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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:author>Joystiq</itunes:author><itunes:image href="http://www.blogsmithmedia.com/www.joystiq.com/media/Joystiq_podcast_cover.png" /><itunes:summary>The Joystiq Podcast combines insightful commentary on the week&apos;s video game news and culture with several disembodied, often spooky, voices. Voices may or may not belong to Chris Grant, Ludwig Kietzmann, Joystiq.com editors, or their guests. Spookiness not guaranteed where prohibited, please check local laws. More information available at www.joystiq.com</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title>Square Enix seeks answers after rejection by Tecmo, gets none</title><link>http://www.joystiq.com/2008/09/05/square-enix-seeks-answers-after-rejection-by-tecmo-gets-none/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/05/square-enix-seeks-answers-after-rejection-by-tecmo-gets-none/</guid><comments>http://www.joystiq.com/2008/09/05/square-enix-seeks-answers-after-rejection-by-tecmo-gets-none/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center">
<div align="center"><a href="http://www.gamesindustry.biz/articles/square-enix-withdraws-tecmo-offer"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/rejected-tecmo-490.jpg" alt="" /></a></div>
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Imagine Square Enix's proposed takeover of Tecmo as a high school "romance." In it, Square is the suave campus hunk who <a href="http://www.joystiq.com/2008/08/29/square-enix-proposes-tecmo-buyout/">professes his burning desire for Tecmo</a>, the hottie who could have any guy (or girl) she wanted. But Tecmo not only shoots down the advance, she <a href="http://www.joystiq.com/2008/09/04/tecmo-rejects-square-enix-merger-offer-opts-for-koei-instead/">decides to "go out" with the scrawny, less attractive Koei instead</a>. <br /><br />She won't say why or even return Square's calls. <br /><br />Square turns around and says, "Under such circumstances, the Company is unable to make appropriate modifications to major terms of the Proposal including the TOB price, and determines that it is extremely difficult to continue the discussions with Tecmo based on the Proposal. The Company, therefore, has decided to withdraw from the Proposal." <br /><br />Blank stares. <br /><br />"What I'm trying to say is I'm withdrawing my proposal to take you over," Square tells Tecmo, working his idea of emo for all its worth. Tecmo just smiles and says, "Hee! You're funny! Bye-eee!"<br /><br />The End?<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/square-enix-withdraws-tecmo-offer>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/square-enix-seeks-answers-after-rejection-by-tecmo-gets-none/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1305861/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/square-enix-seeks-answers-after-rejection-by-tecmo-gets-none/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>koei</category><category>square-enix</category><category>takeover</category><category>tecmo</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>Fri, 05 Sep 2008 16:20:00 EST</dc:date></item><item><title>Microsoft settling in for second place?</title><link>http://www.joystiq.com/2008/09/05/microsoft-settling-in-for-second-place/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/05/microsoft-settling-in-for-second-place/</guid><comments>http://www.joystiq.com/2008/09/05/microsoft-settling-in-for-second-place/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img hspace="0" border="0" vspace="4" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/number2.jpg"  alt="" /></div>
OK, <a href="http://www.xbox360fanboy.com">fanboys</a>, before you hit that spittle-flecked "post comment" button after just reading that inflammatory headline question, hear us out. We're not just idly speculating here -- we're basing our query on an unusually frank quote from Microsoft Senior Vice President of Interactive Entertainment Business <a href="http://www.joystiq.com/tag/Don+Mattrick/">Don Mattrick</a>. In an <a href="http://www.businessweek.com/technology/content/sep2008/tc2008093_970320.htm">interview with BusinessWeek</a>, Mattrick said that he's "not at a point where I can say we're going to beat Nintendo." Coming from a guy whose <em>job </em>it is to promote Microsoft's position in the market, that's a pretty big admission of doubt. It's not just Mattrick that's doubtful-- analyst <a href="http://www.joystiq.com/search/?q=Billy%20Pidgeon">Billy Pidgeon</a> told the magazine, "I expect the 360 to remain in second place this generation. But it's going to be close."<br /><br />The question, then, becomes how much this sales position really matters. Microsoft's sales might fall just shy of Nintendo's, but that doesn't seem to be hurting the company's ability to attract <a href="http://www.joystiq.com/2007/06/16/gta-iv-episodes-confirmed-xbox-360-exclusives/">big-name</a> <a href="http://www.joystiq.com/2006/11/18/console-war-how-sony-lost-exclusives/">games</a> or roll out <a href="http://www.joystiq.com/2008/07/14/xbox-360-gets-avatar-system-new-dashboard/">new</a> <a href="http://www.joystiq.com/2008/07/14/details-on-new-xbox-experience-avatars-netflix-primetime-et/">features</a> for the system. In fact, with Nintendo's decidedly less powerful system catering to a <a href="http://www.joystiq.com/2008/04/15/casual-decorating-game-home-sweet-home-coming-to-wiiware/">decidedly different audience</a>, Microsoft's position relative to Nintendo might not matter nearly as much as their position relative to Sony. And on that score Mattrick has no doubt: "We will sell more consoles this generation than Sony," he told BusinessWeek.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businessweek.com/technology/content/sep2008/tc2008093_970320.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/microsoft-settling-in-for-second-place/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1305872/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/microsoft-settling-in-for-second-place/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>billy-pidgeon</category><category>console-wars</category><category>Don Mattrick</category><category>Don-mattrick</category><category>DonMattrick</category><category>installed-base</category><category>number-2</category><category>sales</category><category>system</category><category>unit-sales</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><dc:date>Fri, 05 Sep 2008 15:50:00 EST</dc:date></item><item><title>One down: Tecmo overtime lawsuit settled</title><link>http://www.joystiq.com/2008/09/05/one-down-tecmo-overtime-lawsuit-settled/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/05/one-down-tecmo-overtime-lawsuit-settled/</guid><comments>http://www.joystiq.com/2008/09/05/one-down-tecmo-overtime-lawsuit-settled/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=20122"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/tecmolaw.jpg" alt="" /></a><br /></div>
