-Sex-Game</category><category>Darkgame</category><category>Democracy-2</category><category>E3</category><category>E3-2008</category><category>E32008</category><category>Gravitation</category><category>ibb-and-orb</category><category>independent</category><category>IndieCade</category><category>Jojos-Fashion-Show</category><category>joystiqfeatures</category><category>pie</category><category>Prototype161</category><category>Rider-Spoke</category><category>The-Graveyard</category><category>The-Misadventures-of-P.B.-Winterbottom</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Wed, 13 Aug 2008 08:00:00 EST</dc:date></item><item><title>Variety judge disagrees with majority of E3 award winners, loves public drunkenness</title><link>http://www.joystiq.com/2008/08/12/variety-judge-doesnt-like-the-e3-awards-loves-public-drunkenes/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/12/variety-judge-doesnt-like-the-e3-awards-loves-public-drunkenes/</guid><comments>http://www.joystiq.com/2008/08/12/variety-judge-doesnt-like-the-e3-awards-loves-public-drunkenes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><img hspace="0" vspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/fabledrunk.jpg" alt="" /><br /></div>
Ben Fritz writes about video games for <a href="http://weblogs.variety.com/the_cut_scene/2008/08/notes-from-an-u.html">Variety</a> and was one of the E3 judges this year -- and he's not too happy with <a href="http://gamecriticsawards.com/winners.html">this year's winners</a>. He calls <em>Mirror's Edge</em> "gimmicky" and the <em>Gears of War 2</em> improvements "minor." He was really pulling for <em>Resistance 2,</em> which he felt offered up a lot more than the original, and we'll admit that's a good point.<br /><br />However, he really laments the fact that <em>Fable 2</em> didn't win anything. He hated the original <em>Fable</em>, but thinks that "the human interactions, from multiple gay marriages to public drunkenness, seem really fun" in the sequel. He also admits that he didn't care for last year's <em>Super Mario Galaxy</em> and disliked <em>Mass Effect</em>. Which is probably why the second comment from Just A Guy is "You suck."<br /><br /><strong>Update:</strong> Ben Fritz actually contacted us to let us know he didn't hate <em>Super Mario Galaxy</em>, he just "didn't lavish superlatives" on it. He goes on to tell us that the review he wrote of the game was "positive," but you can <a href="http://www.variety.com/review/VE1117935396.html?categoryid=1079&amp;cs=1">judge for yourself right here</a>. With friends like that, who needs negative reviews? However, he did point out (and rightly so) that the headline implied that he doesn't like the E3 awards. In actuality, "I just personally disagree with the majority of the winners." Our bad, and we've fixed that.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://weblogs.variety.com/the_cut_scene/2008/08/notes-from-an-u.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/variety-judge-doesnt-like-the-e3-awards-loves-public-drunkenes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1282487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/variety-judge-doesnt-like-the-e3-awards-loves-public-drunkenes/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Awards</category><category>Ben-Fritz</category><category>E3</category><category>Fable-2</category><category>judge</category><category>Variety</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Tue, 12 Aug 2008 16:00:00 EST</dc:date></item><item><title>All our E3 2008 impressions are belong to you!</title><link>http://www.joystiq.com/2008/08/01/all-our-e3-2008-impressions-are-belong-to-you/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/01/all-our-e3-2008-impressions-are-belong-to-you/</guid><comments>http://www.joystiq.com/2008/08/01/all-our-e3-2008-impressions-are-belong-to-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/mobile/" rel="tag">Mobile</a></p><div style="text-align: center;"><img hspace="0" vspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/js-e3-hands-on-recap.jpg" /></div>
We thought it'd be best to start off the month of August by cleaning house and collecting all our E3 impressions from around the Joystiq Network into one easy-to-peruse guide. In case you missed anything (and there's a pretty good chance you did), check out all of our impressions from E3 2008.<br /><br /><strong>Multiplatform<br /></strong>
<ul>
    <li>Age of Booty (<a href="http://www.joystiq.com/2008/07/16/joystiq-e3-hands-on-age-of-booty/" title="View Joystiq E3 hands-on: Age of Booty on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Brothers in Arms: Hell's Highway (<a href="http://www.joystiq.com/2008/07/21/joystiq-e3-hands-on-brothers-in-arms-hells-highway/" title="View Joystiq E3 hands-on: Brothers in Arms: Hell's Highway on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Dark Void (<a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-dark-void/" title="View Joystiq E3 hands-on: Dark Void on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Dead Space (<a href="http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-dead-space/" title="View Joystiq E3 hands-on: Dead Space on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Fallout 3 (<a href="http://www.ps3fanboy.com/2008/07/21/ps3-fanboy-hands-on-fallout-3/" title="View PS3 Fanboy hands-on: Fallout 3 on PS3 Fanboy" target="_blank">E3 hands-on</a>)</li>
