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<generator>Blogsmith http://www.blogsmith.com/</generator><itunes:author>Joystiq</itunes:author><itunes:image href="http://www.blogsmithmedia.com/www.joystiq.com/media/Joystiq_podcast_cover.png" /><itunes:summary>The Joystiq Podcast combines insightful commentary on the week&apos;s video game news and culture with several disembodied, often spooky, voices. Voices may or may not belong to Chris Grant, Ludwig Kietzmann, Joystiq.com editors, or their guests. Spookiness not guaranteed where prohibited, please check local laws. More information available at www.joystiq.com</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title>Trend watch: Following Molyneux, Dishwasher dev reviews own game</title><link>http://www.joystiq.com/2008/09/05/trend-watch-following-molyneux-dishwasher-dev-reviews-own-game/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/05/trend-watch-following-molyneux-dishwasher-dev-reviews-own-game/</guid><comments>http://www.joystiq.com/2008/09/05/trend-watch-following-molyneux-dishwasher-dev-reviews-own-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://skasoftware.wordpress.com/2008/09/02/we-get-to-review-our-own-games/"><small><img width="490" vspace="4" hspace="0" height="318" border="1" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/silvadishwashermain2.jpg" /></small></a></div>
Taking a cue from <a href="http://www.joystiq.com/2008/09/02/molyneux-gives-fable-ii-a-9-out-of-10/">Peter Molyneux's <em>Fable II</em> review</a>, <a href="http://www.xbox360fanboy.com/tag/dishwasher-dead-samurai"><em>The Dishwasher: Dead Samurai</em>'</a>s developer, James Silva, took the opportunity to review his own game before its release. Silva <a href="http://skasoftware.wordpress.com/2008/09/02/we-get-to-review-our-own-games/">declares</a> that it's inexcusable for his game to have 2D graphics. 2D is "by definition" not HD and is "completely inadequate at capturing our imaginations." He also notes there are glaring omissions from the game like Blades of Chaos, a reasonably sized manskirt, nudity and a boss the "size of a large building." Silva's final verdict on his own game: 1/10.<br /><br />OUCH! Well, we'll have to do a <a href="http://www.joystiq.com/category/metareviews/">metareview</a> on <em>The Dishwasher: Dead Samurai</em> when it eventually releases to see if the critics agree with the developer's harsh treatment of the title. We can only expect Silva will now put some <em>actual work</em> into his game after giving it such a harsh review.*<br /><br /><small>*We pity the fool who doesn't see the tongues firmly planted in cheeks regarding all this.</small><br />[Via <a href="http://www.xbox360fanboy.com/2008/09/03/silva-reviews-dishwasher-falls-short-of-expectations/">X3F</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://skasoftware.wordpress.com/2008/09/02/we-get-to-review-our-own-games/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/trend-watch-following-molyneux-dishwasher-dev-reviews-own-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1304364/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/05/trend-watch-following-molyneux-dishwasher-dev-reviews-own-game/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>dead-samurai</category><category>james-silva</category><category>the-dishwasher-dead-samurai</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Fri, 05 Sep 2008 01:00:00 EST</dc:date></item><item><title>PAX 2008: The Behemoth talks Castle Crashers pricing, patches and performance</title><link>http://www.joystiq.com/2008/08/31/pax-2008-the-behemoth-talks-castle-crashers-pricing-patches-an/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/31/pax-2008-the-behemoth-talks-castle-crashers-pricing-patches-an/</guid><comments>http://www.joystiq.com/2008/08/31/pax-2008-the-behemoth-talks-castle-crashers-pricing-patches-an/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><center><img vspace="4" hspace="0" border="0" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/letzcrashthiscastle.jpg" /></center>Today while wandering the busy <a href="http://www.joystiq.com/pax-08">PAX show floor</a>, we came across The Behemoth's Art Director Dan Paladin and Lead Programmer Tom Fulp, pulling them from their PAX duties (selling goodies and talking with fans) for a quick chat about <a href="http://www.joystiq.com/tag/castle-crashers"><em>Castle Crashers</em></a>. We learned the truth behind the <em>Castle Crashers</em> <a href="http://www.joystiq.com/2007/03/09/castle-crashers-likely-due-2008-receiving-more-content/">size limit / delay controversy</a>, a bit about their DLC plans, their feelings about the community's enthusiasm and even the secret to unlocking a few new game characters. We also ask about the game's <a href="http://www.xbox360fanboy.com/2008/08/27/poll-castle-crashers-connectivity-issues/">Xbox Live issues</a> and learn that their team is diligently working on a patch for release as soon as humanly possible. Full interview after the break.<p><a href="http://www.joystiq.com/2008/08/31/pax-2008-the-behemoth-talks-castle-crashers-pricing-patches-an/" rel="bookmark">Continue reading <em>PAX 2008: The Behemoth talks Castle Crashers pricing, patches and performance</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/31/pax-2008-the-behemoth-talks-castle-crashers-pricing-patches-an/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1300143/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/31/pax-2008-the-behemoth-talks-castle-crashers-pricing-patches-an/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>castle-crashers</category><category>joystiqfeatures</category><category>the-behemoth</category><category>xbla</category><category>xbox-360</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><dc:date>Sun, 31 Aug 2008 09:30:00 EST</dc:date></item><item><title>Nerdcore Rising will have its west coast premiere at PAX</title><link>http://www.joystiq.com/2008/08/27/nerdcore-rising-will-have-its-west-coast-premiere-at-pax/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/27/nerdcore-rising-will-have-its-west-coast-premiere-at-pax/</guid><comments>http://www.joystiq.com/2008/08/27/nerdcore-rising-will-have-its-west-coast-premiere-at-pax/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><a href="http://www.nerdcorerisingthemovie.com/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/ncr_cover_final.jpg" alt="" /></a><br /></div>