Good news, Tecmo employees! <em>No no</em>, please don't get up. That bed under your desk really looks quite comfortable and snuggly. Now, if you'll just minimize that window filled with <em>Ninja Gaiden II: Burnt Sienna</em> code ... there, that's it. You'll be pleased to note that <a href="http://www.joystiq.com/tag/tecmo">Tecmo</a> has reached a settlement with Hiroaki Ozawa and Tatsuki Tsunoda of Team Ninja, who recently <a href="http://www.joystiq.com/2008/06/18/tecmo-denies-team-ninja-exodus-extent-of-lawsuit/">filed a lawsuit</a> against the <em>Dead or Alive</em> publisher in response to an alleged overtime pay dispute.<br /><br />According to <a href="http://www.gamasutra.com/php-bin/news_index.php?story=20122">Gamasutra</a>, the pair claimed that employees (like you!) were not paid according to documented overtime hours, going as far as to say that the company created false documents to cover up the salary shenanigans. With this lawsuit wrapped up, it still leaves <a href="http://www.joystiq.com/2008/07/24/itagaki-practices-legal-ninjitsu-in-case-against-tecmo/">one to go</a> with departed Team Ninja boss, <a href="http://www.joystiq.com/tag/itagaki">Tomonobu Itagaki</a>. <br /><br />Alright, back to work! And go brush your teeth, seriously.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=20122>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/one-down-tecmo-overtime-lawsuit-settled/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1305859/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/one-down-tecmo-overtime-lawsuit-settled/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Lawsuit</category><category>Overtime</category><category>Team-Ninja</category><category>Tecmo</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><dc:date>Fri, 05 Sep 2008 15:20:00 EST</dc:date></item><item><title>Rumor: Intel vying for Larrabee chip in Xbox 720</title><link>http://www.joystiq.com/2008/09/05/rumor-intel-vying-for-larrabee-chip-in-xbox-720/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/05/rumor-intel-vying-for-larrabee-chip-in-xbox-720/</guid><comments>http://www.joystiq.com/2008/09/05/rumor-intel-vying-for-larrabee-chip-in-xbox-720/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.theinquirer.net/gb/inquirer/news/2008/09/03/potential-console-deal-intel"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/xbox-inside-490.jpg" alt="" /></a></div>
Intel is rumored to be heavily courting Microsoft for inclusion of its high-performance GPU <a href="http://en.wikipedia.org/wiki/Larrabee_(GPU) ">Larrabee</a> in the next-generation Xbox, according to <a href="http://www.theinquirer.net/gb/inquirer/news/2008/09/03/potential-console-deal-intel">The Inquirer</a>. Its source states that Intel is willing to make a lot of major concessions, the logic being that inclusion in the console would compel game makers to develop for the chipset, thus increasing interest in the consumer PC market and making a dent in the GPU market dominated by ATI and Nvidia. It's certainly not a far-fetched scheme; we'd be surprised if Intel <em>didn't</em> at least make a pitch to Microsoft, regardless of the actual terms.<br /><br />The Xbox 360 currently uses a PowerPC-based CPU from IBM and a GPU designed by ATI. Should this rumor prove true, our first reaction is "cool" and our second is to wonder about backwards compatibility, which <a href="http://www.joystiq.com/2007/07/12/xbox-360-gets-backwards-compatibility-update/">became an issue</a> given that the original Xbox's GPU was based on a different, Nvidia-based architecture in comparison to its successor. <br /><br />[Via <a href="http://www.tweaktown.com/news/10071/rumour_intel_wants_larrabee_in_xbox_720/ ">Tweaktown</a>; Thanks, Tigerj]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.theinquirer.net/gb/inquirer/news/2008/09/03/potential-console-deal-intel>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/rumor-intel-vying-for-larrabee-chip-in-xbox-720/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1305558/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/rumor-intel-vying-for-larrabee-chip-in-xbox-720/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>intel</category><category>larrabee</category><category>microsoft</category><category>rumor</category><category>xbox</category><category>xbox-720</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>Fri, 05 Sep 2008 12:50:00 EST</dc:date></item><item><title>PS3 Rock Band PAX pack not working</title><link>http://www.joystiq.com/2008/09/05/ps3-rock-band-pax-pack-not-working/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/05/ps3-rock-band-pax-pack-not-working/</guid><comments>http://www.joystiq.com/2008/09/05/ps3-rock-band-pax-pack-not-working/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.joystiq.com/2008/08/30/rock-band-weekly-pax-pack-with-jonathan-coulton-mc-frontalot-a/"><img width="490" vspace="4" hspace="0" height="352" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/dlcerror.jpg" alt="" /></a><br /></div>