    <li>Far Cry 2 (<a href="http://www.joystiq.com/2008/07/20/joystiq-e3-hands-on-far-cry-2/" title="View Joystiq E3 hands-on: Far Cry 2 on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Flock (<a href="http://www.joystiq.com/2008/07/21/joystiq-e3-hands-on-flock/" title="View Joystiq E3 hands-on: Flock on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>HAWX (<a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-hawx/" title="View Joystiq E3 hands-on: HAWX on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Left 4 Dead (<a href="http://www.joystiq.com/2008/07/16/joystiq-e3-hands-on-left-4-dead/" title="View Joystiq E3 hands-on: Left 4 Dead on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Mega Man 9 (<a href="http://www.joystiq.com/2008/07/21/joystiq-e3-hands-on-mega-man-9/" title="View Joystiq E3 hands-on: Mega Man 9 on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Mirror's Edge (<a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-mirrors-edge/" title="View Joystiq E3 hands-on: Mirror's Edge on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Neopets Puzzle Adventures (<a href="http://www.dsfanboy.com/2008/07/18/e308-neopets-puzzle-adventure-flips-othello-over/">E3 hands-on</a>)</li>
    <li>Puzzle Quest Galactric (<a href="http://www.joystiq.com/2008/07/20/joystiq-e3-hands-on-puzzle-quest-galactrix/" title="View Joystiq E3 hands-on: Puzzle Quest Galactrix on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Red Faction: Guerilla (<a href="http://www.joystiq.com/2008/07/21/joystiq-e3-hands-on-red-faction-guerrilla/" title="View Joystiq E3 hands-on: Red Faction: Guerrilla on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Resident Evil 5 (<a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-resident-evil-5/" title="View Joystiq E3 hands-on: Resident Evil 5 on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Sonic Unleashed (<a href="http://www.joystiq.com/2008/07/21/joystiq-eyes-on-sonic-unleashed/" title="View Joystiq E3 eyes-on: Sonic Unleashed on Joystiq" target="_blank">E3 eyes-on</a>)</li>
    <li>Silent Hill: Homecoming (<a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-silent-hill-homecoming/" title="View Joystiq E3 hands-on: Silent Hill: Homecoming on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Stormrise (<a href="http://www.joystiq.com/2008/07/21/joystiq-e3-eyes-on-stormrise/" title="View Joystiq E3 eyes-on: Stormrise on Joystiq" target="_blank">E3 eyes-on: Stormrise</a>)</li>
    <li>This is Vegas (<a href="http://www.joystiq.com/2008/07/16/joystiq-e3-impressions-this-is-vegas/" title="View Joystiq E3 impressions: This is Vegas on Joystiq" target="_blank">E3 impressions</a>)</li>
    <li>Tomb Raider Underworld (<a href="http://www.joystiq.com/2008/07/23/joystiq-e3-hands-on-tomb-raider-underworld/" title="View Joystiq E3 hands-on: Tomb Raider: Underworld on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li> Tom Clancy's EndWar (<a href="http://www.joystiq.com/2008/07/21/joystiq-e3-hands-on-tom-clancys-endwar/" title="View Joystiq E3 hands-on: Tom Clancy's EndWar on Joystiq" target="_blank">E3 hands-on</a>)</li>
    <li>Wheelman (<a href="http://www.joystiq.com/2008/07/16/joystiq-e3-impressions-wheelman/" title="View Joystiq E3 impressions: Wheelman on Joystiq" target="_blank">E3 impressions</a>)</li>
</ul><p><a href="http://www.joystiq.com/2008/08/01/all-our-e3-2008-impressions-are-belong-to-you/" rel="bookmark">Continue reading <em>All our E3 2008 impressions are belong to you!</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/01/all-our-e3-2008-impressions-are-belong-to-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1273083/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/01/all-our-e3-2008-impressions-are-belong-to-you/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>e3</category><category>e3-2008</category><category>joystiqfeatures</category><category>this-week-in-review</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>Fri, 01 Aug 2008 17:25:00 EST</dc:date></item><item><title>The Joystiq E3 2008 Awards</title><link>http://www.joystiq.com/2008/07/31/the-joystiq-e3-2008-awards/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/31/the-joystiq-e3-2008-awards/</guid><comments>http://www.joystiq.com/2008/07/31/the-joystiq-e3-2008-awards/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/meta-about-joystiq/" rel="tag">Meta (about Joystiq)</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><a href="http://www.joystiq.com/photos/the-joystiq-e3-2008-awards/944793/"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/joystiq-e3-2008-badge.jpg" /></a><br /></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/gaming_news/The_Joystiq_E3_2008_Awards'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>With the bleeps and bloops of our beloved games -- and we suppose <em>Mega Man 9</em> was the only thing that sounded like