Warning! There's an expletive-filled trailer below for the film <em><a href="http://www.nerdcorerisingthemovie.com/">Nerdcore Rising</a></em>. It also features people binge drinking Yoo-Hoo, just so we have full disclosure. If you haven't heard about the movie before, it's a documentary that follows MC Frontalot on his first national tour as he goes from South Carolina to last year's PAX, where he was <a href="http://www.joystiq.com/2006/08/27/mc-frontalot-busts-rhymes-nerdcore-style-at-pax/">captured on film</a> by our own Christopher Grant.<br /><br />Nerdcore, which is trying hard to become its own genre of music, features songs about everything from <em>Dungeons &amp; Dragon</em>s to 8-bit video games, and the film explores what that's all about with Frontalot, his band, and several other Nerdcore artists. The film premiered at SXSW in Austin earlier this year, but PAX gets the goodness of the first-ever west coast showing of the flick this Saturday at 4pm. Head below the break to see the special PAX trailer for the movie, created by director Negin Farsad and MC Frontalot himself.<p><a href="http://www.joystiq.com/2008/08/27/nerdcore-rising-will-have-its-west-coast-premiere-at-pax/" rel="bookmark">Continue reading <em>Nerdcore Rising will have its west coast premiere at PAX</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nerdcorerisingthemovie.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/27/nerdcore-rising-will-have-its-west-coast-premiere-at-pax/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1296844/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/27/nerdcore-rising-will-have-its-west-coast-premiere-at-pax/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>documentary</category><category>film</category><category>MC-Frontalot</category><category>movie</category><category>music</category><category>Negin-Farsad</category><category>Nerdcore-Rising</category><category>PAX</category><category>PAX-08</category><category>rapper</category><category>rapping</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Wed, 27 Aug 2008 15:30:00 EST</dc:date></item><item><title>Sonic Chronicles: The Dark Brotherhood offers up overproduced trailer</title><link>http://www.joystiq.com/2008/08/22/sonic-chronicles-the-dark-brotherhood-offers-up-overproduced-tr/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/22/sonic-chronicles-the-dark-brotherhood-offers-up-overproduced-tr/</guid><comments>http://www.joystiq.com/2008/08/22/sonic-chronicles-the-dark-brotherhood-offers-up-overproduced-tr/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a></p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="490" height="410" id="viddler_50137e5"><param name="movie" value="http://www.viddler.com/player/50137e5/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/player/50137e5/" width="490" height="410" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_50137e5" ></embed></object> This has to be one of the most incredibly overproduced game trailers in existence. It's like SEGA and BioWare hired the <em>Pirates of the Caribbean</em> soundtrack producer and forced him to write a full-blown soundtrack for <a href="http://www.joystiq.com/tag/sonic-chronicles/"><em>Sonic Chronicles: The Dark Brotherhood</em></a>. <em>Sonic</em> has never had so much fanfare, especially on such a small system.<br /><br />Zack nailed this in his <a href="http://www.joystiq.com/2008/04/15/joystiq-impressions-sonic-chronicles-the-dark-brotherhood/">hands-on impression</a>, and the gameplay backs it up, but it looks like you could have dropped any ol' characters into this real-time RPG. When we hear the name <em>Sonic</em>, we tend to think hyper-speed running and gold rings flying all over the place. Call us old fashioned.<br /><br />Still, this trailer is sure to wake you if you're in that end-of-the-week coma.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/22/sonic-chronicles-the-dark-brotherhood-offers-up-overproduced-tr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1292593/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/22/sonic-chronicles-the-dark-brotherhood-offers-up-overproduced-tr/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>BioWare</category><category>Sega</category><category>Sonic</category><category>Sonic-Chronicles</category><category>Sonic-Chronicles-The-Dark-Brotherhood</category><category>The-Dark-Brotherhood</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Fri, 22 Aug 2008 18:30:00 EST</dc:date></item><item><title>Rumor: Spy Hunter movie hits oil slick, crashes, burns</title><link>http://www.joystiq.com/2008/08/19/rumor-spy-hunter-movie-hits-oil-slick-crashes-burns/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/19/rumor-spy-hunter-movie-hits-oil-slick-crashes-burns/</guid><comments>http://www.joystiq.com/2008/08/19/rumor-spy-hunter-movie-hits-oil-slick-crashes-burns/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/QO6ER2K65sE&amp;hl=en&amp;fs=1&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/QO6ER2K65sE&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object>The <em>Spy Hunte</em>r movie based on the Midway arcade hit that we talked about <a href="http://latinoreview.com/script-reviews/?id=21">more than a year ago</a> is hitting the skids, crashing through the guardrail, and plummeting off the cliff that is called "development hell" in Hollywood. Looks like director Paul Anderson (W.S., not Thomas) is <a href="http://latinoreview.com/news/exclusive-spy-hunter-takes-a-backseat-5233">being taken off the project</a>, which will spin it out into limbo.<br /><br />You can also read Latino Review's review of the script <a href="http://latinoreview.com/script-reviews/?id=21">right here</a>. They seemed to like it, saying it was better than <em>The Fast and the Furious 3</em> ... which ain't saying much. In fact, the best thing <em>Spy Hunter</em> has spawned as far as filmed entertainment goes is the Pontiac commercial above. If any of the <a href="http://www.joystiq.com/2006/03/08/preview-of-spy-hunter-nowhere-to-run/">game sequels</a> had looked like that, we might still be playing them.<br /><br />Now, we ask you... is this such a bad thing? Sure it had <a href="http://www.joystiq.com/2005/10/14/the-peoples-informant-spy-hunter-3-info/">Dwayne "The Rock" Johnson</a> attached to it, and John Woo was supposed to direct it at one point. However, it's had a slew of different writers and now with two director replacements, do we really need a <em>Spy Hunter</em> movie? We hope no one hits "Continue" on the <em>Spy Hunter</em> movie, and that it just dies a merciful death. What say you?<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://latinoreview.com/news/exclusive-spy-hunter-takes-a-backseat-5233>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/rumor-spy-hunter-movie-hits-oil-slick-crashes-burns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1289107/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/rumor-spy-hunter-movie-hits-oil-slick-crashes-burns/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>film</category><category>Hollywood</category><category>movie</category><category>Paul-Anderson</category><category>Spy-Hunter</category><category>The-Rock</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Tue, 19 Aug 2008 23:00:00 EST</dc:date></item><item><title>Akuma smacking evil back into Street Fighter IV</title><link>http://www.joystiq.com/2008/08/17/akuma-smacking-evil-back-into-street-fighter-iv/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/17/akuma-smacking-evil-back-into-street-fighter-iv/</guid><comments>http://www.joystiq.com/2008/08/17/akuma-smacking-evil-back-into-street-fighter-iv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><div align="center"><a href="http://www.capcom-unity.com/s-kill/blog/2008/08/15/now_fight_a_new_rival_"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/akuma_sf4_top.jpg" /></a><br />