Members of the <a href="http://www.rockband.com/forums/showthread.php?t=77027"><em>Rock Band</em> forums</a> are <a href="http://www.joystiq.com/2008/08/30/rock-band-weekly-pax-pack-with-jonathan-coulton-mc-frontalot-a/">reporting issues</a> with this week's PAX DLC for PS3 owners. According to users, the pack just won't work. Apparently, the tracks are available in the game but get stuck on the loading screen.<br /><br />We've sent requests to Harmonix and Sony to clarify what the problem is and when users can expect a fix. This would be the second time in recent memory that <a href="http://www.joystiq.com/2008/08/27/technical-difficulties-delays-rock-bands-rush-dlc-possibly-f/">something has gone technically wrong</a> with <em>Rock Band</em>'s DLC.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2008/08/30/rock-band-weekly-pax-pack-with-jonathan-coulton-mc-frontalot-a/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/ps3-rock-band-pax-pack-not-working/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1305603/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/ps3-rock-band-pax-pack-not-working/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>psn</category><category>rock-band</category><category>sony</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Fri, 05 Sep 2008 11:50:00 EST</dc:date></item><item><title>The story behind PAX's Ghostbuster lanyards</title><link>http://www.joystiq.com/2008/09/05/the-story-behind-paxs-ghostbuster-lanyards/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/05/the-story-behind-paxs-ghostbuster-lanyards/</guid><comments>http://www.joystiq.com/2008/09/05/the-story-behind-paxs-ghostbuster-lanyards/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://weblogs.variety.com/the_cut_scene/2008/09/the-deal-with-t.html"><img width="490" vspace="4" hspace="0" height="276" border="1" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/ghostbusterlanyard2.jpg" /></a><br /></div>
<em>Ghostbusters: The Game</em> may <a href="http://www.joystiq.com/2008/07/28/blizzavision-keeps-crash-spyro-ice-age-prototype-loses-bruta/">not have a publisher</a>, and its fate may <a href="http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters-50-c/">not be clear</a>, but that didn't stop the title from being advertised on lanyards at <a href="http://josytiq.com/tag/pax-2008">PAX</a>. <a href="http://weblogs.variety.com/the_cut_scene/2008/09/the-deal-with-t.html">Variety</a> spoke to Penny Arcade's business guy, Robert Khoo, who said that Sierra signed to do the lanyards in January and sent them in June. It wasn't even until two weeks before the show that Sierra, the <a href="http://www.joystiq.com/2008/03/19/variety-sierra-devs-need-to-justify-games-after-activision-merg/">abused and neglected stepchild</a> of Activision Blizzard, "pulled out of displaying <em>Ghostbusters</em>."<br /><br />Khoo explains that there wasn't enough time to get a new lanyard provider, so even though <a href="http://joystiq.com/tag/activision-blizzard">Actilizzard</a> isn't going to benefit from the promotion, they still paid the bill.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://weblogs.variety.com/the_cut_scene/2008/09/the-deal-with-t.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/the-story-behind-paxs-ghostbuster-lanyards/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1305462/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/the-story-behind-paxs-ghostbuster-lanyards/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>ghostbusters</category><category>pax-2008</category><category>variety</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Fri, 05 Sep 2008 10:20:00 EST</dc:date></item><item><title>Sins of a Solar Empire sells 500,000 copies</title><link>http://www.joystiq.com/2008/09/05/sins-of-a-solar-empire-sells-500-000-copies/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/05/sins-of-a-solar-empire-sells-500-000-copies/</guid><comments>http://www.joystiq.com/2008/09/05/sins-of-a-solar-empire-sells-500-000-copies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=20026"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/sinsofasolarempiresmain.jpg" /></a><br /></div>
Stardock has revealed that its sleeper PC hit <a href="http://joystiq.com/tag/sins-of-a-solar-empire"><em>Sins of a Solar Empire</em></a> has sold over half a million copies. The company's CEO Brad Wardell tells <a href="http://www.gamasutra.com/php-bin/news_index.php?story=20026">Gamasutra</a> that 400,000 units were sold at retail, while 100,000 in sales came from digital downloads. Not bad for a full-bodied PC strategy game that cost less than a million dollars to make.<br /><br />Wardell is certainly becoming an <a href="http://www.joystiq.com/2008/06/24/sins-publisher-stardock-keeps-piracy-in-perspective/">interesting</a> <a href="http://www.joystiq.com/2008/04/24/joystiq-interview-demigod-sins-and-the-death-of-pc-gaming/">character</a> in the narrative of this industry, with relatively small publisher Stardock really <a href="http://www.joystiq.com/tag/stardock">stepping up</a>. He explains part of <em>Sins</em>' success is that it was designed to run on a "four-year-old video card" and still look good. He says there might be a "piddly super-mega effect" that gets missed, but the result is more sales for the game, a strategy which sounds similar to <a href="http://www.joystiq.com/2008/08/27/world-of-warcraft-will-slowly-update-graphics-to-stay-fresh/">Blizzard's take</a> on being a PC developer. <em>Sins</em>' first mini-expansion, <em><a href="http://www.joystiq.com/2008/08/29/stardock-reveals-sins-of-a-solar-empire-entrenchment/">Entrenchment</a></em>, will be available for $10 later this year.<br /><br />[Via <a href="http://news.bigdownload.com/2008/09/04/over-500-000-total-sins-of-a-solar-empire-units-sold/">Big Download</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/05/sins-of-a-solar-empire-sells-500-000-copies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1304498/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/sins-of-a-solar-empire-sells-500-000-copies/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>expansions</category><category>impulse</category><category>sins-of-a-solar-empire</category><category>stardock</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Fri, 05 Sep 2008 00:00:00 EST</dc:date></item><item><title>Blu-ray has 'five years left' says Samsung</title><link>http://www.joystiq.com/2008/09/04/blu-ray-has-five-years-left-says-samsung/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/04/blu-ray-has-five-years-left-says-samsung/</guid><comments>http://www.joystiq.com/2008/09/04/blu-ray-has-five-years-left-says-samsung/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.pocket-lint.co.uk/news/news.phtml/17399/18423/samsung-blu-ray-5-years-left.phtml"><img hspace="0" vspace="4" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/blu.ray.logo.490.jpg"  alt="" /></a></div>