that, really -- echoing through a cavernous and lifeless Los Angeles Convention Center, it was clear that this year's E3 was different. But the more things change, the more they stay the same. We still got to play some promising games, we still had to endure some rotten ideas and we still had to roll our eyes at corporate PR foibles. Thankfully, that's exactly what the <a href="http://www.joystiq.com/photos/the-joystiq-e3-2008-awards/944793/">Joystiq E3 2008 Awards</a> are for. <br />%Gallery-28502%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/photos/the-joystiq-e3-2008-awards/944793/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/31/the-joystiq-e3-2008-awards/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1265719/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/31/the-joystiq-e3-2008-awards/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>E3</category><category>E3-2008</category><category>E3-Awards</category><category>JoystiqFeatures</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><dc:date>Thu, 31 Jul 2008 09:45:00 EST</dc:date></item><item><title>Pachter: Nintendo has not abandoned the core audience</title><link>http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/</guid><comments>http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=19591"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/p1000572b_topper.jpg" /></a><br /></div>
Not everyone stumbled away from <a href="http://www.joystiq.com/2008/07/15/engadget-and-joystiq-live-from-nintendos-e3-2008-keynote/">Nintendo's E3 presser</a> feeling lightheaded and sick to their stomach. Some, like Wedbush Morgan soothsayer <a href="http://www.joystiq.com/tag/pachter/">Michael Pachter</a>, felt that the presentation was on point, offering an "even more positive view" of the company, while adding belief that Nintendo has not yet turned its back on the '<a href="http://www.joystiq.com/2008/07/22/nintendo-hardcore-gamers-critically-important-to-us/">critically important</a>' hardcore crowd.<br /><br />"We think that Nintendo focused upon building upon its formidable lead with the mass market," notes Pachter, "and do not consider the lack of major hard core game announcements to be an abandonment of <a href="http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/">its core</a>." Granted, this is a man who has the ear of investors and not necessarily gamers, and given that the analyst anticipates Nintendo to report revenue of more than $3.9 billion for 2009's fiscal first quarter, with an estimated $17.7 billion expected for the year, try to at least look surprised when his world views don't align perfectly with your own.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=19591>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1269578/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/29/pachter-nintendo-has-not-abandoned-the-core-audience/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>casual</category><category>core</category><category>e3-2008</category><category>e32008</category><category>hardcore</category><category>mass-market</category><category>nintendo</category><category>pachter</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><dc:date>Tue, 29 Jul 2008 09:15:00 EST</dc:date></item><item><title>Peter Moore calls E3 'soulless,' calls for public event</title><link>http://www.joystiq.com/2008/07/26/peter-moore-calls-e3-soulless-calls-for-public-event/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/26/peter-moore-calls-e3-soulless-calls-for-public-event/</guid><comments>http://www.joystiq.com/2008/07/26/peter-moore-calls-e3-soulless-calls-for-public-event/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://itsinthegame.ea.com/archive/2008/07/25/e3-go-big-or-go-home.aspx"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/pete_moore_duh.jpg" alt="" /></a><br /></div>
His face <a href="http://www.joystiq.com/2008/07/20/facebreaker-to-allow-breaking-of-peter-moores-face/">may be broken</a>, but EA's <a href="http://www.joystiq.com/tag/peter-moore">Peter Moore</a> likes to speak his mind, and what's on his mind lately is <a href="http://www.joystiq.com/tag/e3-2008">last week's E3</a>, a gathering that he thinks can be fixed by opening it up to the public. Whoa, maybe <a href="http://www.joystiq.com/2008/06/12/peter-moore-to-get-more-ink-if-ea-sports-misses-mark/">all of that ink</a> has gone to his brain, or has he already forgotten the madhouse that the annual used to be, when everyone and their brother seemed to find a way to roam the show's halls? Plus, isn't that what <a href="http://www.joystiq.com/tag/e-for-all">E for All</a> is for, anyway?<br /><br />Calling the event "soulless and lacking an epicenter," the former Microsoft exec suggests that organizers "invite the community" to the show, adding that given enough planning, letting gamers experience E3 first hand will help companies create better games and forge new ideas. Of course, it would likely be too crowded for any of the attending press to get any work done, but that's beside the point. Right, Pete?<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://itsinthegame.ea.com/archive/2008/07/25/e3-go-big-or-go-home.