<div align="left">We're not exactly sure if it was supposed to be a secret, considering <a href="http://www.joystiq.com/2008/07/04/see-a-hot-anime-clip-from-street-fighter-iv/">we've seen his ginger likeness</a> in media for the game before, but <a href="http://www.capcom-fc.com/sf4/2008/08/post_53.html">Capcom recently revealed</a> a few <em><a href="http://www.joystiq.com/search/?q=Street%20Fighter%20IV">Street Fighter IV</a></em> screenshots <a href="http://www.capcom-unity.com/s-kill/blog/2008/08/15/now_fight_a_new_rival_">featuring the series' crimson-haired big bad</a>, Akuma. Apparently, he only rears his nefarious head when an arcade player is doing <em>a little</em> too good, and hasn't fed the machine any precious quarters in a while. While he may seem like <em>SFIV</em>'s official toll collector, <a href="http://kotaku.com/5037606/street-fighter-ivs-akuma-in-action">the video posted after the jump proves</a> that he can, in fact, be whooped up upon -- and that he's also a Hadoken-spamming <em>jerk</em>. </div>
</div><p><a href="http://www.joystiq.com/2008/08/17/akuma-smacking-evil-back-into-street-fighter-iv/" rel="bookmark">Continue reading <em>Akuma smacking evil back into Street Fighter IV</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom-unity.com/s-kill/blog/2008/08/15/now_fight_a_new_rival_>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/17/akuma-smacking-evil-back-into-street-fighter-iv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1285842/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/17/akuma-smacking-evil-back-into-street-fighter-iv/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>akuma</category><category>capcom</category><category>gouki</category><category>street-fighter-iv</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><dc:date>Sun, 17 Aug 2008 11:30:00 EST</dc:date></item><item><title>Joystiq goes to i am 8-bit</title><link>http://www.joystiq.com/2008/08/15/joystiq-goes-to-i-am-8-bit/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/15/joystiq-goes-to-i-am-8-bit/</guid><comments>http://www.joystiq.com/2008/08/15/joystiq-goes-to-i-am-8-bit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><a href="http://www.joystiq.com/photos/i-am-8-bit-2008/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/8bitmain.jpg" /></a><br /></div>
Last night was the opening night shindig for the latest <a href="http://www.iam8bit.net/">i am 8-bit show</a>, and it was by far their biggest event yet. We arrived early as part of a press event to mill around and quietly take photos, but by 9PM the place was packed with people checking out the art, listening to the whomping sounds of <a href="http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&amp;friendid=10237306">Computer Jay</a>, <a href="http://www.myspace.com/djrrated">DJ R-Rated</a>, and <a href="http://www.myspace.com/leenimusic">Leeni</a> (check her out in the <a href="http://www.joystiq.com/photos/i-am-8-bit-2008/977762/full/">Pac-Man dress</a>, along with her 8-bit tattoo). There was a massive line of people outside waiting to get in, and it had turned into the hottest ticket on Hollywood Blvd. Which, yes, is actually saying something.<br /><br />They had turned the entire storefront of the World of Wonder (didn't they used to make Teddy Ruxpin?) into a huge display, featuring giant <a href="http://www.joystiq.com/photos/i-am-8-bit-2008/977825/full/">Piranha Plants</a> from <em>Super Mario Bros</em>., and they had an <a href="http://www.joystiq.com/photos/i-am-8-bit-2008/971054/full/">old-school setup</a> where you could play games ranging from an NES to a full-sized arcade cabinet, right there on full display to everyone passing by. It probably didn't hurt that some of the <a href="http://www.totallynerdcore.com/Enter/calendars/index.htm">Nerdcore calendar girls</a> took up residence here later and played Game Boys and quarter-eaters <a href="http://www.joystiq.com/photos/i-am-8-bit-2008/977847/full/">in their underwear</a>.<br /><br />Read more after the break, and be sure to take a spin through the huge gallery which shows off the more than 200 pieces in the show, and how crazy the whole scene became.<br />%Gallery-28797%<p><a href="http://www.joystiq.com/2008/08/15/joystiq-goes-to-i-am-8-bit/" rel="bookmark">Continue reading <em>Joystiq goes to i am 8-bit</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/15/joystiq-goes-to-i-am-8-bit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1285804/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/15/joystiq-goes-to-i-am-8-bit/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>8-bit</category><category>art</category><category>artwork</category><category>Computer-Jay</category><category>DJ-R-Rated</category><category>gallery</category><category>i-am-8-bit</category><category>Leeni</category><category>Nerdcore</category><category>old-school</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Fri, 15 Aug 2008 15:30:00 EST</dc:date></item><item><title>Metareview -- Bionic Commando Rearmed (Xbox 360, PS3, PC)</title><link>http://www.joystiq.com/2008/08/13/metareview-bionic-commando-rearmed-xbox-360-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/13/metareview-bionic-commando-rearmed-xbox-360-ps3/</guid><comments>http://www.joystiq.com/2008/08/13/metareview-bionic-commando-rearmed-xbox-360-ps3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/metareviews/" rel="tag">Metareviews</a></p><div align="center"><a href="http://www.metacritic.com/games/platforms/xbox360/bioniccommandorearmed?q=bionic%20commando%20rearmed"><img width="490" vspace="4" hspace="0" height="327" border="1" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/bioniccommandocher.jpg" /></a><br /></div>
Much like Cher, <a href="http://www.joystiq.com/tag/bionic-commando-rearmed"><span style="font-style: italic;">Bionic Commando Rearmed</span></a> has taken something old and freshened it up with the help of modern technology -- but much of the same ol' game is still there, caked under the cosmetic changes. The <a href="http://www.metacritic.com/games/platforms/xbox360/bioniccommandorearmed?q=bionic%20commando%20rearmed">reviews are swinging in</a> about the XBLA nip/tuck version of the classic '80s platformer and it appears -- for those who can put up with the unrelenting difficulty -- all systems are go: The remake is competent and won't give us the desire to turn back time* and play the original again.<br /><br />(A warning for many of you: Despite being on Xbox <span style="font-weight: bold;">LIVE</span>, <span style="font-style: italic;">Bionic Commando Rearmed's</span> cooperative and multiplayer modes are both offline-only leading some of us here at Joystiq to dub it <span style="font-style: italic;">Moronic Commando</span> or <span style="font-style: italic;">Bionic Command'oh</span> -- take your pick. Seriously, Capcom. That's a deal breaker for a lot of us right there.)<br />