Samsung UK consumer electronics boss Andy Griffiths doesn't see a lengthy lifespan for the <a href="http://en.wikipedia.org/wiki/Blu-ray">Blu-ray</a> format. Speaking to Pocket-lint, he said, "I think it [Blu-ray] has 5 years left, I certainly wouldn't give it 10." 10 years as in the <a href="http://www.joystiq.com/2007/05/14/sonys-jack-tretton-sticks-with-10-year-message/">product cycle Sony has mapped out for PS3</a>, which features Blu-ray as a core technology?<br /><br />Griffiths' prediction could very well be accurate, but consider DVD, a format that is still going strong 12 years after the first player launched in Japan in 1996. To put things in perspective, Blu-ray players only hit the scene two years ago. With adoption of HDTVs continuing at a steady pace and that whole <a href="http://www.joystiq.com/2008/02/19/its-official-hd-dvd-has-officially-died-an-official-death/">victory over HD-DVD thing</a>, the format (for video, at least) has to have at least <em>six</em> years left in it.<br /><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.pocket-lint.co.uk/news/news.phtml/17399/18423/samsung-blu-ray-5-years-left.phtml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/blu-ray-has-five-years-left-says-samsung/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1304565/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/blu-ray-has-five-years-left-says-samsung/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>blu-ray</category><category>samsung</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><dc:date>Thu, 04 Sep 2008 20:30:00 EST</dc:date></item><item><title>Take-Two fiscal Q3 sales led by (GASP!) Grand Theft Auto IV</title><link>http://www.joystiq.com/2008/09/04/take-two-q3-sales-led-by-gasp-grand-theft-auto-iv/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/04/take-two-q3-sales-led-by-gasp-grand-theft-auto-iv/</guid><comments>http://www.joystiq.com/2008/09/04/take-two-q3-sales-led-by-gasp-grand-theft-auto-iv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=332433"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/gtaivshot1.jpg" alt="" /></a><br /></div>
Take-Two Interactive's third-quarter fiscal results have proven that crime really does pay, with law-breaking blockbuster <a href="http://www.joystiq.com/tag/gta-iv"><em>Grand Theft Auto IV</em></a> leading sales, alongside <em>Top Spin 3</em> and <em>Sid Meier's Civilization Revolution</em>. The three-month financial period, ended July 31, 2008, saw the publisher rake in net revenues of $433.8 million, nearly double the $206.4 million it earned during the same, GTA-less quarter of 2007. <br /><br />If you're reading this paragraph, we can only assume that you're keen on seeing even more numbers. Like $51.8 million, Take-Two's net income for the quarter and a considerable improvement on last year's net loss of $58.5 million. In terms of notable expenses, Take-Two burned through $12.6 million in "stock-based compensation," $1.8 million for "business reorganization" and $5.4 million for "professional fees and legal expenses," primarily aimed at warding off the advances of EA. Finally, net revenues for Take-Two's first three quarters in total were just over $1.2 billion, versus $689.2 million for the same period a year ago.<br /><br />In summary: <em>Grand Theft Auto IV</em> = money.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ir.take2games.com/ReleaseDetail.cfm?ReleaseID=332433>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/take-two-q3-sales-led-by-gasp-grand-theft-auto-iv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1304781/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/take-two-q3-sales-led-by-gasp-grand-theft-auto-iv/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>BreakingNews</category><category>Financial</category><category>Grand-Theft-Auto</category><category>Grand-Theft-Auto-IV</category><category>GTA-IV</category><category>Rockstar</category><category>Take-Two</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><dc:date>Thu, 04 Sep 2008 16:37:00 EST</dc:date></item><item><title>EA hoping to sign up more Japanese developers</title><link>http://www.joystiq.com/2008/09/04/ea-hoping-to-sign-up-more-japanese-developers/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/04/ea-hoping-to-sign-up-more-japanese-developers/</guid><comments>http://www.joystiq.com/2008/09/04/ea-hoping-to-sign-up-more-japanese-developers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://multiplayerblog.mtv.com/2008/09/03/ea-partners-secret-plans/"><img width="490" vspace="4" hspace="0" height="334" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/itagaki-waiting-for-eas-call.jpg" /></a><br /></div>
Having already come to an arrangement with Japanese star developers Goichi "Suda 51" Suda and Shinji Mikami to publish a <a href="http://www.joystiq.com/2008/08/14/ea-publishing-new-action-horror-franchise-from-suda51-shinji/">mysterious horror franchise</a>*, who could blame EA for <strike>stalking</strike> showing interest in other Eastern talent? Speaking to <a href="http://multiplayerblog.mtv.com/2008/09/03/ea-partners-secret-plans/">MTV Multiplayer</a>, David DeMartini, who oversees the EA Partners program and a board swathed in secret plans, candidly admits, "EA looks at the top 20 developers in the world and we try to sign anything those guys are working on." <br /><br />DeMartini explains that deals such as the Suda/Mikami one represent "something that is very unique and very special," despite being, like many of our relationships, "slightly uncomfortable for both parties." We're dying to see the results of EA's collaboration and share DeMartini's unshaken hope that it "will serve as a springboard to a successful formula that we can apply to some of the other great Japanese designers." You know, like <a href="http://en.wikipedia.org/wiki/Gackt">Gackt</a>.