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/26/peter-moore-calls-e3-soulless-calls-for-public-event/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1267079/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/26/peter-moore-calls-e3-soulless-calls-for-public-event/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>e-for-all</category><category>e3-2008</category><category>e32008</category><category>ea</category><category>ea-sports</category><category>easports</category><category>eforall</category><category>electronic-arts</category><category>electronicarts</category><category>peter-moore</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><dc:date>Sat, 26 Jul 2008 01:00:00 EST</dc:date></item><item><title>Molyneux: 'I feel sorry for Denis Dyack'</title><link>http://www.joystiq.com/2008/07/23/molyneux-i-feel-sorry-for-denis-dyack/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/23/molyneux-i-feel-sorry-for-denis-dyack/</guid><comments>http://www.joystiq.com/2008/07/23/molyneux-i-feel-sorry-for-denis-dyack/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.videogamer.com/news/23-07-2008-8890.html"><img vspace="4" hspace="0" border="0" alt="molyneux" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/peterm-ponders-490w.jpg" /></a></div>
<em>Fable</em> frontman Peter Molyneux has raised his metaphorical fist of solidarity, showing support for fellow game designer and <a href="http://www.joystiq.com/tag/too-human"><em>Too Human</em></a> trumpeter Denis Dyack. "I feel sorry for Denis Dyack because you know, I think a few things were said wrong, there was that really unfortunate showing at E3 a few years ago," Molyneux told <a href="http://www.videogamer.com/news/23-07-2008-8890.html">VideoGamer.com</a> at E3 last week. "Everyone got on the bandwagon of saying things about <em>Too Human</em>. Now I've played it and, you know, it's a good game. It doesn't deserve a lot of that harsh criticism. But as soon as something starts it's very hard to turn the tide and pull it back again." Molyneux, of course, speaks from experience, having survived a similar "avalanche" of negative criticism after the first <a href="http://www.joystiq.com/tag/fable"><em>Fable</em></a> game was released in 2004 and failed to meet expectations hyped by Molyneux himself.<br /> <br />While Molyneux doesn't offer any sage advice for braving the inevitable storm to come (you don't actually have "something" in your back pocket, do you Mr. Dyack?), might we suggest, sir, that you quietly step away from the computer and out into the open air. Take a deep breath. You'll be safe there. Remember, it's not the <em>whole</em> world that's judging you (just a teeny, tiny nugget of web real estate). And besides, just like your pal Peter, you've always got <a href="http://www.joystiq.com/2007/08/21/too-human-trilogy-may-conclude-on-next-next-gen-console/">the sequel</a> to make good on empty promises.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.videogamer.com/news/23-07-2008-8890.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/molyneux-i-feel-sorry-for-denis-dyack/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1265433/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/molyneux-i-feel-sorry-for-denis-dyack/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>denis-dyack</category><category>e3-2008</category><category>peter-molyneux</category><category>silicon-knights</category><category>too-human</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><dc:date>Wed, 23 Jul 2008 19:00:00 EST</dc:date></item><item><title>The games that weren't there: Missing from E3</title><link>http://www.joystiq.com/2008/07/23/the-games-that-werent-there-missing-from-e3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/23/the-games-that-werent-there-missing-from-e3/</guid><comments>http://www.joystiq.com/2008/07/23/the-games-that-werent-there-missing-from-e3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.joystiq.com/photos/the-games-that-werent-there-e3-2008/940253/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/missing-at-e3-490.png" /></a><br /></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/gaming_news/The_games_that_weren_t_there_Missing_from_E3_2'; </script> <script src="http://digg.com/api/diggthis.js"></script></span> Whether delayed by last-minute technical deficiencies or a newly discovered apathy towards overblown trade shows, several announced, expected or downright anticipated games managed to escape our studious glares and hastened notepad summaries at this year's E3. Dash through <a href="http://www.joystiq.com/photos/the-games-that-werent-there-e3-2008/940253/">our punchy list of MIA attendees</a> and let us know which ones had you tapping your wrist watch and asking, "Do you have any idea what time it is? We've been worried <em>sick</em>."<br />%Gallery-28387%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/23/the-games-that-werent-there-missing-from-e3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1264241/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/the-games-that-werent-there-missing-from-e3/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>E3-2008</category><category>JoystiqFeatures</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><dc:date>Wed, 23 Jul 2008 18:29:00 EST</dc:date></item><item><title>ESA: E3 2009 'will occur'</title><link>http://www.joystiq.com/2008/07/23/esa-e3-2009-will-occur/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/23/esa-e3-2009-will-occur/</guid><comments>http://www.joystiq.com/2008/07/23/esa-e3-2009-will-occur/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamespot.com/news/show_blog_entry.php?topic_id=26502918&amp;sid=6194893&amp;action=convert&amp;om_clk=latestnews&amp;tag=latestnews;title;1"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/e3-2009-prediction.jpg" alt="e3 2009" /></a></div>