<ul>
    <li><a href="http://xboxlive.ign.com/articles/897/897976p1.html">IGN</a> <strong>(94/100)</strong>: "The best elements of the original are back, but have been upgraded to be better than before. The new bosses add a more interesting challenge and the final level is one for the ages. And, of course, the visuals are brilliant. The remastered soundtrack is fantastic as well. From top to bottom, <em>Bionic Commando Rearmed</em> is an incredible game that's well worth owning."</li>
    <li><a href="http://www.oxm.co.uk/article.php?id=5649">OXM UK</a> <strong>(80/100)</strong>: "[<em>BCR</em>] is<span class="text_article_body"> unapologetically old-skool, from the inability to jump right through to the spiked pits that bounce you back a few feet minus a huge chunk of your health. Bosses have attack patterns, health pick-ups have to be earned and each level has been designed around blind leaps of faith and tiny margins of error.</span>"</li>
    <li><a href="http://www.eurogamer.net/article.php?article_id=212207">EuroGamer</a> <strong>(80/100):</strong> "Between the multiplayer modes and the Challenge Rooms, there's more than enough innovation to make up for the minor irritations of the retro controls. Far from perfect, <em>Bionic Commando Rearmed</em> is still a much more complete and robust package than either <em>1942 Joint Strike</em> or <em>Commando 3</em> and another impressive addition to Capcom's download library."</li>
    <li><a href="http://www.oxmonline.com/article/reviews/xbox-360/a-f/bionic-commando-rearmed">OXM</a> <strong>(70/100):</strong> "<em>Rearmed</em> quickly wears out its welcome and devolves into a series of frustrations. Precision platforming is required for almost everything, and failure often leads to death. The latter half of the game is especially unforgiving, although ironically, the end-level bosses aren't nearly as bad as the path you took to get to them. We recommend bringing a friend along in the excellent new co-op mode."</li>
</ul><p><a href="http://www.joystiq.com/2008/08/13/metareview-bionic-commando-rearmed-xbox-360-ps3/" rel="bookmark">Continue reading <em>Metareview -- Bionic Commando Rearmed (Xbox 360, PS3, PC)</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metacritic.com/games/platforms/xbox360/bioniccommandorearmed?q=bionic%20commando%20rearmed>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/13/metareview-bionic-commando-rearmed-xbox-360-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1283613/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/13/metareview-bionic-commando-rearmed-xbox-360-ps3/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>capcom</category><category>cher</category><category>GRIN</category><category>XBLA</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Wed, 13 Aug 2008 17:38:00 EST</dc:date></item><item><title>Joystiq hands-on: IndieCade games galore</title><link>http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/</guid><comments>http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/indiecade.jpg" /><br /></div>
One of the things we made sure to do at <a href="http://www.joystiq.com/tag/e3-2008/">E3</a> this year was to spend a significant amount of time with the IndieCade folks. Then we sat on that info long enough for some of these games to get picked up, have a successful release, come out with sequels, spawn movies, novels, comic books, become part of the general pop culture bloodstream, and then fade into nostalgia, and for that we apologize. Actually, I'll apologize, I did it.<br /><br />But in all seriousness, a lot of the more fun and innovative stuff we saw at E3 wasn't actually being churned out by big studios and publishers, but being worked on by small groups with tiny budgets and just a love of gaming. Read on to find out all about the IndieCade games that we saw on display, and why you'll want to be playing them now.<br />%Gallery-28162%<p><a href="http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/" rel="bookmark">Continue reading <em>Joystiq hands-on: IndieCade games galore</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1260010/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/13/joystiq-hands-on-indiecade-games-galore/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Block-H</category><category>Dark-Room-Sex-Game</category><category>Darkgame</category><category>Democracy-2</category><category>E3</category><category>E3-2008</category><category>E32008</category><category>Gravitation</category><category>ibb-and-orb</category><category>independent</category><category>IndieCade</category><category>Jojos-Fashion-Show</category><category>joystiqfeatures</category><category>pie</category><category>Prototype161</category><category>Rider-Spoke</category><category>The-Graveyard</category><category>The-Misadventures-of-P.B.-Winterbottom</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Wed, 13 Aug 2008 08:00:00 EST</dc:date></item><item><title>Braid: tearing up Metacritic; one of the top XBLA launches</title><link>http://www.joystiq.com/2008/08/12/braid-critical-praise-keeps-flowing-about-28-5k-copies-sold/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/12/braid-critical-praise-keeps-flowing-about-28-5k-copies-sold/</guid><comments>http://www.joystiq.com/2008/08/12/braid-critical-praise-keeps-flowing-about-28-5k-copies-sold/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><div align="center"><a href="http://braid-game.com/news/?p=303"><img width="490" vspace="4" hspace="0" height="276" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/braid-030508-07-490px.jpg" /></a><br /></div>
Jonathan Blow's <a href="http://joystiq.com/tag/braid"><em>Braid</em></a> is drowning in critical acclaim, just now hitting an average of 93 on <a href="http://www.metacritic.com/games/platforms/xbox360/braid?q=braid">Metacritic</a> and becoming the 8th highest-rated Xbox 360 game on the console. The <a href="http://braid-game.com/news/?p=303">official <em>Braid</em> Blog</a> takes the opportunity to point out that indie developers don't need to make cheap PopCap clones to be successful; if they do something different, their work can be recognized. Yeah? Well, this industry is all about sales so ... how's the game <a href="http://www.joystiq.com/2008/05/27/rez-ikaruga-hold-record-for-best-xbla-launches/">selling on XBLA</a>?<br /><br />Blow cites <a href="http://news.vgchartz.com/news.php?id=1640">VGChartz</a>'s ballpark figure of 28.5k copies sold and estimates that the number "seems to be in the right neighborhood" as of last Saturday. Does that mean <a href="http://www.joystiq.com/2008/08/07/blow-explains-dilemma-of-braids-price-to-1up/">his struggle with the game's pricing</a> has paid off in a big way? Apparently not. Blow contends that <em>Braid</em> will need to sell a lot more to be profitable but "things are looking promising now." We'll say! Let's put that estimate up against <a href="http://www.joystiq.com/2008/05/27/rez-ikaruga-hold-record-for-best-xbla-launches/">the top XBLA launch figures</a> in a thoroughly unscientific breakdown*: <br />