<br /><br /><small>*It's the franchise that's mysterious, not the horror. We're quite certain it'll have obvious, horror-inducing things like ghosts or Rihanna albums.</small><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2008/09/03/ea-partners-secret-plans/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/ea-hoping-to-sign-up-more-japanese-developers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1304461/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/ea-hoping-to-sign-up-more-japanese-developers/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>EA</category><category>EA-Partners</category><category>Japan</category><category>Shinji-Mikami</category><category>Suda-51</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><dc:date>Thu, 04 Sep 2008 16:30:00 EST</dc:date></item><item><title>How important is the $199 Xbox 360?</title><link>http://www.joystiq.com/2008/09/04/how-important-is-the-199-xbox-360/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/04/how-important-is-the-199-xbox-360/</guid><comments>http://www.joystiq.com/2008/09/04/how-important-is-the-199-xbox-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.edge-online.com/features/console-price-cuts-the-evidence?page=0,1"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/xboxsalesprice.jpg" alt="" /></a><br />
<div align="left">Microsoft has long acknowledged that it considers $200 the "<a href="http://www.joystiq.com/2007/06/08/microsoft-knows-console-sweet-spot-is-199/">sweet spot</a>" of console price points. Now that the manufacturer has finally hit that sweet spot with the <a href="http://www.joystiq.com/2008/09/03/xbox-360-price-cuts-official-60gb-299-elite-399-arcade-199/">new $199 Xbox 360 Arcade</a>, we've been wondering exactly what kind of impact Microsoft can expect, historically, in its bottom line. Luckily, Matt Matthews over at Edge Online did all the heavy lifting for us <a href="http://www.edge-online.com/features/console-price-cuts-the-evidence?page=0,1">over a year ago</a>, looking at the effect of system pricing on sales numbers in the last generation of the console wars.<br /><br />The results, as you can see above, are pretty clear. Only 13% of original Xbox systems sold at the $300 price point, and a plurality of sales came at an eventual floor of $150. Sony's PS2 similarly only sold a quarter of its eventual installed base at a price greater than $200 (Nintendo's Gamecube never sold for greater than $200).<br /><br />Of course, history is an imprecise guide here. The original Xbox dropped under $200 within six months of its initial release, while the Xbox 360 went nearly three years (<a href="http://www.timeanddate.com/date/durationresult.html?m1=11&amp;d1=22&amp;y1=2005&amp;m2=9&amp;d2=5&amp;y2=2008">exactly 1018 days</a>) before hitting the sweet spot. And while the original Xbox also had competition from Sony and Nintendo, it didn't have to compete with "premium" configurations offered by Microsoft itself. Still, we can't imagine being the first current-gen system to be available for under two Benjamins will <em>hurt</em> sales of the system. For now, the unanswerable question remains: Exactly how much will it not hurt?<br /></div>
</div><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.edge-online.com/features/console-price-cuts-the-evidence?page=0,1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/how-important-is-the-199-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1304411/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/how-important-is-the-199-xbox-360/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>200</category><category>history</category><category>microsoft</category><category>MSRP</category><category>price-point</category><category>pricing</category><category>trends</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><dc:date>Thu, 04 Sep 2008 13:00:00 EST</dc:date></item><item><title>Activision Blizzard still 'reviewing' fate of Ghostbusters, 50 Cent</title><link>http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters-50-c/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters-50-c/</guid><comments>http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters-50-c/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.mcvuk.com/news/31675/Vivendi-titles-to-be-sold-off"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/ghostbusters.jpg" /></a><br /></div>
It seems Activision Blizzard is still uncertain as to who it's gonna call -- to publish ectoplasmic epic <em><a href="http://www.joystiq.com/tag/ghostbusters">Ghostbusters</a></em>. Speaking to <a href="http://www.mcvuk.com/news/31675/Vivendi-titles-to-be-sold-off">MCV</a>, the newly melded megapublisher was still hesitant to divulge the "<a href="http://www.joystiq.com/2008/07/29/sierra-ghostbusters-absolutely-not-cancelled/">absolutely not cancelled</a>" game's fate, along with the fate of fellow Vivendi leftovers like <em><a href="http://www.joystiq.com/tag/50-cent">50 Cent: Blood on the Sand</a></em>. <br /><br />In the wake of <a href="http://www.mcvuk.com/news/31668/Vivendi-UK-closes-Activision-Blizzard-team-finalised">Vivendi UK</a>'s closure, Activision Blizzard's general manager for the region, Andrew Brown, pointed out that while "Crash, Spyro and Prototype will definitely be released this and next year," the company was still in the midst of "reviewing its options regarding titles that it will not be publishing." <a href="http://www.joystiq.com/2008/07/28/blizzavision-keeps-crash-spyro-ice-age-prototype-loses-bruta/">Sound familiar</a>? If the games are found unsuitable for Activision's immense sequel conveyer belt, it's likely that they'll be shipped off to more eager publishers. <br /><br />Still, aren't you utterly relieved to learn that <em>Crash Bandicoot</em> and <em>Spyro the Dragon</em> are just fine? We were worried there for a second.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/news/31675/Vivendi-titles-to-be-sold-off>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters-50-c/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1304347/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/activision-blizzard-still-reviewing-fate-of-ghostbusters-50-c/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>50-Cent</category><category>50-Cent-Blood-on-the-Sand</category><category>Activision-Blizzard</category><category>Ghostbusters</category><category>Vivendi</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><dc:date>Thu, 04 Sep 2008 12:30:00 EST</dc:date></item><item><title>Tecmo rejects Square Enix merger offer, opts for Koei instead</title><link>http://www.joystiq.com/2008/09/04/tecmo-rejects-square-enix-merger-offer-opts-for-koei-instead/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/04/tecmo-rejects-square-enix-merger-offer-opts-for-koei-instead/</guid><comments>http://www.joystiq.com/2008/09/04/tecmo-rejects-square-enix-merger-offer-opts-for-koei-instead/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.reuters.com/article/rbssLeisureRecreation/idUST15507820080904?sp=true"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/rejected-tecmo-490.jpg" /></a></div>