Some will tell you they heard the solemn ringing of the death knell as it echoed through the barren halls of the LA Convention Center last week. Was this the final E3? ... <a href="http://www.joystiq.com/2008/07/15/welcome-to-e3-2008-now-with-less-magic/"><em>This?</em></a><br /><br />Nope. The Electronic Software Association has revealed its plans to organize at least one more E3 event, stopping short of actually detailing the who, where, when, and -- most pressing -- <em>the why bother?</em> "As we do every year, we're beginning the process of surveying exhibitors and attendees to determine potential changes to the Summit," an ESA representative told <a href="http://www.gamespot.com/news/show_blog_entry.php?topic_id=26502918&amp;sid=6194893&amp;action=convert&amp;om_clk=latestnews&amp;tag=latestnews;title;1">GameSpot</a>. "Once this is completed and shared with the ESA's Board of Directors, we will make an announcement about the specifics of the 2009 E3 Media &amp; Business Summit, which will occur."<br />%Gallery-28248%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/show_blog_entry.php?topic_id=26502918&amp;sid=6194893&amp;action=convert&amp;om_clk=latestnews&amp;tag=latestnews;title;1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/esa-e3-2009-will-occur/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1264794/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/esa-e3-2009-will-occur/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>e3-2009</category><category>esa</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><dc:date>Wed, 23 Jul 2008 13:00:00 EST</dc:date></item><item><title>Joystiq E3 hands-on: Tomb Raider: Underworld</title><link>http://www.joystiq.com/2008/07/23/joystiq-e3-hands-on-tomb-raider-underworld/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/23/joystiq-e3-hands-on-tomb-raider-underworld/</guid><comments>http://www.joystiq.com/2008/07/23/joystiq-e3-hands-on-tomb-raider-underworld/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.joystiq.com/photos/tomb-raider-underworld-e3-08/940386/full/"><img width="490" vspace="4" hspace="4" height="275" border="1" align="middle" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/underwater_sharks-e3-490.jpg" /></a><br /><font size="1"><em>click to embiggen</em></font><br /><br /></div>
The room is stuffed with a handful of game journalists. It's dark. Drifting from the (very nice) speaker system are the sounds of ocean waves lapping against a boat. On screen, Lara Croft stands on the wooden deck wearing scuba gear. Thrifty girl that she is, it looks like Lara didn't want to spring for a wetsuit with legs in it. Apparently not worried by the deep cold of the ocean, she dives into the water. It's time for me to play <a href="http://www.joystiq.com/2008/07/19/tomb-raider-underworld-e3-trailer-blows-our-minds-in-reverse/"><span style="font-style: italic;">Tomb Raider Underworld</span></a>.<br />%Gallery-28391%<p><a href="http://www.joystiq.com/2008/07/23/joystiq-e3-hands-on-tomb-raider-underworld/" rel="bookmark">Continue reading <em>Joystiq E3 hands-on: Tomb Raider: Underworld</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/23/joystiq-e3-hands-on-tomb-raider-underworld/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1259621/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/joystiq-e3-hands-on-tomb-raider-underworld/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>crystal-dynamics</category><category>e3</category><category>e3-08</category><category>e3-2008</category><category>e308</category><category>eidos</category><category>JoystiqFeatures</category><category>lara-croft</category><category>tomb-raider</category><category>tomb-raider-underworld</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><dc:date>Wed, 23 Jul 2008 09:55:00 EST</dc:date></item><item><title>Joystiq interview: Nintendo spins 'core' gamer appeal, more</title><link>http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/</guid><comments>http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/ninty_core_e3.jpg" /><br /></div>
