We now know about 65 tracks of the reported "over 85" tracks. With about seven weeks to go before its October 26 North American launch, when do we get to learn the rest of the tracklist? More importantly, where's our virtual likeness of Lars Ulrich?
Sting, Tool join Guitar Hero World Tour's lineup
We now know about 65 tracks of the reported "over 85" tracks. With about seven weeks to go before its October 26 North American launch, when do we get to learn the rest of the tracklist? More importantly, where's our virtual likeness of Lars Ulrich?
Rumor: Intel vying for Larrabee chip in Xbox 720
The Xbox 360 currently uses a PowerPC-based CPU from IBM and a GPU designed by ATI. Should this rumor prove true, our first reaction is "cool" and our second is to wonder about backwards compatibility, which became an issue given that the original Xbox's GPU was based on a different, Nvidia-based architecture in comparison to its successor.
[Via Tweaktown; Thanks, Tigerj]
Select Xbox Live DLC discounted until end of October
Microsoft is running an "Extended Play Download Days" promotion between now and the end of October, with select downloadable content discounted for six Xbox 360 titles. Sure, half of the promotion consists of Beautiful Katamari accessories and stages, but we've also got Forza Motorsport 2, Mass Effect, Guitar Hero 3, Lost Odyssey and a deep discount for Oblivion Shivering Isles (from $30 to $20). Not coincidentally, today also marks the first day of the new Xbox 360 price drop.
Continue reading Select Xbox Live DLC discounted until end of October
PAX 2008: Penny Arcade Adventures producer gushes about Episode 2
- Highlighting points of interest has been made easier! "If you have your proximity putting you close enough to 2 or 3 things, you can slide through that with bumpers," said DeYoung.
- There are now difficulty levels, including an Insane Mode (unlockable only after beating the game). Special collectibles and pickups are only available if you play Insane Mode. Comparatively, Episode 1's difficulty is "a little easier" than medium.
- All the weapons have been replaced. Tycho gets a shotgun, Gabe has new fist upgrades and your player now possesses -- wait for it -- a hoe! Also changed are the special attack minigames.
- You now have, among other new items, a revive potion. Healing won't be enough to bring your troops back to life. "Just adds a little bit of depth to it," said DeYoung.
- The real-time reaction for defense has been made more obvious (e.g. "Block!" now appears when you need to push block), but nothing analogous for attacking has been added.
Continue reading PAX 2008: Penny Arcade Adventures producer gushes about Episode 2
PAX 2008: One hour with full version of Fallout 3
Lead designer Emil Pagliarulo started us out roughly an hour into the game, when you exit the vault for the very first time. We missed the whole "growing up" phase in order to rush right into the action. We didn't mind. but what of our first 18 or so years? Maybe you start out on the cellular level, and fight your way out in a glorious Spore/Fallout hybrid. Your guess is as good as ours.
Continue reading PAX 2008: One hour with full version of Fallout 3
Tecmo rejects Square Enix merger offer, opts for Koei instead
Tecmo said Koei would offer "a greater chance of boosting corporate value" (our analysis: Koei wouldn't overshadow Tecmo like Square Enix would). The Final Fantasy publisher, which initially offered $206 million for a merger "on friendly terms," said it would try to (infinite un)discover more details on the Koei merger in order to figure out Tecmo's rationale and then decide what to do next. This isn't the last (remnant) we've heard of it.
Bloody new DeathSpank trailers, details from PAX 2008
During last weekend's Penny Arcade Expo, Hothead COO Joel DeYoung said he considered the game a "more Diablo-esque" episodic action RPG with ample amounts of creator Ron Gilbert's humor, "lampooning video game space and the idea of the video game hero that takes himself too seriously." The game is not using PAA's Torque engine. More information about DeathSpank should be coming "soon," he said. After the break, check out the "Item" and "Armor" trailer. (Spoiler: Two of these three videos use the phrase "Thong of Justice.")
Continue reading Bloody new DeathSpank trailers, details from PAX 2008
Joystiq Poll: Best cosplay of PAX 2008
PAX 2008 Interview: Felicia Day (The Guild)

Felicia Day at the Jonathan Coulton concert
During PAX 2008 we had a chance to sit down (on very comfortable bean bags, mind you) and talk with Felicia Day, producer and star of The Guild and star of Dr. Horrible's Sing-Along Blog. Day also sang "Still Alive" with Jonathan Coulton the first night of the convention. Some notes from the interview:
- Filming for Season 2 will begin next month. HD cameras will be used, not so much for web streaming but for potential download and the Season 2 DVD. The 13- to 15-episode season will be "a little bit longer," approximately 5 to 6 minutes apiece.
- Day has a level 66 Warlock and level 63 Priest. As an example of life imitating art, Day explains that her fans from the show and the actors who play Zaboo, Vork and Bladezz all play in a guild together.
- She signed the chest of one Dr. Horrible cosplayer and saw another with "actual Wonderflonium." (Warning: Interview contains spoilers.)
- Day guest stars as the patient in episode 2 of the upcoming season of House, but she does not have Lupus.
- Not mentioned: Her demand that Tycho groom her.
[MP3] Download the interview
(Note: When the interview starts, Day is talking about a planned live introduction for a showing of The Guild at Dragon*Con the day before.)
Guitar Hero: World Tour lacks a 'No Fail' option

The lack of a "No Fail" option certainly isn't going to be a game-changer -- after all, its predecessors (including RB1) sold very well without it. And although the virtual rock elitist might scoff at the notion that it's now harder to fail songs, GH:WT does have the added bonus of presenting a detailed analysis of your performance after each song (we've placed an exemplary image after the break Update: Now it really is after the break). We'll have more on our time at PAX 2008 with the game, specifically the drums, later this week.
Continue reading Guitar Hero: World Tour lacks a 'No Fail' option
PAX 2008: The Penny Arcade Interview

Note: Photo above taken at interview
[MP3] Download the Interview
New Fallout 3 Achievements will set your pants on fire
[Thanks, Dan]
New, fruit-tacular Penny Arcade Adventures Episode 2 screens
PAX 2008: Population 58,500
So, what's to be done for PAX 2009? More expansion, of course, to ease overcrowding. "At 2 or 3 of the main theatre events 3-4% of the line wasn't able to make it," said Khoo, "but we hear those 3-4% loud and clear. We have a few ideas to manage that problem for 2009 including wristbands for popular events or just a straight-up hard count of people in line. The worst thing is if people line up for something and end up not getting in." The next PAX will take place again in late August, with the first PAX East Coast opening its Bostonian doors in late March 2010.
Joystiq Podcast: PAX 2008 Special

We didn't tamper with any of the Usual Suspect's traditions (sorry, no snacks, although we were obsessively eating Pocky Sticks during recording), else Crudwig McElroy might come after us with a seven-toed iron kick. Still, we had a microphone and 45 minutes to kill, so we decided to recap everything we had seen at the Expo pre-Omegathon final.
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Hosts: Ross Miller, Kevin Kelly and Jem Alexander
Music: "Everyday Hustlin'" by Rick Ro$$
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See all of this weekend's links after the break.




