Square Enix's proposal to buy an Itagaki-less <a href="http://www.joystiq.com/tag/tecmo ">Tecmo</a> has been rejected. According to <a href="http://www.reuters.com/article/rbssLeisureRecreation/idUST15507820080904?sp=true">Reuters</a>, the <em>Ninja Gaiden </em>and <em>Dead or Alive</em> publisher instead said that it would merge with Koei, making it entirely within the realm of possibility that we'll soon be playing <em>Dynasty Warriors Xtreme Kingdom Beach Games</em>. <br /><br />Tecmo said Koei would offer "a greater chance of boosting corporate value" (our analysis: Koei wouldn't overshadow Tecmo like <a href="http://www.joystiq.com/2008/08/29/square-enix-proposes-tecmo-buyout/ ">Square Enix</a> would). The <em>Final Fantasy </em>publisher, which <a href="http://www.joystiq.com/2008/08/29/square-enix-proposes-tecmo-buyout/ ">initially offered $206 million</a> for a merger "on friendly terms," said it would try to (infinite un)discover more details on the Koei merger in order to figure out Tecmo's rationale and then decide what to do next. This isn't the last (remnant) we've heard of it.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.reuters.com/article/rbssLeisureRecreation/idUST15507820080904?sp=true>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/tecmo-rejects-square-enix-merger-offer-opts-for-koei-instead/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1304200/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/tecmo-rejects-square-enix-merger-offer-opts-for-koei-instead/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>koei</category><category>merger</category><category>square-enix</category><category>tecmo</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>Thu, 04 Sep 2008 09:30:00 EST</dc:date></item><item><title>Square Enix hires two new Western execs</title><link>http://www.joystiq.com/2008/09/04/square-enix-hires-two-new-western-execs/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/04/square-enix-hires-two-new-western-execs/</guid><comments>http://www.joystiq.com/2008/09/04/square-enix-hires-two-new-western-execs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.edge-online.com/news/a-pair-execs-square-enix"><img width="490" vspace="4" hspace="0" height="276" border="1" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/ffxiiiserious.jpg" /><br /></a></div>
Square Enix <a href="http://www.edge-online.com/news/a-pair-execs-square-enix">announced</a> today that two new execs have been hired for the American branch of the Japanese publisher. The two men will sit around for three to five years between <a href="http://joystiq.com/tag/final-fantasy-xiii"><em>Final Fantasy</em></a> editions twiddling their ... oh, wait, what? They'll be "focusing on expanding <a href="http://joystiq.com/tag/square-enix">Square Enix</a>'s presence in the North American" market?! Well, isn't that just a game changer.<br /><br />Ron Scott, formerly a bigwig at <a href="http://joystiq.com/tag/activision-blizzard">Activision</a>, will take the role of senior vice president of sales and marketing. David Hoffman will become director of business development, focusing on expanding North American development partnerships. Now we wait and see what the two execs pull off for the hardcore JRPG publisher outside of its native land.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.edge-online.com/news/a-pair-execs-square-enix>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/square-enix-hires-two-new-western-execs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1303608/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/04/square-enix-hires-two-new-western-execs/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>square-enix</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Thu, 04 Sep 2008 02:00:00 EST</dc:date></item><item><title>Eurogamer Expo hitting London Oct. 28-29</title><link>http://www.joystiq.com/2008/09/03/eurogamer-expo-in-london-oct-28-29/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/03/eurogamer-expo-in-london-oct-28-29/</guid><comments>http://www.joystiq.com/2008/09/03/eurogamer-expo-in-london-oct-28-29/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamesindustry.biz/articles/eurogamer-expo-announced-for-lgf"><img width="490" vspace="4" hspace="0" height="388" border="0" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/eurogamerexpo2.jpg" /></a><br /></div>
The Eurogamer Network <a href="http://www.gamesindustry.biz/articles/eurogamer-expo-announced-for-lgf">announced</a> today that its first Eurogamer Expo will be held at Old Truman Brewery in London this Oct. 28-29. More details about the show will be announced shortly, but we already know that the event will be split into two sessions each day: 11AM-4PM and 5PM-10PM.<br /><br />The games announced to be playable at the event are <em>Street Fighter IV, Prince of Persia, Mirror's Edge, LittleBigPlanet, Tomb Raider Underworld, Far Cry 2, Fallout 3, Saints Row 2</em> "and many more." Looks like Europe is just <a href="http://www.joystiq.com/2008/09/02/cologne-and-leipzig-dont-make-us-turn-this-car-around/">piling on the gaming conventions</a> at this point.