E3's oddly intoxicating cocktail of libation and lack of sleep can often give those in attendance a unique perspective on the industry. However, as we wandered into Nintendo's coolly lit corner of the LA convention center, we were quickly reminded that this is an outfit with a perspective all of its own. <br /><br />If the company's ambivalence during its own pre-E3 presser wasn't enough to convince us of Nintendo's indifference toward core gamers, our sit down during the show with Nintendo spokesman Charlie Scibetta proved that while the organization may preach that "hardcore" gamers play a <a href="http://www.joystiq.com/2008/07/22/nintendo-hardcore-gamers-critically-important-to-us/">critical role</a> in Nintendo's strategy, its actions paint a different picture altogether.<p><a href="http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/" rel="bookmark">Continue reading <em>Joystiq interview: Nintendo spins 'core' gamer appeal, more</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1263553/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/23/joystiq-interview-nintendo-spins-core-gamer-appeal/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>casual</category><category>core</category><category>e3-2008</category><category>e32008</category><category>expanded</category><category>hardcore</category><category>joystiqfeatures</category><category>nintendo</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><dc:date>Wed, 23 Jul 2008 08:30:00 EST</dc:date></item><item><title>Joystiq E3 Hands-on: Novint's Falcon controller</title><link>http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-novints-falcon-controller/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-novints-falcon-controller/</guid><comments>http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-novints-falcon-controller/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/novintfalconhandson.jpg" alt="" /><br /></div>
You make your way down the hallway in <a href="http://en.wikipedia.org/wiki/City_17">City 17</a>, and push open the door into the bright sunlight reflected off of concrete. A Combine soldier stands before you, so you life your semiautomatic weapon, and as you pull the trigger and fire, the gun recoils in your hand. Another Combine stands across the viaduct, and when he fires at you, you feel the bullet strike you from the left, so you turn, and feel the gun jump in your hand again as you take him out.<br /><br />That's the ideal experience <a href="http://home.novint.com/">with Novint's Falcon controller</a>. The controller itself is about an eight inch orb that sits on your table, with a three-inch sphere sitting on the end of three arms coming off of it -- like a Soviet satellite sticking out of the globe. The idea is that you push the little sphere around to move your cursor, and the three arms provide resistance against whatever you bump up against. We got to use the controller at E3, and the verdict is that while it does provide a nice experience, the costs might be a little overwhelming for most players. More after the jump.<br /><br />%Gallery-27989%<p><a href="http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-novints-falcon-controller/" rel="bookmark">Continue reading <em>Joystiq E3 Hands-on: Novint's Falcon controller</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-novints-falcon-controller/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1259701/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-novints-falcon-controller/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>controller</category><category>e3</category><category>e3-2008</category><category>e308</category><category>e32008</category><category>expensive</category><category>falcon</category><category>hands-on</category><category>joystiqfeatures</category><category>novint</category><category>peripheral</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><dc:date>Tue, 22 Jul 2008 18:00:00 EST</dc:date></item><item><title>Joystiq E3 hands-on: Dead Space</title><link>http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-dead-space/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-dead-space/</guid><comments>http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-dead-space/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/dead-space-e3-handson-490.jpg" /><br /></div>
Survival plus horror. It's a pretty self-explanatory genre, albeit one that frequently produces thematically lopsided games that would rather have you yell "Eww!" than "Aiieee!" Running around with 43 different kinds of machine guns, a rocket launcher and an abundance of ammo is tremendous, limb-splattering fun (see: <span style="font-style: italic;">Resident Evil 4</span>), but it's not scary. <br /><br />When we say <a href="http://www.joystiq.com/tag/dead-space"><span style="font-style: italic;">Dead Space</span></a> is scary, don't take it to mean that EA Redwood Shores' ambitious, zero-g frightener shoves a stick in your hand and pushes you out an airlock. On the contrary, you're armed to the teeth and quite capable of defending yourself from everything <em>with</em> teeth thanks to an array of upgradeable weapons, including a shotgun, flamethrower and charge-up-in-the-nick-of-time beam rifle. Shooting isn't the problem -- it's knowing where to shoot. The face is usually a good place to start, though!