<ol>
    <li><em>Braid</em>, ~28.5k units</li>
    <li><a href="http://www.joystiq.com/tag/rez"><em>Rez HD</em></a>, 25k units </li>
    <li><a href="http://www.joystiq.com/tag/ikaruga"><em>Ikaruga</em></a>, 22.5k units </li>
    <li><a href="http://www.joystiq.com/tag/penny-arcade-adventures"><em>Penny Arcade Adventures Episode 1</em></a>, 16.5k units </li>
    <li> <a href="http://www.joystiq.com/tag/n+"><em>N+</em></a>, 13k units</li>
</ol>
*(Figures represent sales gathered from the first three days of availability. Blow's ballpark figure was posted on Saturday, three days after <em>Braid's</em> Wednesday launch).<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://braid-game.com/news/?p=303>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/braid-critical-praise-keeps-flowing-about-28-5k-copies-sold/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1282252/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/braid-critical-praise-keeps-flowing-about-28-5k-copies-sold/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>braid</category><category>jonathan-blow</category><category>xbla</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Tue, 12 Aug 2008 12:57:00 EST</dc:date></item><item><title>Pirates vs. Ninjas Dodgeball on XBLA starting Sept. 3</title><link>http://www.joystiq.com/2008/08/12/pirates-vs-ninjas-dodgeball-on-xbla-starting-sept-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/12/pirates-vs-ninjas-dodgeball-on-xbla-starting-sept-3/</guid><comments>http://www.joystiq.com/2008/08/12/pirates-vs-ninjas-dodgeball-on-xbla-starting-sept-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://blazingstocks.blogspot.com/2008/08/release-date-announced.html"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/piratesvsninjasdodgeballmain1.jpg" alt="" /></a><br /></div>
<em>Pirates vs. Ninjas Dodgeball</em> developer <a href="http://blazingstocks.blogspot.com/2008/08/release-date-announced.html">Blazing Lizard</a> announced today it expects the title to release September 3 on XBLA for 800 MS points ($10). If short-term memory is kicking in, that date for an XBLA release probably sounds familiar because omni-directional shooter <a href="http://www.joystiq.com/2008/08/11/shred-nebula-devs-give-sept-3-release-date/"><em>Shred Nebula</em> will apparently release the same day</a>.<br /><br />Blazing Lizard's Studio Director Chris Stockman tells us <em><a href="http://www.joystiq.com/tag/pirates-vs-ninjas/">PvN</a></em> will feature two variations on dodgeball. Traditional: Where old-school rules apply and players can't cross the line. Then there's Enhanced: Players will have special moves for the four races in a <a href="http://www.joystiq.com/2008/03/13/eieio-08-hands-on-with-pirates-vs-ninjas-dodgeball/">crazy free-for-all</a>. The four initial races in the game are Pirates, Ninjas, Zombies and Robots -- an additional group (we're guessing Aliens) will be available as DLC a month later.<br /><br />[Via <a href="http://www.xbox360fanboy.com/2008/08/11/pirates-vs-ninjas-dodgeball-releases-sept-3rd/">X3F</a>]<br />%Gallery-5856%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blazingstocks.blogspot.com/2008/08/release-date-announced.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/pirates-vs-ninjas-dodgeball-on-xbla-starting-sept-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1281295/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/pirates-vs-ninjas-dodgeball-on-xbla-starting-sept-3/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>blazing-lizard</category><category>chris-stockman</category><category>pirates-vs-ninjas</category><category>pirates-vs-ninjas-dodgeball</category><category>xbla</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Tue, 12 Aug 2008 03:00:00 EST</dc:date></item><item><title>A brief history of Treasure's shooters</title><link>http://www.joystiq.com/2008/08/12/a-brief-history-of-treasures-shooters/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/12/a-brief-history-of-treasures-shooters/</guid><comments>http://www.joystiq.com/2008/08/12/a-brief-history-of-treasures-shooters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://www.dsfanboy.com/photos/treasure-shooters/966494/"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/ikaruga-490.jpg" alt="" /></a></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/nintendo/The_legacy_of_Treasure_Shooters'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>Whether you're a fan of <a href="http://en.wikipedia.org/wiki/Shoot_%27em_up">shmups</a> or wish to throw a pile of dictionaries at us for using such an egregious portmanteau, you could learn a thing or two from <a href="http:// http://www.dsfanboy.com/2008/08/11/visualshock-speedshock-soundshock-a-look-at-treasures-shoote/ ">DS Fanboy's tribute</a> to the shoot-em-up kings at Treasure. From 1993's <em>Gunstar Heroes </em>(released last year as a Virtual Console title) to this year's <em>Bangai-O Spirits, </em>the piece covers all of the developers' projectile-favored games (sorry <em>Dynamite Heddy </em>fanatics). <a href="http://www.dsfanboy.com/photos/treasure-shooters/966494/">Click here and get edumucated</a>.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.dsfanboy.com/photos/treasure-shooters/966494/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/a-brief-history-of-treasures-shooters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1281401/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/a-brief-history-of-treasures-shooters/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>bangai-o</category><category>bangai-o-spirits</category><category>gunstar-heroes</category><category>ikaruga</category><category>shmup</category><category>treasure</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>Tue, 12 Aug 2008 01:00:00 EST</dc:date></item><item><title>PixelJunk Monsters receiving difficulty settings with free patch</title><link>http://www.joystiq.com/2008/08/11/pixeljunk-monsters-receiving-difficulty-settings-with-free-patch/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/11/pixeljunk-monsters-receiving-difficulty-settings-with-free-patch/</guid><comments>http://www.joystiq.com/2008/08/11/pixeljunk-monsters-receiving-difficulty-settings-with-free-patch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://www.thebbps.com/blog/2008/08/10/expansions-coming-for-pixeljunk-monsters-eden/"><img width="490" vspace="4" hspace="0" height="275" border="0" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/pixeljunk-monsters-encore-490-2.jpg" alt="" /></a><br /></div>