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/eurogamer-expo-announced-for-lgf>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/03/eurogamer-expo-in-london-oct-28-29/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1303316/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/03/eurogamer-expo-in-london-oct-28-29/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>eurogamer</category><category>eurogamer-expo</category><category>london</category><category>old-truman-brewery</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Wed, 03 Sep 2008 17:30:00 EST</dc:date></item><item><title>Xbox 360 price cuts official as of Sept. 5: 60GB $299, Elite $399, Arcade $199</title><link>http://www.joystiq.com/2008/09/03/xbox-360-price-cuts-official-60gb-299-elite-399-arcade-199/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/03/xbox-360-price-cuts-official-60gb-299-elite-399-arcade-199/</guid><comments>http://www.joystiq.com/2008/09/03/xbox-360-price-cuts-official-60gb-299-elite-399-arcade-199/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://majornelson.com/archive/2008/09/03/xbox-360-price-cut-now-us-199.aspx"><img width="490" vspace="4" hspace="0" height="176" border="0" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/xbox360standard.jpg" /></a><br /></div>
<span style="float: right; margin-left: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/xbox/Xbox_360_price_cuts_60GB_299_Elite_399_Arcade_199'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>Major Nelson <a href="http://majornelson.com/archive/2008/09/03/xbox-360-price-cut-now-us-199.aspx">announced</a> that the price cuts for the Xbox 360 we reported on <a href="http://www.joystiq.com/2008/08/20/sources-xbox-360-price-cut-week-of-sept-7-60gb-299-elite-3/">two weeks ago</a> will be official as of Sept. 5. The new prices for the console are:<br />
<ul>
    <li>Xbox 360 Arcade - $199</li>
    <li>Xbox 360 60GB - $299</li>
    <li>Xbox 360 Elite - $399</li>
</ul>
This means that the Elite and 60GB received a $50 price drop, while the Arcade received an $80 cut. Now we wait to see if the new prices help boost the Xbox 360's <a href="http://www.joystiq.com/2008/08/14/july-npd-everyone-sees-red-nintendo-still-on-top/">slouching sales</a>.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://majornelson.com/archive/2008/09/03/xbox-360-price-cut-now-us-199.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/03/xbox-360-price-cuts-official-60gb-299-elite-399-arcade-199/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1303617/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/03/xbox-360-price-cuts-official-60gb-299-elite-399-arcade-199/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>breakingnews</category><category>microsoft</category><category>price-cut</category><category>price-drop</category><category>xbox-360-arcade</category><category>xbox-360-elite</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Wed, 03 Sep 2008 17:05:00 EST</dc:date></item><item><title>Thailand bans some games in wake of cabbie murder</title><link>http://www.joystiq.com/2008/09/03/thailand-bans-some-games-in-wake-of-cabbie-murder/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/03/thailand-bans-some-games-in-wake-of-cabbie-murder/</guid><comments>http://www.joystiq.com/2008/09/03/thailand-bans-some-games-in-wake-of-cabbie-murder/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://asia.cnet.com/blogs/technology-thailand/post.htm?id=63006134&amp;scid=hm_bl"><img width="490" vspace="4" hspace="0" height="271" border="1" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/cabbiegtathailand.jpg" /></a><br /></div>
The Thai government continues its campaign against violent games in the wake of a <a href="http://www.joystiq.com/2008/08/04/thailands-gta-iv-distributor-pulls-game-following-murder/">cabbie's murder</a>, allegedly inspired by <em>Grand Theft Auto</em>. <a href="http://asia.cnet.com/blogs/technology-thailand/post.htm?id=63006134&amp;scid=hm_bl">CNet</a>'s Thai blog reports that five games have been banned in the country (<em>GTA IV </em>was already pulled by the distributor):<br />
<ul>
    <li><em>Hitman</em></li>
    <li><em>300</em></li>
    <li><em>Killer Seven</em></li>
    <li><em>Hitman: Blood Money</em></li>
    <li><em>50 Cent: Bulletproof</em></li>
</ul>
The five games are, as <a href="http://www.joystiq.com/2008/08/07/thai-government-takes-strange-cues-from-detroit/">Game Politics pointed out</a> early last month, taken directly from an <a href="http://www.joystiq.com/2007/12/04/detroit-prosecutor-makes-outdated-violent-games-list-for-holiday/">outdated list</a> by Detroit prosecutor Kyn Worthy. CNet reports that a conference consisting of government and police officials was recently held to deal with the problem of "dangerous games." Making fun of Thailand's overreaction to the situation would be so much simpler if "<a href="http://www.joystiq.com/tag/hotcoffee">Hot Coffee</a>" wasn't still so fresh in our minds.<br /><br />[Via <a href="http://www.gamepolitics.com/2008/09/03/thai-government-turns-against-video-games">GamePolitics</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://asia.cnet.com/blogs/technology-thailand/post.htm?id=63006134&amp;scid=hm_bl>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/03/thailand-bans-some-games-in-wake-of-cabbie-murder/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1303084/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/03/thailand-bans-some-games-in-wake-of-cabbie-murder/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>banning</category><category>cabbie-murder</category><category>jesada-chandraprasert</category><category>thailand</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Wed, 03 Sep 2008 13:30:00 EST</dc:date></item><item><title>Pachter raises year-end software sales expectation</title><link>http://www.joystiq.com/2008/09/02/pachter-raises-year-end-software-sales-expectation/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/02/pachter-raises-year-end-software-sales-expectation/</guid><comments>http://www.joystiq.com/2008/09/02/pachter-raises-year-end-software-sales-expectation/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamedaily.com/articles/news/wedbush-morgan-significantly-raises-2008-video-game-sales-forecast/?biz=1"><img width="490" vspace="4" hspace="0" height="363" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/pachtersmiling.jpg" alt="" /></a><br /></div>