<br />%Gallery-23118%<p><a href="http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-dead-space/" rel="bookmark">Continue reading <em>Joystiq E3 hands-on: Dead Space</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-dead-space/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1263764/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-dead-space/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Dead-Space</category><category>E3-2008</category><category>EA</category><category>Ishimura</category><category>JoystiqFeatures</category><category>Survial-Horror</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><dc:date>Tue, 22 Jul 2008 17:00:00 EST</dc:date></item><item><title>Bethesda defends E3, says it needs to change</title><link>http://www.joystiq.com/2008/07/22/bethesda-defends-e3-says-it-needs-to-change/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/22/bethesda-defends-e3-says-it-needs-to-change/</guid><comments>http://www.joystiq.com/2008/07/22/bethesda-defends-e3-says-it-needs-to-change/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.techradar.com/news/gaming/bethesda-claims-we-need-an-e3--429030"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/e3_2008_vacant_topper.jpg" /></a><br /></div>
After returning to its old stomping grounds, <a href="http://www.joystiq.com/tag/e3-2008">last week's E3</a> was a bittersweet reminder of not only what the annual event <a href="http://www.joystiq.com/photos/e3-the-nand-now/">used to be</a>, but also <a href="http://www.joystiq.com/2008/07/15/welcome-to-e3-2008-now-with-less-magic/">what it had become</a>, its once bustling halls now comparatively vacant as handfuls of press scurried past. Even so, while some continue to call the occurrence <a href="http://www.joystiq.com/2008/06/30/dnf-dev-calls-e3-irrelevant-kettle-black/">irrelevant</a>, others, such as Bethesda marketing front man Pete Hines, believe that E3 remains an important event for the gaming industry.<br /><br />"I'm a firm believer that we need an E3," Hines told TechRadar UK in a post-show interview. However, the exec qualified his statement, adding that "we just can't have it like this year." Hines instead feels that E3 needs to become an "improved version" of <a href="http://www.joystiq.com/tag/e32007">2007's Santa Monica beach side trek</a>, or even a more controlled version of previous years' media bazaar. It will be interesting to see where E3 goes from here; with the event being a few pounds short of a <a href="http://www.joystiq.com/2006/09/15/megaton-the-story-behind-the-meme/">megaton</a>, we couldn't shake the feeling that we were attending both a showcase <em>and </em>a wake.<br /><br />[Thanks Adam]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.techradar.com/news/gaming/bethesda-claims-we-need-an-e3--429030>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/bethesda-defends-e3-says-it-needs-to-change/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1263395/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/bethesda-defends-e3-says-it-needs-to-change/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>e3-2008</category><category>e32008</category><category>industry</category><category>pete-hines</category><category>petehines</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><dc:date>Tue, 22 Jul 2008 11:58:00 EST</dc:date></item><item><title>Nintendo: Hardcore gamers 'critically important to us'</title><link>http://www.joystiq.com/2008/07/22/nintendo-hardcore-gamers-critically-important-to-us/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/22/nintendo-hardcore-gamers-critically-important-to-us/</guid><comments>http://www.joystiq.com/2008/07/22/nintendo-hardcore-gamers-critically-important-to-us/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div style="text-align: center;"><a href="http://blog.wired.com/games/2008/07/nintendos-cammi.html"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/reggie-playing-wiisports-e3.jpg" alt="" /></a><br />
<div align="left">"Absolutely the hard-core gamer crowd is critically important to us." Which would explain why so much of <a href="http://www.joystiq.com/2008/07/15/engadget-and-joystiq-live-from-nintendos-e3-2008-keynote/">Nintendo's E3 press conference</a> was taken up by spirited flailing, smiling soccer moms and the worst rendition of the <em>Super Mario Bros.</em> theme the world has ever been forced to endure. <br /></div>
</div>
<br />But Nintendo hasn't forgotten about the mythical "hardcore" gamer crowd, Cammie Dunaway tells <a href="http://blog.wired.com/games/2008/07/nintendos-cammi.html">Wired</a>. The executive VP of sales and marketing, who insists that she's a "genuinely smiley, nice person," explains that "the <em>Zelda</em> and <em>Mario</em> teams are hard at work," possibly on something that could rival the infinitely desirable <em>Super Mario Sluggers</em>. "And even <a href="http://www.joystiq.com/tag/super-mario-sluggers"><em>Super Mario Sluggers</em></a>, which is certainly an expanded audience title, but what core gamer doesn't love Mario and baseball and finding out which combination of characters are going to do what kind of crazy things in the field?" she ponders.