After writing an open letter <a href="http://citizengame.ca/2008/08/10/open-letter-to-dylan-cuthbert/">explaining his fianc&eacute;e's frustrations</a> with <em>PixelJunk Monsters'</em> difficulty, <a href="http://www.thebbps.com/blog/2008/08/10/expansions-coming-for-pixeljunk-monsters-eden/">BPPS</a> writer Ryan Hewson received a <a href="http://citizengame.ca/2008/08/10/dylan-responds/">response</a> back from Dylan Cuthbert, president of Q-Games, saying help was on the way. Cuthbert had <a href="http://www.joystiq.com/2008/07/24/pixeljunk-monsters-dev-teases-trophy-patch/">alluded to a major <em>PJM</em> patch</a> before, but now he explains some more details of what's coming to <em>PJM</em> and <em>PixelJunk Eden</em>.<br /><br />The lord of PixelJunk says <em>PJM</em>  will receive a free patch adding Trophies, along with Easy, Medium, Hard and Expert difficulties to the game. Online rankings will maintain the existing difficulty level for fairness -- which we guess is hard? <em>Eden</em> will also receive an expansion pack and may receive a "namby pamby mode" for a more casual experience -- we'd settle for some control mapping functions to seperate silk and jump ... not to mention mapping the instra-drop to a button instead of waggle. No dates on any of this, but we're contacting Sony about some form of ETA.<br /><br />[Via <a href="http://www.ps3fanboy.com/2008/08/10/difficulty-settings-coming-to-pixeljunk-monsters-new-modes-comi/">PS3 Fanboy</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.thebbps.com/blog/2008/08/10/expansions-coming-for-pixeljunk-monsters-eden/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/11/pixeljunk-monsters-receiving-difficulty-settings-with-free-patch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1281273/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/11/pixeljunk-monsters-receiving-difficulty-settings-with-free-patch/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>pixeljunk</category><category>pixeljunk-eden</category><category>pixeljunk-monsters</category><category>pixeljunk-monsters-encore</category><category>psn</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Mon, 11 Aug 2008 19:15:00 EST</dc:date></item><item><title>PAX schedule gets posted, devoured, fretted over</title><link>http://www.joystiq.com/2008/08/11/pax-schedule-gets-posted-devoured-fretted-over/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/11/pax-schedule-gets-posted-devoured-fretted-over/</guid><comments>http://www.joystiq.com/2008/08/11/pax-schedule-gets-posted-devoured-fretted-over/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><div align="center"><a href="http://www.pennyarcadeexpo.com/PAX_2008_Schedule.pdf"><img hspace="0" vspace="4" border="0" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/paxsked.jpg" /></a><br /></div>
<a href="http://www.pennyarcadeexpo.com/">PAX 2008</a> is less than three weeks away, and they've <a href="http://www.pennyarcadeexpo.com/PAX_2008_Schedule.pdf">finally released their schedule</a>. The best way to describe it is chock full of goodness. There's something for everyone in here, with panels like, "History of Harmonix: THE ROCKENING" and "Writing For Video Games," but we imagine all the attention will be focused on the "How To Get Your Girlfriend Into Gaming" panel at 11:30 AM on Sunday. Of course, that conflicts with the Wil Wheaton panel, so you're going to have to choose your poison.<br /><br />Joystiq will be there frantically trying to clone ourselves so we can cover as much as possible. There should be some surprise announcements, plenty of hands-on gaming action (including a lot of tabletop games), and of course <a href="http://www.penny-arcade.com/2008/08/06/omegathon/">The Omegathon!</a> Stay tuned to Joystiq during PAX, August 29th through the 31st for as much coverage as we can pack in.<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.penny-arcade.com/showthread.php?t=66189>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/11/pax-schedule-gets-posted-devoured-fretted-over/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1281343/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/11/pax-schedule-gets-posted-devoured-fretted-over/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>event</category><category>girlfriend</category><category>Omegathon</category><category>PAX</category><category>PAX-2008</category><category>Schedule</category><category>Seattle</category><category>writing</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Mon, 11 Aug 2008 18:15:00 EST</dc:date></item><item><title>Shred Nebula devs give Sept. 3 release date</title><link>http://www.joystiq.com/2008/08/11/shred-nebula-devs-give-sept-3-release-date/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/11/shred-nebula-devs-give-sept-3-release-date/</guid><comments>http://www.joystiq.com/2008/08/11/shred-nebula-devs-give-sept-3-release-date/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://gamespot.com/pages/news/show_blog_entry.php?topic_id=26532086"><img width="490" vspace="4" hspace="0" height="276" border="0" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/shrednebulamain1.jpg" /></a><br /></div>
Another omni-directional shooter will allegedly make its way onto XBLA this September, as CrunchTime Games has announced <span style="font-style: italic;">Shred Nebula</span> is ready to start blasting away next month. The developer tells <a href="http://gamespot.com/pages/news/show_blog_entry.php?topic_id=26532086">Gamespot</a> that the title will release Sept. 3 for 800 MS points ($10).<br /><br />Considering CrunchTime has gotten excited before about a release date that <a href="http://www.xbox360fanboy.com/2008/07/14/sorry-readers-no-shred-nebula-next-week/">never occured</a>, we're just going to put some brakes on and wait for Microsoft to set a date before the release is deemed official. Check out some video after the break to see what makes <span style="font-style: italic;">Shred Nebula</span> different from all the other top-down shooters <span style="font-style: italic; text-decoration: line-through;"></span>available on XBLA.<br />
<div class="postgallery">
<p><strong>Gallery: Shred Nebula (XBLA)</strong></p>