Michael Pachter, analyst extraordinaire at <a href="http://www.gamedaily.com/articles/news/wedbush-morgan-significantly-raises-2008-video-game-sales-forecast/?biz=1">Wedbush Morgan</a>, recently shaved his Predict-o-Matic Monkey(R) as punishment for inaccurately guessing the industry's software sales growth this year. Turns out that instead of a mere 19% jump in US sales for 2008, the monkey's dart should have hit the index card marked with "32%" against the wall. <br /><br /><a href="http://joystiq.com/tag/pachter">Pachter</a> also tweaked his numbers for Europe, increasing the expectation from 20% to 40% growth. Wedbush Morgan now has a combined expectation of software sales growth in Europe and the US of 36% over 2007's <a href="http://www.joystiq.com/2007/12/21/gamedailys-biggest-story-of-07-record-shattering-game-sales/">record-breaking figures</a>. Pachter is currently reviewing Predict-o-Matic's return policy.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamedaily.com/articles/news/wedbush-morgan-significantly-raises-2008-video-game-sales-forecast/?biz=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/02/pachter-raises-year-end-software-sales-expectation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1302344/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/02/pachter-raises-year-end-software-sales-expectation/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>pachter</category><category>wedbush-morgan</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Tue, 02 Sep 2008 21:00:00 EST</dc:date></item><item><title>Microsoft echoes Sony: exclusivity 'less important' these days</title><link>http://www.joystiq.com/2008/09/02/microsoft-echoes-sony-exclusivity-less-important-these-days/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/02/microsoft-echoes-sony-exclusivity-less-important-these-days/</guid><comments>http://www.joystiq.com/2008/09/02/microsoft-echoes-sony-exclusivity-less-important-these-days/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.golem.de/0809/62095-5.html"><img vspace="4" hspace="0" border="0" alt="fenix"  src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/mfenix.puzzled.490.jpg" /></a></div>
Xbox Germany product manager Boris Schneider-Johne has described third-party console exclusives as "a little less important" to Microsoft in today's market, contrasting the current climate with the 80s and 90s when such exclusives were a "major issue" (and when, oddly enough, Microsoft wasn't in the console business). Nevertheless, Schneider-Johne's comments to <a href="http://www.golem.de/0809/62095-5.html">Golem.de</a> (as translated by <a href="http://gamerush.zoomshare.com/files/news/002622_Microsoft_Exclusives_a_little_less_important_.htm">GameRush Entertainment</a>) echo sentiments expressed by PlayStation Europe boss David Reeves <a href="http://www.joystiq.com/2008/08/26/sony-doubtful-about-future-exclusivity-with-publishers/">last week</a>. "What we see today is that the influence of exclusive titles on the sales curves becomes ever smaller [than in the past]," Schneider-Johne explained, "someone like Electronic Arts or Activision can have a business model of rarely developing for a console exclusively. Therefore, the exclusive title is a little less important."<br /><br />So what is important? Getting your first-party exclusives battle ready.<br /><br />[Via <a href="http://gamerush.zoomshare.com/files/news/002622_Microsoft_Exclusives_a_little_less_important_.htm">GameRush Entertainment</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.golem.de/0809/62095-5.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/02/microsoft-echoes-sony-exclusivity-less-important-these-days/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1302483/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/02/microsoft-echoes-sony-exclusivity-less-important-these-days/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><dc:date>Tue, 02 Sep 2008 19:00:00 EST</dc:date></item><item><title>Epic approaching tech ceiling of Xbox 360</title><link>http://www.joystiq.com/2008/09/02/epic-approaching-tech-ceiling-of-xbox-360/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/02/epic-approaching-tech-ceiling-of-xbox-360/</guid><comments>http://www.joystiq.com/2008/09/02/epic-approaching-tech-ceiling-of-xbox-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=18914"><img width="490" vspace="4" hspace="0" height="326" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/beingjohnmalkovich490main.jpg" alt="" /></a><br /></div>
<a href="http://www.joystiq.com/tag/epic">Epic</a>'s Rod Fergusson tells <a href="http://www.gamasutra.com/php-bin/news_index.php?story=18914">Gamasutra</a> that the developer is approaching the "upper end" of what the Xbox 360 can do, but that consumers won't notice for a few more years. The senior producer on <a href="http://joystiq.com/tag/gears-of-war-2"><em>Gears of War 2</em></a> explains that the company is much further along with optimizing the console than it expected to be at this point. He believes that trend will continue over the next few years, with "room to grow" on titles shipping two years from now.<br /><br />Of course, Fergusson's comments are pretty much a tale as old as the industry. Studios get really good at optimizing for a console, only to have the next one thrown their way, which involves stumbling through development and potential for a couple years. <a href="http://www.joystiq.com/tag/godofwar2"><em>God of War 2</em></a> in particular is a good example of the type of title possible at the end of a console cycle, just when every last drop of blood is wrung from the stone.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=18914>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/02/epic-approaching-tech-ceiling-of-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1302284/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/02/epic-approaching-tech-ceiling-of-xbox-360/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>epic</category><category>gears-of-war-2</category><category>microsoft</category><category>potential</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Tue, 02 Sep 2008 16:30:00 EST</dc:date></item></channel></rss>