<br /><br />Dunaway also notes that Nintendo is committed to a variety of games, catering to casual players with titles like <em>Cooking Navi</em>, and exciting tougher crowds with the <a href="http://www.joystiq.com/2008/07/15/nintendo-announces-gta-chinatown-wars/">DS iteration of <em>Grand Theft Auto</em></a>. We mean, she must have seen it, right? "I have not looked at the product. Have you?" Well, no ... but we haven't been incorporating it into our sales pitch either.<p><a href="http://www.joystiq.com/2008/07/22/nintendo-hardcore-gamers-critically-important-to-us/" rel="bookmark">Continue reading <em>Nintendo: Hardcore gamers 'critically important to us'</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.wired.com/games/2008/07/nintendos-cammi.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/nintendo-hardcore-gamers-critically-important-to-us/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1263499/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/nintendo-hardcore-gamers-critically-important-to-us/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Cammie-Dunaway</category><category>Facepalm</category><category>Nintendo</category><category>Wii-Sports</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><dc:date>Tue, 22 Jul 2008 11:30:00 EST</dc:date></item><item><title>Joystiq E3 Q&amp;A: Spore detailed</title><link>http://www.joystiq.com/2008/07/22/joystiq-e3-qanda-spore-detailed/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/22/joystiq-e3-qanda-spore-detailed/</guid><comments>http://www.joystiq.com/2008/07/22/joystiq-e3-qanda-spore-detailed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/spore-e3-490.jpg" alt="" /></div>
During our time at <a href="http://www.joystiq.com/tag/spore">E3 last week</a>, we were able to spend about an hour with a very patient Maxis Producer Thomas Vu, who guided us through a near-final build of <a href="http://www.joystiq.com/2008/07/01/joystiq-hands-on-spore-the-whole-thing/"><em>Spore </em>(the whole thing)</a> and answered a barrage of questions. Here's what we gleaned from our play session, broken down into each phase:<br />
<ul>
    <li><a href="http://www.joystiq.com/2008/07/22/joystiq-e3-qanda-spore-detailed/">Part 1: Cell / Tribe Phase (after the break)</a><br /></li>
    <li><a href="http://www.joystiq.com/2008/07/15/spore-e3-qanda-part-2-civilization-space-phase/">Part 2: Civilization / Space Phase</a></li>
    <li><a href="http://www.joystiq.com/2008/07/15/spore-e3-qanda-part-3-general/">Part 3: General Information</a></li>
</ul>
%Gallery-27987%<br /><strong><br /></strong><p><a href="http://www.joystiq.com/2008/07/22/joystiq-e3-qanda-spore-detailed/" rel="bookmark">Continue reading <em>Joystiq E3 Q&amp;A: Spore detailed</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/22/joystiq-e3-qanda-spore-detailed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1258300/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/joystiq-e3-qanda-spore-detailed/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>e3</category><category>e3-2008</category><category>ea</category><category>electronic-arts</category><category>hands-on</category><category>interview</category><category>maxis</category><category>qa</category><category>spore</category><category>thomas-vu</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>Tue, 22 Jul 2008 07:30:00 EST</dc:date></item><item><title>Joystiq E3 sticks-on: Ion premium drum set</title><link>http://www.joystiq.com/2008/07/22/joystiq-e3-sticks-on-ion-premium-drum-set/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/22/joystiq-e3-sticks-on-ion-premium-drum-set/</guid><comments>http://www.joystiq.com/2008/07/22/joystiq-e3-sticks-on-ion-premium-drum-set/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><div align="center"><a href="http://www.joystiq.com/photos/joystiq-rock-band-bash-e3-2008/928242/"><img vspace="4" hspace="0" border="1" alt=""  src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/ion-live-at-who-490.jpg" /></a><font size="1"><br />click to embiggen</font></div>
Last week, a handful of Joystiq crew got to make fools of themselves on the mini-stage before <a href="http://www.joystiq.com/2008/07/16/joystiq-live-at-the-rock-band-e3-2008-concert/">Harmonix's </a><em><a href="javascript:void(0);/*1216711185750*/">Rock Band</a> Bash </em>featuring The Who. Set up for us on stage was the new Ion premium drum set for <em>RB2</em>. Over the span of the night, we drummed through a handful of songs to get a feel for the set.<p><a href="http://www.joystiq.com/2008/07/22/joystiq-e3-sticks-on-ion-premium-drum-set/" rel="bookmark">Continue reading <em>Joystiq E3 sticks-on: Ion premium drum set</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/07/22/joystiq-e3-sticks-on-ion-premium-drum-set/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1263075/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/22/joystiq-e3-sticks-on-ion-premium-drum-set/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>drums</category><category>e3</category><category>e3-2008</category><category>ion</category><category>ion-premium-set</category><category>josytiqfeatures</category><category>rock-band</category><category>rock-band-2</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>Tue, 22 Jul 2008 06:30:00 EST</dc:date></item></channel></rss>