<a href="http://www.xbox360fanboy.com/photos/shred-nebula-xbla/522605/"><img src="http://www.xbox360fanboy.com/media/2007/12/crunchtime-logo_thumbnail.jpg" alt="" title="" /></a><a href="http://www.xbox360fanboy.com/photos/shred-nebula-xbla/522579/"><img src="http://www.xbox360fanboy.com/media/2007/12/shrednebula.com_mp_001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.xbox360fanboy.com/photos/shred-nebula-xbla/522441/"><img src="http://www.xbox360fanboy.com/media/2007/12/shredn%7E1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.xbox360fanboy.com/photos/shred-nebula-xbla/522440/"><img src="http://www.xbox360fanboy.com/media/2007/12/screen%7E1_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2008/08/11/shred-nebula-devs-give-sept-3-release-date/" rel="bookmark">Continue reading <em>Shred Nebula devs give Sept. 3 release date</em></a></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamespot.com/pages/news/show_blog_entry.php?topic_id=26532086>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/11/shred-nebula-devs-give-sept-3-release-date/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1281231/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/11/shred-nebula-devs-give-sept-3-release-date/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>shred-nebula</category><category>xbla</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><dc:date>Mon, 11 Aug 2008 15:30:00 EST</dc:date></item><item><title>This Wednesday: Bionic Commando Rearmed, Fable 2's casino sidearm</title><link>http://www.joystiq.com/2008/08/11/this-wednesday-bionic-commando-rearmed-fable-2s-casino-sidear/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/11/this-wednesday-bionic-commando-rearmed-fable-2s-casino-sidear/</guid><comments>http://www.joystiq.com/2008/08/11/this-wednesday-bionic-commando-rearmed-fable-2s-casino-sidear/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://gamerscoreblog.com/press/archive/2008/08/11/bcomxblawds.aspx"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/bionic-commando-rearmeddd.jpg" /></a></div>
Part 3 of the exciting five-part <a href="http://www.joystiq.com/2008/07/28/xblaugust-castle-crashers-bc-rearmed-braid-and-galaga/">XBLAugust series</a>, in which our heroes now throw aside their <a href="http://www.joystiq.com/tag/braid">time warping abilities</a> and <a href="http://gamerscoreblog.com/press/archive/2008/08/11/bcomxblawds.aspx">receive an implanted bionic arm</a> for swinging around and shooting <a href="http://www.joystiq.com/2008/07/29/bionic-commando-rearmeds-divergent-finale/">non-Hitlers</a> into oblivion. If you wish to enlist into <a href="http://www.joystiq.com/tag/bionic-commando-rearmed"><em>Bionic Commando Rearmed</em></a> on Xbox Live this Wednesday, you're going to have to shell out 800 MS points (US $10). PC and <a href="http://www.joystiq.com/2008/08/08/bionic-command-rearmed-swings-in-next-week-launching-later-on-e/">non-Euro</a> PlayStation 3 owners will also get their <em>BCR </em>fix this week, although those who favor the keyboard and mouse will <a href="http://www.joystiq.com/2008/08/08/bionic-command-rearmed-swings-in-next-week-launching-later-on-e/">pay a $5 premium</a>.<br /><br />Also coming out this week is <em>Fable 2's</em> XBLA gambling counterpart <em>Pub Games</em>, which will let you earn money now before the game's <a href="http://www.joystiq.com/2008/08/07/fable-2-lands-oct-21-in-us-oct-24-in-europe/">October 21 release</a>. Entry fee to <em>ye olde</em> casino is 800 MS points (US $10), or free if you pre-order <em>Fable 2</em> at a participating retailer.<br />%Gallery-14181%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerscoreblog.com/press/archive/2008/08/11/bcomxblawds.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/11/this-wednesday-bionic-commando-rearmed-fable-2s-casino-sidear/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1281277/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/11/this-wednesday-bionic-commando-rearmed-fable-2s-casino-sidear/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>bionic-commando</category><category>bionic-commando-rearmed</category><category>fable</category><category>fable-2</category><category>fable-2-pub-games</category><category>fable-ii</category><category>pub-games</category><category>xbla</category><category>xblaugust</category><category>xblawednesday</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>Mon, 11 Aug 2008 14:00:00 EST</dc:date></item><item><title>iBreakout hurls balls at iBrick in the iWall</title><link>http://www.joystiq.com/2008/08/01/ibreakout-hurls-balls-at-ibrick-in-the-iwall/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/01/ibreakout-hurls-balls-at-ibrick-in-the-iwall/</guid><comments>http://www.joystiq.com/2008/08/01/ibreakout-hurls-balls-at-ibrick-in-the-iwall/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/ibreakout.jpg" alt="" /><br /></div>
While the jury hasn't even begun to assemble to decide if gaming on the iPhone is going to set records and become an extremely viable platform, we already know some those time-wasting casual games are addictive and fun.<br /><br />Zecil Software is jumping into the fray with <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=286233680&amp;mt=8"><em>iBreakout</em></a>, now available for $4.99 in the iPhone App Store, and it promises "75 meticulously crafted levels, with striking graphics, featuring 50 different backgrounds!" Striking graphics? Well, if by striking they mean you can make the ball hit the bricks, then okay. However, you can submit your high scores to leaderboard right from your phone, which is fairly nifty. Try breaking out of it at your own risk.<br />%Gallery-28825%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=286233680&amp;mt=8>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/01/ibreakout-hurls-balls-at-ibrick-in-the-iwall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1272485/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/01/ibreakout-hurls-balls-at-ibrick-in-the-iwall/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>Breakout</category><category>Casual</category><category>iBreakout</category><category>iPhone</category><category>phone</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Fri, 01 Aug 2008 05:00:00 EST</dc:date></item><item><title>Joystiq Exclusive: a sneak peek at the upcoming i am 8 bit show</title><link>http://www.joystiq.com/2008/07/31/joystiq-exclusive-a-sneak-peek-at-the-upcoming-i-am-8-bit-show/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/31/joystiq-exclusive-a-sneak-peek-at-the-upcoming-i-am-8-bit-show/</guid><comments>http://www.joystiq.com/2008/07/31/joystiq-exclusive-a-sneak-peek-at-the-upcoming-i-am-8-bit-show/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><a href="http://www.joystiq.com/photos/i-am-8-bit-2008/953334/full/"><img hspace="0" vspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/getkongon.jpg" alt="" /></a><br /></div>
We've been able to pry some exclusive images out of the i am 8 bit showrunners -- here they are in gallery-tastic form, just for you. As a wallpaper-friendly reminder, be sure to click the "Hi Res" button in the upper right corner to get some enormo versions of the art. It's the best way to have a <a href="http://www.joystiq.com/photos/i-am-8-bit-2008/953329/full/">technicolor Samus</a> gracing your desktop.<br /><br />The <a href="http://www.joystiq.com/2008/07/19/i-am-8-bit-returns-with-a-new-show-in-los-angeles/">new gallery show</a> will open on August 14th in Los Angeles, and will run through September 7th. If you can't make it West, don't worry ... Joystiq will have you covered. Check back on the evening of the 14th for a plethora of photos from the show. That is, if we haven't hocked our laptops to buy this <a href="http://www.joystiq.com/photos/i-am-8-bit-2008/953327/full/"><em>Dig Dug</em> meets <em>Animal Crossing</em> piece</a>.<br />%Gallery-28797%<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.iam8bit.net/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/31/joystiq-exclusive-a-sneak-peek-at-the-upcoming-i-am-8-bit-show/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1272099/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/31/joystiq-exclusive-a-sneak-peek-at-the-upcoming-i-am-8-bit-show/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>8-bit</category><category>artwork</category><category>dig-dug</category><category>donkey-kong</category><category>gallery</category><category>gaming</category><category>i-am-8-bit</category><category>los-angeles</category><category>retro</category><category>samus</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Thu, 31 Jul 2008 15:20:00 EST</dc:date></item><item><title>Doctor Who wants to time warp, play retro games</title><link>http://www.joystiq.com/2008/07/30/doctor-who-wants-to-time-warp-play-retro-games/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/30/doctor-who-wants-to-time-warp-play-retro-games/</guid><comments>http://www.joystiq.com/2008/07/30/doctor-who-wants-to-time-warp-play-retro-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a></p><div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/tardiscomplete.jpg" /><br /></div>
Most of us have probably dabbled around with a Multiple Arcade Machine Emulator before, but have you ever crammed one into a TARDIS? Those things are supposed to be bigger on the inside than the outside. Anyhow, one man decided that having a dedicated stand-up gaming cabinet wasn't enough, so he built this pillar of geek awesomeness.<br /><br />Check out the two different sections, one on the building of the iconic <a href="http://www.asciimation.co.nz/tardis/">blue Police Box</a>, and the other on the <a href="http://www.asciimation.co.nz/tardis/page2.html#Introduction">console</a>. He even had the 7th doctor, Sylvester McCoy, autograph the thing. Is it still a sin to covet thy neighbor's sci-fi gaming cabinet? If so, mark us down in the "sinner" category.<br /><br />[Thanks, Douglas!]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.asciimation.co.nz/tardis/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/30/doctor-who-wants-to-time-warp-play-retro-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1271362/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/30/doctor-who-wants-to-time-warp-play-retro-games/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>arcade</category><category>cabinet</category><category>Doctor-Who</category><category>emulator</category><category>MAME</category><category>old-school</category><category>retro</category><category>science-fiction</category><category>Tardis</category><category>time-travel</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><dc:date>Wed, 30 Jul 2008 20:15:00 EST</dc:date></item><item><title>Revealed XBLAugust prices incorrect [Update]</title><link>http://www.joystiq.com/2008/07/30/japanese-xbox-site-lists-castle-crashers-for-1800ms-points-brai/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/30/japanese-xbox-site-lists-castle-crashers-for-1800ms-points-brai/</guid><comments>http://www.joystiq.com/2008/07/30/japanese-xbox-site-lists-castle-crashers-for-1800ms-points-brai/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://xbox.spaces.live.com/Blog/cns!378FEC038C02D52C!9164.entry"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/xbl-summer-japan-490.jpg" alt="" /></a></div>
The <a href="http://xbox.spaces.live.com/Blog/cns!378FEC038C02D52C!9164.entry">official Japanese Xbox 360 blog</a> has posted prices for Xbox Live's "Summer of Arcade" series (i.e. five weeks of awesome releases). Let's review:<br />
<ul>
    <li>July 30: <a href="http://www.joystiq.com/tag/geometry-wars-2"><em>Geometry Wars: Retro Evolved 2</em></a> (800 MS points / $10)<br /></li>
    <li>August 6: <a href="http://www.joystiq.com/tag/braid"><em>Braid</em></a> (1200 MS points / $15)<br /></li>
    <li>August 13: <a href="http://www.joystiq.com/tag/bionic-commando-rearmed"><em>Bionic Commando Rearmed</em></a> (800 MS points / $10)</li>
    <li>August 20: <a href="http://www.joystiq.com/tag/galaga-legions"><em>Galaga Legions</em></a><em> </em>(800 MS points / $10)</li>
    <li>August 27: <a href="http://www.joystiq.com/2008/07/17/joystiq-e3-hands-on-castle-crashers/"><em>Castle Crashers</em></a> (1800 MS points / $22.50)<br /></li>
</ul>
At $22.50, <em>Castle Crashers </em>would hold the record for most expensive XBLA title. The total price for the Summer of arcade is $67.50, which is a little bit more than a standard Xbox 360 title + applicable tax. The prices are currently set for Japan only, but they generally don't differ with the North American releases. Is your wallet prepared?<br /><br /><strong>Update: </strong>Microsoft tells <a href="http://www.shacknews.com/onearticle.x/53933">Shacknews</a> these prices are incorrect, and that the final prices won't be revealed until the Monday before each respective game launches.<br /><br />[Via <a href="http://www.xbox360fanboy.com/2008/07/30/summer-of-arcade-may-terrorize-your-wallet/">X3F</a>]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox.spaces.live.com/Blog/cns!378FEC038C02D52C!9164.entry>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/30/japanese-xbox-site-lists-castle-crashers-for-1800ms-points-brai/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1270891/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/30/japanese-xbox-site-lists-castle-crashers-for-1800ms-points-brai/#comments" title="View reader comments on this entry">Comments</a><br /><p><font size="1"><hr>SPONSORED BY: <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">Age of Empires III - Real-Time Strategy Game</a> Control a European power on a quest to colonize and conquer the New World. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">AOE3</A> introduces new gameplay elements, as well as new civilizations, units, and technologies. <a href="http://clk.atdmt.com/DEI/go/wblgsxbx0080000528dei/direct/01/">http://www.ageofempires3.com/</a></font></p>]]></description><category>bionic-commando-rearmed</category><category>braid</category><category>castle-crashers</category><category>galaga-legions</category><category>geometry-wars-2</category><category>japan</category><category>summer-of-arcade</category><category>xbla</category><category>xbox-live</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><dc:date>Wed, 30 Jul 2008 13:45:00 EST</dc:date></item></channel></rss>